Avatar of Baklava
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    1. Baklava 12 yrs ago

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Takin' a break.








eh



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I have a burning few questions about summoning....

Because the embodied spirits have a will of their own they can't be commanded, only called. To become a summoner one must find the spirit, challenge the spirit's test, win and make a covenant with it. Loyalty to the covenant is the key to the relationship's strength.


I'm a bit confused by the difference of called and commanded. Does this mean that as a summoner you can technically call a spirit you have found but there is no guarantee they'll show up or no guarantee they'll listen to anything you say when/IF they do show up?

Also, what repercussions are there to a broken covenant? Besides the spirit's disobeying it's summoner, is there more than one way to break the covenant?

Each element and force of nature has it's own spirit. The spirits are in essence highly intelligent animals, kings and queens, the alphas of their sphere. Other animals and creatures of Idumea worship and serve them as their protectors and providers.

There is only one spirit for each element. They hide in their nests that are well protected by the environment and other creatures.


So, with there being only 8 elements (water, air, soil, wood, fire, lightning, ice and gravity) does that mean there are only 8 spirits to be called in the whole world? Also, if there are more than 8, are there not spirits of different tiers or are they all on the same level? (Like a little dust bunny spirit (for a comical examples) compared to a hurricane spirit). Just wondering how it works if there are only 8, since I'm sure there must be hundreds of summoners.
Possibly interested. I'll await the OOC.
Very interested! I think ideas 4, 5, and 6 are my favorites, but I can picture some interesting scenarios from any one of those ideas. I hope more people show interest.
I'll be working on my CS tomorrow. I'd like to finish reading all the character sheets that have been submitted so far... just to make sure we have a good mix.
I've posted my character. If there is anything you would like me to change, please PM me.

I'll post once it's approved.
Name: Ada Willows

Race: Demon

Faction: Daeron

Age: 9 months old (with the appearance of an 18 year old)

Sex: Female

Class: Sorceress/Ghost

Bio: Ada was born in a dank cellar without windows. She was born of the screams and whispered prayers of 43 murdered children, tied and bound and at the mercy of a sick man whose name only Ada will remember. Over the course of 20 years, children repeatedly went missing in a small village whose name Ada never learned. The village shrank in size as the number of missing children increased. As suspicions of who the culprit could be spread, the village became a terrifying place.

People became unhinged-- thatโ€™s what Ada Marie Willows told her before she died.

The child was older than most of the victims- she turned 16 on the day she died. This girl was her favorite. As the girlโ€™s life force dwindled, Ada could feel the power of her hatred and sorrow pour into her likeโ€ฆ like the blood bucket into the manโ€™s blood bath. Ada had nothing else to compare it to at the time.

โ€œCanโ€ฆ Iโ€ฆ borrowโ€ฆ your name?โ€ she had asked as soon she could feel her lips take shape.

โ€œYes, but can you promise me something?โ€ she said weakly.

โ€œYes, my friend.โ€

The girlโ€™s soul had completely left her then, but Ada knew what she wanted. At least- she thought she did. All the other children had wished for it anyway....

Skills:

Hunger- Ada feeds off the negative feelings of others-- especially children. She doesn't particularly like this quality about herself, but fish gotta swim, birds gotta eat. She is most powerful in areas where there has been a lot of anger, sadness, or death.

Intuition- Ada is very attuned to peopleโ€™s feelings, as well as their intentions. Not just in a โ€œpeopleโ€™s personโ€ kind of way, but more of a โ€œcreepy as hellโ€ kind of way. Depending on her strength levels, she may even get flashbacks of someone's darkest memories.

Borrowing- [See Appearance] Ada has the ability to absorb body parts-- including her own if they have not been detached for too long. Ada doesnโ€™t like having only one eye. She also doesnโ€™t like missing teeth or bleeding all the time. Every opportunity she gets, she โ€œborrowsโ€ supplies from the deceased so she can walk around as a normal girl. The supplies, however, have a tendency to โ€œgo badโ€ after a few daysโ€”or even a few hours depending on how old the corpse was. She can very well do this to living people, but Ada decided she doesnโ€™t like itโ€”even if the supplies do last longer that way.

Scream- In dire situations, Ada can release a terrible scream. The sound is so piercing that it shatters all glass and causes temporary nausea, dizziness, and deafness to any who hear it. The effects typically last a measly couple of seconds (depending on distance), but it has served to be a very good escape tactic.

Poltergeist- Ada has the ability to move small objects at will. Anything heavier than about 5 pounds, she has a very difficult time with. She also cannot move items that are further than half a football field away ("What's a football field?" -Ada).

Weapon of Choice: Air magic and a small pair of very sharp scissors with the handle wrapped tightly in linen.

Armour type: light

Appearance: The sick man who tortured the children from Adaโ€™s village had certain "repetitious behavior". This repetitious behavior manifested itself in Adaโ€™s form. She was born without a left eye and is missing several teeth. She also has many fresh cuts beneath her plain, navy blue dress. Her body is not like that of normal humansโ€”the wounds she carries from her birth do not heal and bleed constantly. For this reason, she typically avoids crowded areas as well as direct daylight. She wears a torn red scarf, which covers her mouth, and a bandage around her left eye. She is often barefoot.

These precautions, however, are only necessary when she has not recently been able to use her Borrowing skill.

Otherwise- she has soft brown hair and one soft brown eye. Her skin is extremely pale. She is about 5'3" in height and her physique seems ever so slightly undernourished (It rides the line between concern and "probably fine")




If this has already been answered somewhere or in the IC, I'm sorry, but exactly how small are the Taerin?
In spite of the unfortunate lack of commitment some of your members seem to have had as of late, I am interested in joining if there is an opening. I can assure you I'm not a flake either.
I may be interested. I have some years of experience with GMing so if you need some help, I may be able to contribute.
Possibly interested*
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