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    1. ASTA 12 yrs ago

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Do your ears work?

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Obliviously, the only clear way to win an arena fight is to prep everything.

:v
Eh.

I'm mostly worried about my upcoming character not being able to do much when it comes to fighting. Too many bullet timers and people wearing indestructible 14th century armor.

I might have to branch away from the Fallout fluff/canon to make him fit.
Whatever that PM was, it probably contained concepts for something completely OPed lol.
Asuras said
IT'S PHLEBOTINUM I TELL YOU.


The substance that powers most (if not all) RPs!
Skallagrim said
Well since we are talking about fictitious animals that as far as we can tell have no analogous beast in our historical records why not just make it as you envision it?Oh and Rill, I answered you question...I think the answers might surprise you.


I guess.

I mean, the nature of this RP requires a fair amount of 'handwavium', so to speak.

Unrelated, but Rilla---your signature is just abhorrent. XD
Well, you'll also get nailed by the fact that a creature's bone density increases as its weight increases, since it needs a frame to support that weight. Square-cube law and all that jazz.

Seeing as how no one in their right mind really feels like looking up all of those articles and doing that much math, random numbers are the way to go. :3
GreivousKhan said
Weight plz? ^^


3 billion tons.

Her main attack is that she simply lands on you.
Anything can likely be taken as a defense.

If I was charging a earth attack and you were charging a fire attack at the same time, we both get to three, and you attack. I can use my earth attack to defend. With both o us having zero as a charge number following it.

Preps are usually more magic based. Holding a normal gun for ten rounds isn't going to charge it. Holding a gun that uses magic as its ammo and charging it for ten turns, however, will likely fuck that tank up.

But if you would like, you can wait until Skallagrim returns and let him explain it.


This may mean magic is inherently superior to technology when it comes to overall potency. Or is this wrong?

Pretty simple, when I see a guy making fire in his hands, I start to charge my magical shield. You can only interrupt charges with an attack, and you can't charge and attack with that charged attack in the same turn.

You couldn't really get away with interrupting their defense channeling with your 1 prep attack either, because they've had roughly a similar time to charge as you.

Also, defending is rarely as energy consuming as attacking, that's just the nature of attacking.


So obviously the entire system is flawed, then.

Lol.
Rilla said
That's dodging.I didn't say anything about DODGING an attack.You said if he could absorb it, you didn't say if he could do a triple moonsault aerial, back handspring tuck mctwist dodge.I answered your question as to whether or not he could absorb it. In T1, your defense is based off preps in defense vs preps in offense.


How do you prep a defense against a prepared offense and expect the prepared defense to even hold out? The only way this would work is if you somehow metagame and magically get away with it.

Also, preparing a suitable defense doesn't make much sense in these cases, unless I'm missing something here.

Give me an example?
I kind of agree with that (@ Beta)

Before you spend 3 turns charging an attack, realize that the other person---provided they have a decent head on their shoulders---will probably observe their surroundings and the nature of the attack, and react accordingly. If anything, you need to use attacks like those sparingly and with some tactics backing them. I'd use them heavily in tag-team matches, where my partner could set up a foe for such an attack by disabling their capacity to move somehow, but not in 1v1s.

That'll just get you killed if anything.
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