Somewhere in America are four survivors who are all good friends and at that forgive their short comings which are basically weaknesses, each also having a different story to tell. Each having a different background making the group more diverse which could be a good thing or bad depending on ones view. They had found one another along the way, different towns and different settings but in the end all just gave them different levels of experience. They each killed at least thousand zombies by now and so they have a good grasp at whom is good at what and so the set up remains the same throughout their quest to survive.

Now here is a twist in the story, there is another group, but this group is full of the special infected. They are like the survivors as they seem to be close and will defend one another; no one can explain it when they see the four work together. One is a (?), another is (?), one is a (?) and the last being (?). They are not like the rest of the infected as they can actually speak but their voices are more distorted then normal and many claim it to be a trick or story to fool gullible people. I used to have them set but you can now pick which infected you want to be but no troubles.

The story line is basic at best as it is about surviving for both sides. L4D has never really had a story other then survive. I guess I could make one which leads to one of several endings based on how this is played out. Like lets say the humans kill the special infected in the end something happens or if the special infected kill the humans another thing happens. I guess it is down to the players to see what will happen. I know I will have the government up your ass the whole time, they don't care if you are human or infected, they will shoot, blow or burn you to a crisp. They won't be everywhere but they will be in parts where you either kill them or sneak by. At the same time not everyone is going to kill you, some will help you go from one place to another like the boat captain I have in mind or the lone helicopter pilot as well as a few other things. I always also have that if you die you become infected thing going on because I like the idea.

I could come up with other things and factors but it would either take a while or come quickly depending on how I feel.

I have no real way to explain why I chose to have the four infected to act different to the rest so do not ask. It is just a concept I came up with. You can work together if you want or keep the enemies as far away as possible as they travel around, both parties heading the same way. Just so you know the infected group will be targeted by the normal infected and special infected because something about them makes them do so.

My role is going to be an obsessed witch who is protective of a certain character, not sure which one yet but one of them none the less. She is different to the others; she is stronger but harder to set off unless harm happens to her selected human. I suppose another way to say it is she has a crush on said person though can change throughout the story line. She cannot talk but does whatever the normal witches do though combat wise attacks them instead if they try it on with the target character.

Survivors:

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Special Infected:

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So who is interested? Just FYI this took me forever to write for reasons I won't get into. Also I would like to see this happen due to the idea of the special infected.