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  • Old Guild Username: Alexjits
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    1. Alexjits 12 yrs ago

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I can Co-GM
|Civilization Name: The Technological Civilization of Snotlings
|Preferred Color (which you may not get): Green
|Second Color: Silver
|System Name: Near the Outer Arm
|Location: 88*, 30,000LY, Around a small area of the outer arm
Nation Name: The Technological Civilization of Snotlings (TTCS)

Race(s):



Civilization Tier: Interstellar: Expanded from their home system. Colonization of first exo-planet to full-scale colonization of stars. FTL discovered.

Population: 21 Billion
Snotlings: 16.8 Billion
Orcs: 4.6 Billion

Culture/Society:
TTCS is a very very War based civilization, They will send out fleets of soldiers to go and take weaker planets and build their Snotlings and Orcs rapidly, Causing them to be a highly dangerous race if they invade.
On their planet's their Fortification's are all mainly ground based for invasion's, Each city is built out of Scrap Metal to save the strong Metal for warfare so each city is fairly weak, The Snotling's and Orc's despite having a very good relationship they also have their bad times, As the orc's have a constant Defiancy against order's unless it comes from another Orc and Snotling's get annoyed by this, Snotling's are mainly in charge of the planets except on Orc-Ja where the Orc's rule on that one planet, When they are not causing war they communicate to nearby solar System's about trade routes where they have gotten a few minor ones already


Economy: The Snotling's and Orc's run off of a substance called "Snot-Coin's" Formed in the disgusting way of taking a Snotling's Snot and melting it into a coin shape, And the Orc's use their own teeth for currency, Snot-Coin's are only For Snotling's when Orc Teeth are only for Orc's

Government: There are only two government official's, Slark the Snotling in charge of Technology and Parlok the only intelligent orc as he is in charge of warfare, They do have certain policy's for war



Planets: All the planet's in their solar system The Snarlak System (TSS) is under Snotling control consiting of
Main Planet: Snot-Kla
Sub-Planets:
Carlak:
Dranar:
Parfar:
Orc-Ja:

Unique Technology:


Military:
Their ground forces consist of 50% Power Suits, 40% Orcs and 10% Snotlings to be able to dominate their forces, Sending the Orcs first the Snotlings to do ranged fire and the Power suit's afterwards they dominate their enemies easily

Starships:




Weaponry:




Appearance:
Name: Serkarus
From: Warhammer 40K
Good/Evil: Evil
WPA (Weapons, Powers and/or Abilities):
Weaponry: Bolter, Chainsword.
Power's: Able to use the power of Nurgle to plague enemies
Vito and Joe both walk into the bar looking around as they go off on their own then

Joe walked towards the bar sitting down at his placing his gun casually on the table "Bartender a whiskey! make it strong"

Vito sat on his own table leaning back keeping his gun in its holster as he looked around
Appearance:
Name: Vito Scaletta
Gender: Male
Age: 25
Species: Human
from: Mafia 2
other: Always carries a gun with him no matter what

Appearance:
Name: Joe Barbero
Gender: Male
Age: 24
Species: Human
from: Mafia 2
other: Attracts babes easy, Always carries a gun on him
Appearance:
Name: Mista Nailbrain (Mr Nailbrain)
Canon Information (measurements, age, etc.): 20, 5', 110 lbs
Personality: Quite mad especially when teamed up with a big shoota', Though can be rather intelligent
Likes: Shooting things, Other Orks, Solving problems, Talking, More Shootin'
Dislikes: 'Umies, Posh Gitz, Flirting (He is not used to it), Death of his captain
Powers: With the power to use any weapon he picks up to his own advantage, Teleport short distances and produce a sparky shield to absorb damage he is a really good support attacker
Weaknesses: He is very weak when it comes to melee combat making his deaths easy to come if not protected
Character Bio (link or copy paste): Mister Nailbrain is a Mekboy and Kaptin Bluddflagg’s First Mate. He may be the smallest of the Ork heroes in the campaign, but he is a mad Ork genius that not only contributes to the fighting but also offers his insights and opinions, such as they are, to the good Kaptin. His starting ability in the campaign is Repair, which can come in handy since you can now train units during scenarios, including vehicles. Small as he is, he packs some serious firepower with his array of Deffguns that are available to him in the campaign.
Am I accepted now to ask? :P
Shingle arrived back into work a few hours later wearing a suit, He walked towards his desk and sat himself down going through the notes and writing up important information on his computers looking through a few reports. He then spotted Kimberly as he let out quite the deep sigh now sometimes looking up at her he continued to do his job.
I even read then rules and missed it xD
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