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In The Seven 7 days ago Forum: Casual Roleplay


Title: Brann The Everflame
Full Name: Brann Lohgtroen (Pronounced Brawn Low-true-in)
Age/DOB: 22 Prior To Slumber / March 15th
Height/Weight: 5'5" / 146 lbs
Sex/Gender: AMAB / Agender (Still uses he/him pronouns)

Appearance/Physical Description:

Personality:
Faith... What is Faith really?
The belief in others, in a higher power, humility, and trust.
You must be willing to accept that someone may be stronger than you.
You follow these bright individuals, LIKE MOTHS TO A FLAME

Brann was the youngest of the Seven, and was one of the last to join them. Before his recruitment, he looked up to the others has heroes that had his utmost faith. Once he joined, he followed their every step until he followed them into a trap. But even then, he called out to his allies to have faith. Faith that this would not be the end, faith that they would escape the fate they were given

Now, with his reawakening, Brann has become deeply resentful of the people who betrayed him. Deeming the council to be blasphemers who deserve to grovel at the Seven's heels and beg for forgiveness. He is deeply critical of others, and holds them to their ideals and demands perfection of adherence to them. Those that don't are hypocrites and traitors to themselves that don't deserve to have their problems solved. He views the weak as those that need to give in more to their faiths if they want to become stronger, and the strong as prideful assholes that have no faith in others. Brann himself has lost faith in everyone but the Seven and there is no longer any winning his favor.

Core Focus: Soul
Applications: Brann has had faith in his simplistic fire magic his entire life. Unable to afford an education, he never learned the ways of Heat, Glow, or Spark and thus didn't have the foundations to understand the Celestial Texts on Passion, Ferocity, and Rebirth. Instead, he refined Soul into heightened forms until its power, and the drawbacks that come with it, rivaled Celestial Magic.

Brann does not minor in Shape, Fluid, or Breath. More accurately, he is unable to use earth, water, or air magic but instead utilizes the concepts within the three other traditions to alter how he interprets Soul and his stronger spells rely on multiple of these changes to function. Through Shape, he can give form and structure to his flames allowing him to ignore the typical physics that fire answers to. Through Blood, he can give his flames a mind of their own causing them to move independently like a beating heart. Through Breath, he can give substance to his flames and detach them from himself allowing them to sustain themselves as opposed to continuing to drain his Vitanima. With a Pure Soul, he can ignore even the Carnal aspect, Fire, and instead interact with a being's soul directly to damage or manipulate it.

The following are staples within his arsenal, but barely describes what he is capable of. His Contingent-equivalent spells ignore the notes, and his Celestial-equivalent spells ignore the abstracts. It is pure soul, strengthened by pure faith.

Cardinal Level:
Soul Given Shape: Brann summons hardened fire that takes on a crystalline appearance, but unlike crystal does not have shatter lines and instead has the rigidness of metal. This fire can be melded into weapons or shields that still burn with the full intensity of fire. Thus, only those who have a core of soul can wield them without having to withstand the heat.

Soul Given Blood: Flames extend along the floor around Brann, creeping over an substance it comes into contact with. Brann can also use this spell to throw a flame-blob that will cause a similar, put smaller-area, effect at a distance.

Soul Given Breath: A breathing flame self sustains itself, and Brann uses this to light never-ending fires. They can still be put out as normal, but otherwise they no longer need a fuel source to keep burning.

SoulBurn: Soul refined by soul, Brann's sends a firebolt out towards an enemy. Instead of igniting their flesh or clothes, it burns their soul. Only another mage with capable healing can relieve the pain, and those who die from its effects can only be revived if their soul is extinguished, as the burning keeps them dead. Brann developed this technique to combat the endless waves of dark entities that seemed to only return to the void and come back healed up or even stronger than before. This spell was meant to be a final end to the deathless dark.

Contingent Level:
The Tears of Cassiel: Soul given Shape to form piercing needles of fire, and Blood to act independently, Brann assaults his enemies with seeking projectiles that he must still sustain with his Vitanima but doesn't need to direct or command. The flames pierce through targets and continue on to further enemies, leaving those with lacking magical defenses no rest as they must keep moving to avoid them.

The Storm Of Barachiel: Soul given Blood and Breath, Brann superheats his fire, separating the breath between air and creating a vacuum directly around the flame, he then extends this space outwards like veins extending from a heart until it makes contact with something. The heat and energy looking for somewhere to go, quickly races across this line and becomes plasma. Not quite lightning, but similar, the plasma ball slams into his enemies and explodes.

The Armies Of Michael: A Soul, given a Shape and the ability to Breath, is almost equivalent to a living creature. No Fluidity to think, Flame Elementals are summoned to fight alongside Brann but he must command them in order for them to act.

The Judgement Of Azrael: Soul itself. No flames, no heat, no glow, no spark. Brann grips another beings soul and rends it from their body. This doesn't kill, but will leave the target unconscious until their soul can recover. Brann must make physical, skin-to-skin, contact with his target to use this ability. Directly connecting his soul to theirs.

Celestial Level:
The Flames Of Jophiel: The prime Soul spell, given Shape, Blood, Breath, and refined with Brann's own soul, this spell represents the aspects of a true knight. Protection and Justice:
  • The Gates of Eden: Brann conjures a dome that moves on its own with a desire to protect as many of his allies as possible. Enemies will need to expend substantial Vitanima simply to enter the Gates, but will immediately ignite and continue to burn from the flames intended to protect even God.
  • The Flaming Sword: Brann conjures a two sided blade at the end of his staff, made of the strongest flames that Brann can produce. The ultimate weapon of Justice, the blade thinks for itself and will extend to whatever range is necessary to strike his enemies.


The Fall Of Samael: A new spell created during the 50-year entrapment, this spell infuses Soul not with Shape, Blood, or Breath but instead with the dark void itself. Black Flames coat Brann's body, slowly consuming his flesh and infusing all of his spells while active with Hellfire. These flames do not go out, inflict SoulBurn, and cause those on fire to feel any pain that Brann experiences. As the target's soul is damaged, so is there Vitanima, restricting their ability to cast spells. In the case of SoulBurn itself, those who perish from a Hellfire SoulBurn have their soul consumed by the void, lost forever to empower Daemonium. Those that are under the effects of both his virtue key and hellfire experience both the drawbacks that Brann does and feel the pain doubled due to experiencing Brann's pain. With a loss of Vitanima, and suffering enough drawbacks to not want to use spells anyways, this spell is intended to be used as a final stand. Either the target is dying if they cannot withstand the suffering, or Brann will die as his own spell consumes him.

Virtue Key: The Blade Of Uriel

Looking much more like a Mage's staff than a sword, this blade served Brann faithfully as his standard through which he gathered other's belief in him and his abilities. The more the people loved him and cheered for him, the stronger he would become and the hotter his flames would burn. As long as the people had faith, Brann could borrow their Vitanima to charge the staff. By doing so, his magic could be empowered into their stronger forms with significantly less risk as the burden of any drawbacks would be shared by hundreds.

However, the void has demented this power and removed its demand for consent. The more you disdain him, hate him, blasphemy against him; the more you subconsciously feed him your own might. Similarly, his enemies' pride will ultimately be there downfall, as to think you're better than him is blasphemy in and of itself. The blade now draws power from fewer targets and no longer shares the burdens of magic, but instead increases them and forces both him and the target of his Vitanima vampirism to suffer these greater effects.




Action Begets Action

As if hearing his thoughts, the boy acted right when Fubuki realized he'd need assistance. However, instead of taking the girl and running like he had hoped, the boy charged in to attempt to help. He seemed small and frail but determined, like an angry bunny stomping its foot to get attention. Wires extended from the boys fingers, aiming for the creature's neck. Fubuki pushed the creature back so that the wires wouldn't risk hitting him when they wrapped around mirror-face's throat. He continued his push as wire-boy yanked it away, allowing him to stand safely without getting counter-struck. Fubuki couldn't help but feel angered by the assumption that he needed help, he felt as though this fight was his victory if only the two he was protecting weren't in his way. For them to get more in his way, and take away his opponent, his prey, was almost insulting. He watched as shards of glass were sent flying into the air as they were razored off by the boy's wires.

What does he think he's doing, his wires aren't even hurting it and there's nothing stopping the beast from charging him now. Wires keep it from running away, not from coming at you. And all this glass in the air is going to become a problem eventually. If you're going to fight, FIGHT! Otherwise, that's my prey!

Shards of ice coalesced at the same time as the shards of glass. So Fubuki didn't notice the ice prism form on the creature's shoulder. Instead he watched the bullets being formed, not how he thought the glass shards would become a problem but he felt vindicated none the less. Half of the bullets were aimed at the weaker pair he was supposed to be protecting, but the other half were aimed at him. He would just have to hope that these idiots could defend themselves from whatever kind of attack this thing is about to do. The beast roared as the glass fluctuated with energy, and Fubuki instinctively jumped to dodge the bullets. The projectiles' launches were staggered, and one of the later shots hit the airborne deer in the leg. He expected shock, pain, anything to happen, but all he felt was an impact as planes of ice fell away from his leg. Fubuki wasn't strong enough to hurt the creature without a proper strike, and it faced the same issue trying to hurt him.

"When you have your opening, attack! And don't hold back!"

He looked down at the boy, and the girl that had come up to defend him. It seemed that they could take care of themselves after all. Fubuki felt an energy run through him as he descended as if getting closer to them empowered him. They wanted him to give his all, and he had no objections to that idea. He took the energy he was feeling, and through it felt what he already had. He focused his thoughts and energy into his undamaged leg, the ice falling away from him and orbiting around his leg. The ice crystallized and formed a massive, frozen chunk on his heel. Fubuki righted himself as this was happening, and lifted his foot above his head as the chunk formed. As he landed, he brought his foot down onto the mirror-face's head in an axe-kick. The ice he had gathered shattered from the impact. "Didn't plan on it."
In The Seven 12 days ago Forum: Casual Roleplay


Edited. Finished Wips, added a new spell, reworded a few things to account for Blood over Fluid naming, and added some more text to Applications before his spell list.
In The Seven 14 days ago Forum: Casual Roleplay


With his magic, I'm wanting it to technically all be fire magic, but fire magic that he has honed to be so formidable that it has gained equivalent strength and drawbacks to Contingent Magic in the form of Inferno and Celestial Magic in the form of The Flames of Jophiel. If that's not okay, I'll make changes of course.
In The Seven 15 days ago Forum: Casual Roleplay
@rexgn@Baphomini

Coolio, Faith being the opposite of Pride via being the antithesis of blasphemy is an idea I can work with! I'll see about making a CS this weekend.
In The Seven 15 days ago Forum: Casual Roleplay
I'm interested in joining this, however I'm not used to Faith, Hope, and Fortitude being listed as virtues so I'd like to know which sin they're the opposite of. Especially since I'm not interested in Chastity so that only leaves Faith to pick.





Prey Upon The Weak

The walls of the room had been moving just a moment ago. Fubuki hadn't noticed due to more pressing concerns such as the strange glass-man and equally strange but less-threatening wolf-girl, but when they stopped the contrast made it evident. It was as off the very space they occupied had become scared of him, and the monster in front of him reacted similarly. He watched as it stiffened up, the reflections within its face getting smaller like when someone's pupils constrict out of shock. The smell of sand reached Fubuki; glass was odorless and yet he smelled sand as if the glass was shivering and cracking, degrading into its previous form. The monster turned away from him to face the boy that he had previously heard, and that made him certain. Three versus one, the loner will always aim for the weakest link and yet there was no notable difference between the girl and the boy, so why change his target when he was already after the girl?

The glass-man was scared.

Fubuki grinned, the opening of his maw reaching farther down his face then he would've thought. Returning to all fours, he charged the beast and pounced onto its back. One hand had a clawed grip on its left shoulder, and the other grapped its chin and lifted its head up as he leaned over from its back. "Don't you know you're supposed to face your fears?" Fubuki asked, the end of his speech being said with a low growl. The glass-man reached its right arm up to strike at its back but Fubuki was expecting that and an advantageous position. He let go if its head and grabbed its arm, and using its own weight already leaning onto its left, pulled hard to roll them both over onto the ground.

His advantage didn't last long, his grip onto the shoulder was just enough to keep him from falling off its back and he only had one arm pinned. He also had no idea how this creature was capable of moving. The laws of physics don't hold here and this creature wasn't organic in nature, its limbs didn't need worry about ripping flesh and muscle. Its pinned arm spun around in its socket, the monster now facing Fubuki and struck its claws down towards him. He rolled out of the way and quickly grappled its other arm. With both arms held, Fubuki and the creature continued to wrestle for control on the ground. Fubuki was physically stronger, but he couldn't ignore the laws of anatomy like this thing could. He knew he'd have to try and land a kick on this thing, and so he allowed it to get above him in order to get his legs positioned. He kicked upwards and hit the glass-man squarely in the stomach. He heard glass shatter, but felt nothing but a brick wall under it. Fubuki could crack its shell like this, but not really hurt the beast.

Damn it, I can't hurt it without putting my whole body behind my strikes. And I can't do that without getting up. And I can't do that without letting this thing get a pot shot off on me and go after those other two. All I can do is hold it here until they run away.



Orientation Lost

Foundation Gained

Before any processing could be done, reality shifted around Fubuki and dropped him off in a new location. He felt more connected, more grounded to this place then before but something was off besides the change in scenery. He followed the path in front of him, until he reached the first new intersection and then he realized what was wrong. The deer was gone, but Fubuki guessed that it must have been left behind wherever he had come from and was probably also questioning the boy's disappearance. He wondered which path he was supposed to follow, but that was answered for him when he heard a loud, shrill screech like nails on a chalk-board or a sharp instrument carving into glass.

"Not that way," he attempted to think aloud but realized that it had come out more as Naawt taah ay in a deeper growl. Reaching for his throat, feeling that it was sore, Fubuki saw a clawed hand reaching for him and he flinched. As did the hand. It, no, most of Fubuki's body was covered in a frost blue pelt that was coated in ice. The fingertips were hairless, and no ice covered them, and so he could see the shriveled skin that revealed the shape of his bones underneath. This body was corpse-like and his breath was cold, so cold that it created a fog in the air in front of him. Then he noticed that all of him was surrounded in a similar but thinner mist, his entire body was chilling the air around him. He was further from the ground, and his legs were bent awkwardly like a deer's. It reminded him of a horror story he knew was big in the west. The screech from before still rang in his mind, and he felt it reverberate his entire new form. This body wanted to fight and Fubuki guessed that if he was going to get any answers about what happened to him, then he'd have to cooperate.

Rushing towards the noise, it continued to ring in his head. It plagued him as if begging to be silenced. Fubuki turned a corner and could see movement down the hall. He then heard a girl's voice panicking and soon after a boy's voice commanding something but he wasn't close enough to make out words. He knew he had to get there quickly, and his elongated arms offered him a faster option. He began running on all fours, galloping into the room. He noticed the odd creature clawing its way out of the wall and towards a, wolf, girl, wolf-girl? Fubuki raised his body back onto its legs and stood upright. He wanted to shout at the beast to get its attention, but what came out instead was a chilling howl that even caused Fubuki to metaphorically shiver. Although his new form seemed unfazed by the sound.





As he awaited the monk's response, Ryschi felt the ground move beneath his feet as the soldiers had recovered and begun raising a conical cage to surround them. He lowered his stance and quickly jabbed twice at the raising wall with his airbending. One shot a hole into the rock and the second shot through the hole and struck the soldier in the chest knocking him back and leaving the wall only 75% raised. His swampy friend outside the cage had also assisted by taking a guard out before his work was complete.

"I share allegiance with no aggressor. My 'side' is my own." claimed the monk as he leapt out the hole in the top of the cone.

Of course. The man sounds like the elders. 'My side is my own, I'm so unbothered.' I hate that guy already.

"Ryschi, can you tell yer friend in there to cool his gourd?" He heard the waterbender yell as the uninterrupted half of the earthen cage closed.

Ryschi launched himself upwards, through the gap left by the unfinished walls. He stood atop the structure and saw that the two guards had already gotten back up and the other two were watching the large monk leave. Suddenly, a wave of air collided with the men and they were down yet again. "I was working on it!" he called back to Huo as he ran over to him, "I heard that woman earlier call out for Shunon when half the guards ran off to chase a suspected firebender. We need to clean up here and go after her." Ryschi stood to Huo's left and turned to face the four soldiers and their captain.

Two soldiers took off to give chase for the other airbender, the other two held their ground against the pair. Two versus two might seem like fair odds, but Ryschi knew that this would be light work for him and Huo. He spun to his right, swinging his right arm outwards after it would no longer collide with the waterbender and brought his left arm inwards, the air gathering at his fist and becoming wider as he spun. Once he made a full circle, he fully extended his arm and let the wide blast fly towards the one soldier. He then stepped forward with his left leg and switched his arms positions, jabbing a smaller but quicker blast through the first. When the small blast struck the soldier, he would be knocked off his feet only for the large blast to catch up and continue to drag him all the way to the edge of the makeshift battlefield.

Trusting Huo to handle the other guard, and seeing that the captain still seemed to busy barking orders to also fight, Ryschi took off in the direction he saw the lady run in. He made his way along the docks using his airbending to increase his stride and quicken his pace. He made sure to keep close to water as he ran so that his ally could follow him at this speed. Upon reaching the textile district, he heard commotion going on further in but also saw other guards heading towards the sound themselves and elected to wait for Huo to catch up fully before making the decision of whether to head in or not.




Opposites at war within the very air.

Refreshing yet drowning, like a riding a raging rapid while in a very shitty kayak. The cracks of space and time, all but invisible a moment before, revealed themselves to Fubuki. Everything was a reflection of a reflection of a noiɟɔɘlʇɘɿ. Every breath felt as though he was inhaling what existed between these cracks, it was the vacuum of space, it was the real world, it was nothing at all. Nothing and everything existed simultaneously within the essence of Fubuki's wake, his steps resounding like the echoes of an icy cave, hollow but full.

He felt as though his feet were frozen to the floor, but he knew that he had summoned the metaphorical ice, and he knew that he had to power to break free. Fubuki followed the creature, an act of obedience, an act of rebellion, an act predestined by fate. He could tell he was being lead; to a heated fight, to protect someone's peace, to his next step towards purpose for his rage.

The trinity of expressions within him kept expanding and contracting, and at their collapse there was an emptiness, a fourth that should be present put wasn't. One Reflection was Hot, another Reflection was Peaceful, but in that void existed something that wasn't mirrored, but instead existed as the opposite end of the infinite reflections. With this realization, the connections were complete, a whole was formed.



Structure reforming, space restoring, time returning, and then it all disappeared again. Cracks spreading, void growing, entropy rising, and then it all reappeared again. Existence and non-existence combined, Structured cracks, spacial void, entropic time. What was, what is, and what could be coalesced into a single form. The conflict was still there, but it had been crystallized like melting ice.

Fubuki's mind recentered, and he realized that the world had distorted around him. He had both continued following the deer and stayed frozen in place. The ideas became unified as he willed to be ahead of the deer, following his own warpath as general instead of soldier. Whenever Fubuki would reach an intersection, he would wait for the deer to catch up and have it gesture the next direction. He looked back at the deer as the path continued, thinking about what he had been tasked to do, "Shatter the Veil huh, is that all?"
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