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    1. akje 12 yrs ago

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Obsessively protective? Gotcha.
I just realized I keep making non-combatant characters. (or at least, characters who don't exactly specialise in combat)
So I'll make another.

@Hikiko I'll make him/her the perfect friend.
What did you have in mind?

Maybe something like a werewolf? Alice'd be the only one who could keep him/her in line if he/she goes crazy.

What side is Alice on anyways?
If you like you can have your character know my character, perhaps have him owe you a favor?
PM me for that i guess.
Made a character!


Name: Bouwe van Rosmalen
Age: 375
When you were turned: 1662 (age 23), 2014 (currently human)
Clothes: Sturdy jeans and a turtleneck sweater. An old ship-captains hat dating from the 1st world war. Around his neck is a small bronze alarm whistle and a tin locket. The whistle has engravings marking it as an old dutch ship-captains whistle dating from 1878. The locket seems like a simple commoner's locket without any markings, it has a small puzzle lock on it.
Hair: Short black hair, poorly groomed
Eyes: a dull blue
Weapons: Stiletto knife, Taurus International handgun (new bought, still in the package)
Powers:
- Had a knack for hypnosis and memory removal. He no longer has this power but he knows how it works and still knows how to word suggestions correctly.
- Can turn (willing) vampires human.
- Knows how to navigate over sea and how to command most ships
- Has military experience (he was a captain in the 1st world war)

Personality:Obsessive and driven. Will not hesitate to go outside his moral code or ask favor's he can't repay if it will help him achieve his goals.

Bouwe used to be a student from Rosmalen, his intellect and social grace landed him a kushy spot as the assistant of the local judge in 's-Hertogenbosch (A large city in the Netherlands). In the year 1662 a large group of women were accused of witchcraft after the church of Rosmalen burnt down in a storm. During the storm they had been away from home to have a private celebration in a barn because one of them was engaged. The local lord accused the group of women out of jealousy of the husband to be. Bouwe and his mentor Judge Gert van Stam were skeptical of course, 1662 was a time where witch trials had almost completely died out. But due to political pressure the judge was helpless to stop the trials.

Bouwe prayed to god that night, asking for something he could do to help them out.
It wasn't god but a vampire who answered. The vampire, who to this day remains unnamed, promised to turn Bouwe. So that Bouwe in turn could turn the accused girls, so that they could survive the water test and flee.

Bouwe accepted, but to his dismay the women hated what they had become. Convinced that they really were hellspawn they confessed everything to the judge and the noble in public. They were all burned at the stake the same afternoon.

Bouwe fled, horrified and disappointed at the gift he'd been given. He vowed to himself that he'd never turn anyone ever again and find a cure to the curse he put on the innocent girls as well as himself.

Years of travel throughout Europe and colonial america made Bouwe weary and careful. Making sure to never stand in the spotlight, and if he did to remove himself using guile and vampire charm.
Even though he was careful he often ended up owing someone some favor, hoping it would be forgotten.
All for his quest to find more pieces of the puzzle.

It is in the year 2014, in an old abandoned warehouse on the edge of Kilo Point, when and where he finds the last piece of the formula.
A ritual that reverses the undead curse.
There could be a misunderstanding.
Or maybe there was good reason but he was made to forget?


Let's pile on the DRAMA!!
I'm glad I got back before the group returns to the guild hall. I want to be there when they discover someone trashed the food supply.

"..."
Sam stared slack-jawed at the massive menu card in his hands, big enough to provide full cover and full enough to send him reeling with indecision.
Many items on the list he hadn't even heard of, so he started to look at sample menus.
After a while he looked up from the card and blankly stared into the group.
"Erm... is he going to be alright?... I think I have one more vial on me.."
Plucking the small vial with syrupy red liquid from his belt and reaching around the menu card Sam put it on the table in front of him.
"D'you think they'll let me combine half and half the meat and the cheese sample platter? And what drink would go with that?"
gotcha, gimme a sec..
Maybe a broken promise?
Controlling animals sounds like fun. I'd suggest adding a pet so you have a reliable target to use your powers on, otherwise you'd be limited to rats, bats, raccoons and other urban critters.
What side is she on? Vampires I assume?
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