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    1. Ampharos 12 yrs ago

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ExplosiveCrate said
Assuming we don't plan on being one of the chosen champions, can we ignore this rule? I'm planning on playing a Sableye if there are enough protagonist characters.

This doesn't seem like it would be a problem, especially since I'm not seeing a shortage of potential players. What specifically did you have in mind for a character?
Card Captor said
Clever felt like the only other thing that fit; doing things the quick and efficient way just isn't Tekken's style. If the cap was higher, I would have just put more points into Flashy and Forceful

Makes sense. If I find that other players are having trouble distributing points, I'll either lower the amount given or raise the maximum in each stat.

Malan said
I'm posting here so I can find this later. I plan to make a character.


Redrose640 said
I am making on, as well. I would like to reserve a spot.

Excellent, excellent. Thank you both for your interest.
Venom said
May I hold a spot?

Of course.

Card Captor said Trouble: Leeroy Jenkins

This made me laugh a lot harder than it should have.

I'd recommend putting a point into Quick since I can't really imagine somebody like Tekken being, well, that clever. Approved, nevertheless.
You can find the OOC thread here.

I'll try to PM everyone who has expressed interest, in case they aren't keeping up with this thread.
Pokémon Mystery Dungeon
Champions of Order and Chaos


ALWAYS ACCEPTING NEW PLAYERS!


(But please, no more Fire-types until further notice!)


GM(s) – Ampharos
Co-GM(s) – None



Pictured: The Gods of Time and Space alongside the mythical Temporal Tower.


"Ten thousand years ago, our world came to a tragic end. We do not know what happened or why it happened, but we refer to this apocalyptic event as the Great Cataclysm. Whatever the Great Cataclysm was, it caused the planet to stop spinning, and ultimately, one half to burn and the other to freeze. The side that burned, the one facing the sun, became an inhospitable desert. Meanwhile, the side that froze, the one facing away from the sun, became an arctic wasteland. Only narrow strips of land in between the two sides remained habitable. They were close enough to the sun to feel its warmth but far enough away to not cook beneath it. In the present day, civilization has returned to the world, surviving where it can. Ground-types, Rock-types, and Steel-types dominate what is now the Inferno Desert, and Dark-types, Ghost-types, Water-types and Ice-types rule the land now known as the Eternal Tundra. Meanwhile, Grass-types, Bug-types, Poison-types, and even Normal-types have managed to survive in the collection of hamlets, villages, and even prospering cities located in the habitable zones, known colloquially as the Eastern Dawn and the Western Dusk." - Kulero, the Great Seer

The Story

What if one day you woke up and you were a Pokémon? You awaken in a strange new world with new memory of who you are, where you are, or how you got here. All you really know for sure is your name, that you were once human, and that you now inhabit the body of a Pokémon. You do not know it yet, but you are to become one of a handful of champions summoned to this world by the Great Seer. As the Greet Seer will tell you, there is an empire deep below the surface that has uncovered the device that caused the Great Cataclysm ten thousand years ago. The emperor and his generals intend to activate this device and use it to take over the surface world! However, something is missing, something that is stopping them from following through with this plan. Thus, your goal will be to recover both the device and the mysterious key to activating it so that the Great Seer might find a way to harness its power to reverse the effects of the Great Cataclysm, ending a ten thousand year era of darkness!

As the player, you will be part of a fantasy adventure game with the added twist of playing as a Pokémon! You will have the traditional tabletop experience, but instead of knights and mages fighting dragons, you will be Charmander or Pikachu fighting Kyogre, God of the Sea. I am looking for a medium-sized cast of dedicated players who are interested in both group adventures and solo adventures that revolve around fighting legendary Pokémon, uncovering lost treasures, and of course, saving the world! I am especially keen on accepting players with experience with casual and high-casual games that are willing to see this game through as long as they are able. If interested, please read through the rules and fill out the character sheet below! Thanks for reading!

The World

The Great Cataclysm that occurred ten thousand years ago caused the planet to stop spinning. Subsequently, half of the world burned, and the other half froze. Meanwhile, the oceans of the world were pulled to the North Pole and South Pole, creating one large ocean at the top of the world and another at the bottom of the world. By extension, there exists one large super-continent at Earth’s equator, similar to a large rubber band wrapped around the planet’s center. The inhabitants of the world refer to the half of the world that faces the sun as the Inferno Desert and the half of the world that faces away from the sun as the Eternal Tundra. Likewise, the ocean at the North Pole is known as the Northern Ocean, and the Ocean at the South Pole is known as the Southern Ocean. Then, two habitable zones between the Inferno Desert and the Eternal Tundra are known as the Eastern Dawn and Western Dusk.

Scholars think that the Great Cataclysm was a tidal locking event where the planet’s rotation became equal to the time it takes to revolve around the sun, and thus, one side of the planet always faces the sun and the other side always faces away, the same way that there are a near-side and far-side of the moon. In addition to the elimination of the day-night cycle caused by one side always facing the sun, the cycle of the seasons has also ended, probably because of an unknown shift in the planet’s positioning within the solar system.

Mechanics of the Game

We will use a system that is a combination between traditional casual games and tabletop games. For the most part, you will be free to determine your course of action and how you interact with the world around you. However, when you are adventuring or interacting with important NPCs, you will attempt your actions and then the GM will roll to see what happens. Likewise, when battling PCs and important NPCs, the GM will determine whether or not your attacks land and what kind of damage is done. The character sheet uses a barebones version of a system called Fate Accelerated (FAE) which will ask you to fill out various attributes about your character that may impact his or her chance at success at certain tasks. Overall, I am attempting a combination of freestyle play and dice, not enough to classify this as a tabletop game but still enough to allow for a more fair and balanced game where your characters do not always succeed at what he or she does.

How Combat Works


Simply state what move you are using and describe yourself attempting to use that move. Then the GM will perform a dice check. If your move is an offensive move, it can hit, miss, become a critical hit, or become a critical failure. Another dice check will be performed if your move hits and has a chance of causing a status condition or lowering either your or your opponent’s stats in some way. The GM will state what happens, specifying how one or both parties are affected by the attack. If your move is not an offensive move, e.g. stat boosting, then the GM will simply stat the effects of your move on you, your opponent, or both. After this, it will be your opponent’s turn, in which case, he or she attempts to use a move the same way you did.

You and your opponent will go back and forth until one or both parties are defeated.

The GM will determine post order at the start of the battle. Generally, Pokémon of higher level with more points in the "Quick" approach will go before those of lower level and fewer points in the "Quick" approach. If one of the participants chooses to use a priority move, e.g. Quick Attack, then he or she needs to make this known prior to the start of the turn, either by reserving a post in the IC thread, stating that he or she intends to use a priority move, or by posting in the OOC thread that one is using a priority move. If both participants choose to use priority moves, then the participant with a move of the highest priority goes first. If both moves have the same priority, then traditional post order is maintained.

In general, it's advised that you communicate with both your fellow players and the GMs so that post order is maintained.

If you choose to not use one of your one to four moves, you may use a generic Normal-type move similar to Tackle. You may choose what kind of generic attack you perform. You may choose to bite, scratch, punch, kick, or otherwise hit the opponent through any available means. At some point in the game, you may acquire various toss items such as Graveler Rocks or Cacnea Spikes act as long-range generic attacks.

Below is a simplified example of how combat works:

(Again, this is simplified. Posts should generally be a couple paragraphs in length, as per this section's standards.)



Here is another example with two teams:

Rules
- Please use complete sentences and proper grammar.
- Even in your CS and in the OOC, please write complete thoughts.
- Please be courteous to the GM and your fellow players.
- Please inform us if you need to take a leave of absence.
- If you need to drop out for any reason, please let us know.
- Have fun! You're doing this as a leisure activity, after all!

Character Sheet

The character sheet is based on a game called Fate Accelerated and focuses on outlining your character’s personality and quirks. Once you decide on your name, gender, and species, as well as list your species-specific abilities, you will be prompted to come up with a concept, which is somewhat similar to a class and then a trouble, which is a predetermined quirk that you have. Then, you will distribute points to your approaches, or how you typically deal with situations. Finally, you will put together a single sentence stating your level and what moves you presently know, which may be found on your species’ Bulbapedia page. To make things easy, I have provided an example sheet beneath the template.

It should go without saying that your concept, trouble, and approaches should all make sense together. For instance, if your concept is “Lazy Genius” then your trouble shouldn’t be “Highly Unintelligent”. It would likewise make sense for you to have the most points in “Clever” if you are a “Lazy Genius” and few, if any, if you are “Highly Unintelligent”. If you have any issues with this or any questions regarding what makes sense or what doesn’t, please feel free to ask.

Here is a link to Bulbapedia. Simply search for species' name for information regarding its abilities and moves.



The OOC is finished. I'll post the thread tomorrow in the main section, as well as a link in this thread.
tatszico said
Blegh, don't know how Zico should start. ;p I'll wait a bit longer as I formulate his elegant intro!

I just copied Mizuho's mirror thing and went from there.
There. Made my first post.
Atalee snapped back to reality, staring blankly into the mirror in front of her. In its reflection, she saw a young woman, twenty-two years old, a brunette with glowing skin and bright brown eyes. More importantly, however, she saw a look of apprehension plastered on that young woman’s face. She shut her eyes for a moment and then looked down at herself, bringing her hand up to her neck, and reaching for an ovular locket attached to a thin chain necklace. Holding it in one hand, she reached over with the other and opened it, staring at the contents within. She wondered to herself whether she had made the right decision, whether abandoning her friends and family and leaving the monastery was really the right thing to do. “What if I was mistaken? What if I did not see the Goddess Vexa in my dream? What will I do? Where will I go? Could I really just return home and pretend like everything was normal? What would I say? Could I beg for forgiveness and plead with them to let me return? How would they react, and could I be sure that…”

“No…” The young woman reassured herself.

“The Goddess Vexa came to me.” She looked back up to herself in the mirror. “She came to me in a dream and shared with me her vision.”

The sister turned her attention to the window above the bed across the room. She saw sunlight pour through and penetrate the otherwise dark room with its intensity. She heard the sounds of the outside world, everything from the incomprehensible babble of soldiers to bartering between merchants and their customers to birds chirping to horses neighing… even something that sounded like muffled screams in the distance, unlikely as that might have been. In addition to all those sounds, she smelled fruits, vegetables, meats, leathers, wools, and a variety of other things that were for sale at the shops and stands outside. The outside world beckoned her, and although she had gotten up hours ago, she spent her time in the cozy little inn mulling over her current situation, hesitant to set for outside and continue her thus aimless journey across Zenith.

“No more dawdling about.” She finally decided.

Atalee left her position in front of the small wooden vanity and walked over to her bed where she had gathered her belongings. First, she reached for a pair of iron gauntlets, smelted from ore collected from caves within the mountain that her monastery was built into. She slipped one over her bare hand and then the other. Next, she grabbed for a leather belt, made from the skin of cows that the sisters kept at the monastery for food and milk. She wrapped the belt around her waist, tightening it and then locking it in the front. With her belt firmly situated, Atalee began attaching several small packs for various knickknacks and miscellaneous things that she had collected thus far. Then, she motioned for a sheath that lay diagonally across the bed and stored her trusty sword, Guardian’s Oath. The sheath came with a metal attachment that allowed it to lock onto her belt. Atalee spent a few moments doing putting it in place, securing the sheath so that neither it nor her sword would get loose. Once all that was finished, she grabbed for her small brown sag of goods, including some spare clothes and rations, though the latter was getting dangerously low…

Taking one final look around the room, Atalee made sure that she wasn’t forgetting anything before she departed. Sure that she had everything, she headed for the door and entered a corridor that led to stairs which would take her to the lobby beneath. Beyond that, she would walk past the innkeeper, a kindly old man, and out the door. She did all this, somewhat distracted by her thoughts, specifically that pestering doubt that crept up on her from time to time. Again, she wondered to herself, “What if I am wrong? What if it really was just a dream, and the Goddess Vexa did not speak to me? Worse yet, what if it was demons? What if those foul creatures masqueraded as the Mother Goddess and purposefully tried to separate me from my friends and family? What if they are stalking me, just waiting until I am at my most vulnerable…?”

“Nonsense…” Atalee stated aloud, confirming her resolve.

Atalee never considered herself to be an anxious individual. However, she had been on the road for months, and she was running low on food, water, and money. She had no idea what she was supposed to be doing or where she was supposed to go, and she figured that if she didn’t figure out soon, she wouldn’t have anything left when she finally did. The young woman spent her time doing random tasks for people, putting her unique skills to work, usually for a warm meal or even a place to rest her head. Other times, especially when she was on the road, she hunted for her own food and found her own water, storing some away for future use. Despite all that, her sack became lighter and lighter by the day, and likewise, every time she opened her money bag, it was to withdraw rather than to deposit.

Nevertheless, she stepped out into the busy city street…

…and almost collided with somebody sprinting past. It appeared as if a small crowd of people were running away from something. Atalee had no idea what it was or what it could possibly be. However, it piqued her interest, partly out of curiosity but also because she worried that somebody might have been in danger. In regards to the former, Atalee always thought of herself as having a natural curiosity, wanting to know the who, what, where, when, and why. She spent a significant amount of her childhood asking questions, probing her mother and aunts with various questions about the world. Then, with the latter, Atalee always felt that she had an obligation to protect the innocent and that the Goddess Vexa bestowed upon her a great power that should be used to defend the weak and the weary. If she saw somebody in need, she always felt that she needed to help, and likewise, if she saw somebody in danger, she thought that her powers obligated her to help them, regardless of who they were or what they might have done to put themselves in that situation.

The sister began making her way in the direction of the commotion, brushing past fleeing people and sidestepping onlookers who decided to stay and see what all the fuss was about. The closer she got to what she presumed to be the origin of all of this, the louder and more frantic people became. Again, she wondered what was going on and why these people were so scared. However, it did not bother her. She kept a clear mind, more than ready to face down whatever was causing this commotion, or at the very least, lend a helping hand if anybody was hurt or otherwise injured in some way.

“You there! Put the woman down!” Atalee heard somebody shout in the near distance.

She figured she was getting close and began walking faster until she came to a clearing. Most of the people had long since run off, and those who remained were hiding behind crates, barrels, and other obstructions. Then, Atalee saw a large man standing over a corpse and holding the sharp end of a sword up to a dark-haired woman’s throat. Several feet away, she also saw a second man, this one much younger but nevertheless a fierce-looking warrior.

At this point, Atalee felt it appropriate to say something. She figured that the second man was the one who called out for the first to release the woman and that he probably did so upon his arrival. That gesture suggested that she was likewise obligated to make some kind of demand or threat so that the large man would be more inclined to release the young woman…

However, nothing came to mind.

Still, she went on regardless.

“I…” she formulated the words in her head and spoke with her unusually thick accent. “I... do not know what to say here, but please release this woman so that this situation may be resolved peacefully.”
I see that the IC is up.
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