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    1. axleonex 12 yrs ago

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This is actually really good advice. I'll start doing this for fanfics, any advice on how often we should rewrite things?(after every 1 or 2 paragraphs/pages?)
I see a lot of RPs that revolve around magical/super powered students in a secret/controversial academy/school/prison.

My question to you guys, what are your favorite scenarios in these types of RPs you've seen or would like to see? Please provide details.

For me, my first RP involved a steampunk magical school where students learned magics based on the culture they were from. (African, Aztec, holy roman, Egyptian ect.)

The RP stopped after the school got attacked by radicals that tried to kill some of he more dangerous students in the school(demon students). The school survived, but the RP died shortly after :(.

Anyways, what are some of your favorite story arcs that occurred during super school RPs?
You know something that's really hard for me though? Creating a hateable villains. It's so easy to make relateable characters. Tragic events, human emotions, realistic ambitions, different perspectives, it all let's the audience have a level of connection with the character that makes them like them. What's really hard for me is creating a character that the audience will hate with of all their being.

This fucker burned the orphanage alive? He committed genocide against all the bunnies in the land? He hates ice cream and steals candy from puppies? Sure, why not. It's easy to make crimes for a villain, but what about the reasons behind those crimes?

I'm not sure how to make distinctive bad guys with memorable traits that make the audience hate them. Sure, I could create a serial killer, but even serial killers had family. What I really want to know is how to make serial killers as memorable as those from Far Cry and the Batman movies. Ambitions that are borderline lunacy with personalities that contradict the situations that are in. THAT is something I could use some advice on.
John kidnaps Lilith? Sounds fun. How about there be a ransom to find Lilith and bring her home, as Lilith gets taken home, John thinks?,"let's take a detour and kill Bill on our way there." And it gets to the point that Lilith doesn't want to go home anymore.

Be sure to keep John and Lilith's personality diverse, banter between characters are always a good excuse for humor. I suggest drawing inspiration from two characters you like and imagining what it would be like if they were forced to travel together. "What if Cloud Strife was required to escort Jade from Jackie Chan adventures across the country?"

As for those scenes in your head, WRITE THEM THE FUCK DOWN. It's best to write them while they're fresh in you mind and your excited to write them. Then just save hem into a folder and woop it out for when your story is ready for that part.

John works with Bill after a madman handcuffs them together while there's a hit on both their heads. The corrupt governor doesn't want them revealing some of the crimes he's done. There's a chest Lillith stole that contains all the forged signatures from Mexico to Texas, John and Bill have to find other Sheriffs that are willing to bring the governor to justice.

Lillian meets a girl that's as old as her. The girl is African and is about to be sold off to slavery. Lilith begs John to help her, even though John's general ideology is "not my problem, not gonna help."
What the other two said, keep it PG-13. Some advice on this is to avoid cliches, gore, body mutilations, sexual assault, it. can all be very redundant when it comes to writing.

Often times the best way to portray torture without being cliche or overdoing it, is to not exaggerate the situation happening.

"Her head sunk deep into the pot of water. She kicked and gasped for breath after her torturers pulled her out of the shit filled toilet."

See? No exaggeration, no explanation of the pain or feelings, just a simple statement of what is happening.
1. Bill was a formal war officer known for burning down entire towns to capture outlaws. John and Lillie were both survivors of one of these towns.
2. It seems a bit cliche, I've heard stories like this before. Try this, John used to look up to bill, until he set his parents on fire and forced him to watch. Bill did the same to Lillie, John adopts her because he sees an image of himself in her.
3. I'm thinking, John used to think Bill was some sort of hero until he fell victim to his cruel methods of "regulating the law"
4. John grew older not expecting for justice to be served. One day, upon finding Lillie, he decides the only way for justice to ever be served is for individuals like himself to take justice into their own hands.
5.1. Lillie's story is that her town was gunned down by Bill and his men after wrongfully thinking there was a bounty on their heads. Bill forgets about Lillie and leaves her in the desert to die. John finds her and saves her life.
5.2. Lillie's parents are held hostage to be sold off to the sheriff. The sheriff didn't plan on paying the ransom because he doesn't believe in paying off criminals. Lillie tries to save them on her own, and ends up getting them killed. John hears about how she was planning this, and shows up just in time to save her before they can kill her.
6. Cassius is John's cousin. They grew up both together, and Cassius was adopted by Bill, whom he strongly admires for his ruthless crimes. So Bill is much older then John and Cassius, possibly by ten years.
I've addressed 696969 in private messaging. Some of the ideas work, but some are either contradicting, unnecessary or I'm too uninformed to add them. Here's what we went over in PMing:

"Assassins creed, Uncharted, Watch dogs, spec ops, splinter cell, Far cry, Red dead redemption, Metal gear solid, and Mirrors edge. I feel like all these games could've happened in my timeline. But since none of them provide any technology that is revolutionary, I'd rather not add them since I don't know what year they'd have happened. I do like assassins creed, but adding them to the timeline would just be adding extra fluff, it'd be nice to have but not necessary.

Wolfenstein, isn't that a world in modern times where if Nazis won world war 2? Or is it limited to the 1940s? If so, tell me where best to put it.

Half-life and portal are both in the same universe orginally. Where do they take place? What year would be a good year?

F.E.A.R. and Left 4 Dead, do those games end the world? If so I can't add them. But if it's any consolation, resident evil is already on the list.

Titanfall, what year did this take place? I think I could make it work.

Rage, what is that game about?

I know nothing about command and conquer, system shock or Warhammer. What year would be good for those? Isn't Warhammer like forty thousand years into the future? If so, my timeline hasn't even reached that far yet, so I couldn't add it anyway."

To answer samtheginerninja,

I know nothing about Portal/half-life, what year would be appropriate?

In doom, the world kind of ends doesn't it? I could consider adding it if I change it so the demons don't escape hell. Also you said it's sort of paranormal since it has hell right? Well that's not a big problem to me, I can just say that by portal to "hell", they mean portal to a different dimension. And by "demons", they mean creatures from another universe.

For aliens vs predators, keep in mind I'm doing my best to limit this to only games. Movies and tv shows would be too much for me to add. Since AVP are also games, and since I think they'd fit well with the universe, I can probably add them somewhere.

I don't want to add transformers, they're a bit over powered compared to the rest of the aliens in my universe. But if you put up good argument, I can add them.

You asked about metroid: I was thinking that she's a mercenary traveling the dark parts of the terminus system. So yes, the metroids are limited to the terminus systems.

Mega man x: I had to rely on Wikipedia for them. I knew about the world altering events and have decided to limit it to Taiwan since the rest of the world already got destroyed from the fallout event.
Raul, the Ghoul Ambassador from Eath, decided to step in. "With all due respect Commander Andrew," Raul refering the the UNSC 'Ambassador. "Wouldn't it be in everyone's best interest that the outer colonies stay? Afterall, they provide precious resources to the capital, their conduits have proven themselves to be-"

"Conduits are illegal under Martian Law." The Commander interrupted. "And for good reason too. They are uncontrollable and will cause violence wherever they go, the independence movement is proof of that."

"The movement started because of your war crimes!" The outer Colony ambassador shouted, "You've experimented on conduits and helghans like they were animals! You instigated the wars, not them."

The commander let out a hmph. "Well, If you feel so strongly about it, maybe it's better you do secede. Afterall, if your population can't follow Martian Law, they can't be Martian citizens."

- CODEX UPDATE -

Conduits are viewed differently from region to region. In the Mars Alliance, they are arrested for being too dangerous, and taken in for cruel experimentation. On Helghast, they are killed because they are believed to be inferior. On Earth, they are equal, and make proud soldiers.

The outer colonies of the Martian alliance accept Conduits, valuing them for their courage and super abilities.
Sorry I posted late
The year is 2537, you have found yourself in the middle of the Martian metropolis during the most controversial debate of the decade.

XXX

"The outer colonies have wanted independence for decades, It's time they've received it." The Mars ambassador spoke directly at the camera, knowing full well that everyone on mars could hear him. The debate was public, as a way to get the martian citizens on their side.

"We wanted Independence before the covenant began attacking humanity." The outer colony ambassador replied, "to grant it to us now is to deny the responsibilities that were promised since the formation of the alliance." Citizens from across the globe could hear the fear in his voice. The outer colonies won't survive without the Martian central government.

XXX

- CODEX UPDATE -

2494 was the year the first outer Martian colony declared their independence. This lead to a movement that spread throughout most of the outer UNSC colonies. The declarations of independence was a direct result of UNSC war crimes surfacing to the public.
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