Name: Abel Abramsen Age: 24 Gender: male Race: Albmot (dwarf and dark elf)
His origin springs from a love story that is wordlessly fawned over by some and blatantly spat at by most in Abel's small dwarven village, where he lives with his father, Anton. His mother, to him, is nothing but a mysterious storybook character. His father was always one to exaggerate when he told stories, so he doubts that very much of what his father has told him about her is true. Abel’s father is well known throughout the village as a humble, hard working, and good-humored dwarf.
His reputation was obviously tarnished when he returned one day from a long, arduous trading expedition with a pale, feeble looking child in his arms (feeble meaning he wasn’t nearly as stocky and strong looking as most dwarven babes). Anton had always been Abel’s saving grace, however. Abel had it in his mind that the only reason they tolerated him at all was because of how well liked his father was—as well as how fun it was to crack jokes about how the only reason his mother fell for him was because she likely had a blindfold on.
Nature:
Abel is a very independent young albmot who, weathered by years of upturned noses that were a good foot or two below his own, has grown accustomed to a life of solitude. This forced isolation has never stood in the way of his desire for companionship, however. Abel is very outgoing and inherited much of his father’s good humor. He is perhaps a bit egotistical at times, but has never bruised easily- at least not on the inside. He possesses a sharp wit to match the sharp senses he inherited from his mother. Never quite impressed with the ridiculous stories surrounding “how the dwarves came to be” Abel is agnostic and can, at times, be quite cynical.
Looks:
Abel stands at a very “human-like” height of 5’7”, quite stuck between his tall mother and his father, who could just barely get away with calling himself 5’1”. Abel has pointed ears that seem a bit dulled in comparison to the few pure elves he’s seen. He has light brown hair that is often tied at the nape of his neck in a short pony-tail with almond shaped eyes that are a light grey-green color. Although it was a term he was accustomed to hearing back home, Abel is by no means scrawny. He stands on a good middle ground. He isn’t nearly as strong as some, but knows how to take a hit as well as return the favor. (That being said, mindless competitions of brute strength have never been very appealing to Abel. He prefers to think his way out of most situations.)
Class: Summoning
Being the “filthy mixbreed” that Abel is, friends were not a luxury he found himself in possession of. When he was 7 years old, Abel witnessed a young human mage summon a small beetle-like spirit just outside a shop he and his father were purchasing supplies from a few towns over. The boy extended a small hat to the crowd as the tiny beetle stood on two legs and spit fire into the air in the shape of a circle. Some members of the crowd stopped and dropped coins into the child’s hat. Others stopped to ruffle the boy’s hair and commend him for being such a skilled summoner at such a young age.
He immediately told his father of what he had witnessed. His father, being the kind hearted man he was, supported the idea and bought him several books to train with over the coarse of several years. At first, his desire stemmed from impressing the other dwarves with what a powerful summoner he would be. It wasn’t until his first summon, when he was 11 years old, that he learned the true value of the skill. He couldn’t make friends… but he could summon them.
Abel has made pacts with four different spirits thus far:
--Pavel (wood) : A Chinchilla spirit. Abel’s first and weakest summon. He is completely useless in battle. --Ruuti (wood) : A Maned Wolf spirit. He is very versatile and attacks quickly. --Tiburtius (soil) : A Massive Mountain Lion. He is very strong and very stubborn. By far, Abel’s most abrasive summon. --Selin (water) : A Massive Vanilla Python. She is the largest and most powerful of Abel’s summons. Abel has only recently acquired Selin.
Story:
Abel grew up in a small dwarven village whose name he would never dream of providing to a newcomer should he be forced to explain how dreadfully puny and crude it was. He spent his childhood days exploring the nearby forest with imaginary friends and eventually some of his summoned spirits.
He had virtually no friends growing up, although he often thinks of a dwarven girl named Abbygail whenever he thinks that to himself. His father was quite certain the girl, who was only a year or two younger than Abel, had a massive crush on him. She once left a batch of flat, rock-hard homemade cookies on his porch for his 6th birthday. He actually chipped one of his teeth while attempting to eat it. Later that day he took them to a nearby pond and skipped them on the water. Every year after that, the cookies reappeared, growing less hard and “skip-worthy” by the year.
By the time he turned 18, he actually looked forward to receiving them. That was the year he found the cookies stomped and smashed outside the door. Later that day he’d spotted her crying behind some crates in the market place with mud all over her frizzy red hair. He left her alone.
When he wasn’t out exploring (something he often got the opportunity to do with his father being the local traveling trade merchant), he had his nose deep in a book. Knowledge was not an attribute that dwarves tended to emphasis and Abel gave up on trying to fit in at an early age. He was more-or-less an obedient son, if not a bit lazy when it came to helping out at times. He and his father tended to keep to themselves when they were around each other. They connected on very few levels. Abel never had much interest in learning how to arm wrestle or down 10 gallons of ale in under 30 minutes without barfing.
In spite of his filling the role as the village outcast, Abel refers to his childhood as being an overall pleasant one. He doubts he would have enjoyed spending time with the dwarves even if they had accepted him with open arms. He never imagined he would be staying in the dwarf village his whole life- not when there were so many other places to go.
Motive: Abel’s father has passed away. With no further reason to stay in his dreary little dwarven village, Abel feels he must move on to bigger and better things. He considers himself to be a very adept young summoner and figured the King would be overjoyed to have him among his ranks. As he turned around for one last glance at his poor excuse for a home, he spotted little Miss Abbygail standing at the village gate with a small white handkerchief pressed beneath her big, rosy round nose.
Age: 9 months old (with the appearance of an 18 year old)
Sex: Female
Class: Sorceress/Ghost
Bio: Ada was born in a dank cellar without windows. She was born of the screams and whispered prayers of 43 murdered children, tied and bound and at the mercy of a sick man whose name only Ada will remember. Over the course of 20 years, children repeatedly went missing in a small village whose name Ada never learned. The village shrank in size as the number of missing children increased. As suspicions of who the culprit could be spread, the village became a terrifying place.
People became unhinged-- that’s what Ada Marie Willows told her before she died.
The child was older than most of the victims- she turned 16 on the day she died. This girl was her favorite. As the girl’s life force dwindled, Ada could feel the power of her hatred and sorrow pour into her like… like the blood bucket into the man’s blood bath. Ada had nothing else to compare it to at the time.
“Can… I… borrow… your name?” she had asked as soon she could feel her lips take shape.
“Yes, but can you promise me something?” she said weakly.
“Yes, my friend.”
The girl’s soul had completely left her then, but Ada knew what she wanted. At least- she thought she did. All the other children had wished for it anyway....
Skills:
Hunger- Ada feeds off the negative feelings of others-- especially children. She doesn't particularly like this quality about herself, but fish gotta swim, birds gotta eat. She is most powerful in areas where there has been a lot of anger, sadness, or death.
Intuition- Ada is very attuned to people’s feelings, as well as their intentions. Not just in a “people’s person” kind of way, but more of a “creepy as hell” kind of way. Depending on her strength levels, she may even get flashbacks of someone's darkest memories.
Borrowing- [See Appearance] Ada has the ability to absorb body parts-- including her own if they have not been detached for too long. Ada doesn’t like having only one eye. She also doesn’t like missing teeth or bleeding all the time. Every opportunity she gets, she “borrows” supplies from the deceased so she can walk around as a normal girl. The supplies, however, have a tendency to “go bad” after a few days—or even a few hours depending on how old the corpse was. She can very well do this to living people, but Ada decided she doesn’t like it—even if the supplies do last longer that way.
Scream- In dire situations, Ada can release a terrible scream. The sound is so piercing that it shatters all glass and causes temporary nausea, dizziness, and deafness to any who hear it. The effects typically last a measly couple of seconds (depending on distance), but it has served to be a very good escape tactic.
Poltergeist- Ada has the ability to move small objects at will. Anything heavier than about 5 pounds, she has a very difficult time with. She also cannot move items that are further than half a football field away ("What's a football field?" -Ada).
Weapon of Choice: Air magic and a small pair of very sharp scissors with the handle wrapped tightly in linen.
Armour type: light
Appearance: The sick man who tortured the children from Ada’s village had certain "repetitious behavior". This repetitious behavior manifested itself in Ada’s form. She was born without a left eye and is missing several teeth. She also has many fresh cuts beneath her plain, navy blue dress. Her body is not like that of normal humans—the wounds she carries from her birth do not heal and bleed constantly. For this reason, she typically avoids crowded areas as well as direct daylight. She wears a torn red scarf, which covers her mouth, and a bandage around her left eye. She is often barefoot.
These precautions, however, are only necessary when she has not recently been able to use her Borrowing skill.
Otherwise- she has soft brown hair and one soft brown eye. Her skin is extremely pale. She is about 5'3" in height and her physique seems ever so slightly undernourished (It rides the line between concern and "probably fine")
Felicia is roughly 5’9” has olive skin, long straight red hair, pointed ears, and downturned grey eyes. She typically wears her hair in a loose side braid with an old blue and white hat. Felicia’s typical garb consists of a dark royal blue ¾ sleeve shirt, brown overalls, light brown boots, a single red earring on her right ear, and a thick, colorful friendship bracelet on her right wrist. She also wears a necklace, but it's so long that the bottom disappears into her shirt and overalls.
Backstory: Felicia was born in Castle Town, but moved to Lake Hylia at a very young age where she helped her uncle, who was getting on in years, manage his fishing supply rental business. It was there that she learned her trade and eventually came to take over the business when her uncle passed away. Most of the villagers are quite familiar with her.
She used to be known as a very happy, laid-back person, but a terrible tragedy befell her several years back and she’s never been quite the same ever since. She continues to run the fishing business, but lives alone and tends not to leave home very often except to sell fish or buy groceries.
Skills/Talents:
1. Fishing (SS) She’s a fisherwoman. Owns the fishing supplies rental shop. Need I say more?
2. Cooking (SS) She’s quite good at preparing meals. She can make something tasty out of just about anything.
3. Sneaking (SS) Those fish can be mighty flightly. As a rather flighty person herself, she understands that.
4. Evading (FS) Felicia has good reflexes. Her jumpiness has been known to startle people at times, however and, given her current occupation, she seems to have proven herself more adept to avoiding friendly pats on the back rather than swords or claws.
5. Long sword (FS) Someone once taught her how to use it several years ago. She has since worked very hard to improve her skills with the blade.
6. First Aid (SS) She can patch up the occasional bump or scrape and even splint a broken arm or leg. Not much good when injuries get serious, though.
7. Swimming (PS) She’s a decent swimmer, but prefers to stay in the boat when she’s fishing and near shore when she’s relaxing.
Goal(s): Lately Felicia has been doing all she can just to keep her fishing business afloat. She doesn’t seem to have any other goals besides this.
Inventory: -fishing rod -long sword -empty bottle -leather water skin -whistle -deku nuts -bread -potato -Hero Of Time Bobblehead -Caramel Apple
Personal Information Name: Liza Elizabeth Montgomery Alias/ Nickname: “Loose Liza” Age: 17 Gender: Female Appearance:
Liza has a shapely, hourglass figure, somewhat round features, and is roughly 5’4”. She has dark, shoulder length hair that was once a dirty blonde, gold/hazel eyes, and light skin. She looks older than she really is due to the way she dresses and does her makeup (not to mention her womanly assets)—so most strangers would mistake her for a college student in passing.
General Information Current Goal: Graduate from high school so she can go live with her brother, Derek—then, from there, become a famous actress. Simple.
Talents: acting, dancing, singing, fashion, judo, track & field, honesty Fears: nyctophobia, being hurt/deceived, "being stuck in this hell hole for the rest of her life"
Personality: Liza easily comes off to most as broody, stuck-up, and (most likely) scheming. She's typically very quiet-- when she isn't at parties, which is where most can hear her singing at the top of her lungs or going on and on about TV shows, movies, and celebrities.
Inner Personality: Liza is very brave, independent, and both mentally and physically strong (if not a little headstrong as well). She may come off as stuck-up, but she's really just a hardcore introvert. She doesn't "use" guys or untruthfully lead them on. She takes pride in her relentless honesty and can hardly believe how many people are so eager to point the accusing finger at her for being a terrible person when they're the ones all lying to each other on a daily basis. This has resulted in her not making very many friends. Not having very many friends has never really bothered her much and she doesn't care what most people think of her. This is partially because she's always hanging onto her dream that one day she'll live in L.A. and everything will be better.
Liza is actually very intelligent, although she isn't in any honors classes and has been accused by most teachers of "not properly applying herself". In reality, Liza isn't at all dull-- she simply considers most of the things being taught to be completely useless to her. When is she ever going to have to know quantum theory in her future career? The only classes she ever attends on a regular basis are her history classes and elective classes for acting and dance. Telling Liza her dream is pointless would be about as effective as telling a chair it's anything but a chair. To Liza, her dream is a fact and her ears aren't open to any contradicting opinions concerning that fact.
Secret: Liza comes from an abusive home / her nyctophobia
Biography: Anyone with a pair of ears at Liza’s high school knows everything they need to know about Liza Montgmery-- and that is that you should never leave your boyfriend alone in a room with her. Most know her, basically, as the high school slut. She wears fashionable, rich looking clothes and wears a lot of makeup (especially eyeliner and lipstick), so most kids assume she’s just an attention whore/spoiled brat from some super rich family-- most likely born with a silver spoon in her mouth.
Most (but not all) of the rumors, however, are really just that—rumors. Especially the outlandish ones like how she hooked up with Mr. Hamilton, the science teacher, and ruined his marriage with Mrs. Hamilton, the school counselor—who now goes my her maiden name. Some are keen enough to see that Loose Liza is mostly just the scape-goat for most fallacious douchebags so they can keep going out with lady number 1 and 2 without a care in the world, but those keen figures are just as keen not to be seen fraternizing with a girl like Liza—for fear of their own reputation, most likely. At parties and school dances she’s been known to always show up either drunk or high, talk loudly, and dance like she’s trying to get people to slip money under her spaghetti straps or down her cleavage—which did actually happen once. The football player that did it was the talk of the school for at least two weeks and, reportedly, even got a girlfriend out of it….
What most people don’t know is the actual backstory of Liza Montgomery—which isn’t nearly as pretty as most people assume. Her mother, Rachel, married a 25 year old Fred Montgomery when she was only 19 years old. The two, however, had been living together for nearly two years before getting married—Rachel’s parents were as devastated as parents could be to see their one and only child run off with a drug-using partyholic like Fred—a man who couldn’t hold a job, dropped out of college, and was constantly in and out of jail for various reasons. But Rachel loved him through it all and, through her shy and quiet nature, didn’t raise a word of protest when their wedding turned out to be nothing more than a drive to the courthouse—she was already 4 months pregnant anyway, so… whatever was best for the baby, she figured. She didn’t protest when her husband insisted she not go outside wearing tank tops or shorts. Nor after five years when she was working two jobs while he stayed at home, drank, and watched TV all day. There were a lot of things Rachel never complained about over the years.
And there was a lot to complain about.
This was the life Liza Elizabeth Montgomery was born into. In spite of watching her quiet mother reel at verbal and physical abuse daily, she blossomed into a headstrong and confident young woman—quite the opposite of her mother. Liza was left far from unscathed in the confines of her broken home, however. She harbors a severe phobia of the dark—a problem that manifested itself late one night when her father was in a drunken rage and Rachel quickly shoved and locked a small seven year old Liza in a stuffy, windowless closet. The sound of breaking glass bottles of liquor and her mother’s screams, followed by a thud, preceded 6 hours of traumatizing hell for Liza while she sat in the dark and cried, listening to the violent late night horror movies her father liked to watch on TV drone continuously until her mother finally came to and let Liza out.
Liza took up Judo when she was 15-- paying for her own lessons. Doing so helped her finally stand up against her dad's frequent beatings and ultimately gave her the upper hand when it came to all the fights she was constantly getting in at school-- an inevitable result of her stepping on so many girls' toes when it came to her so called "despicable" dating style.
Since she was 14, Liza has been finding ways to work and earn money. As a result of her more edgy demeanor and the circulating rumors, babysitting was never really an option. So she found herself doing slightly more arduous labor like walking people's dogs, house cleaning, and even mowing yards and shoveling snow. Since she turned 16 she's been working at the local frozen yogurt place and just recently took on a second job as a pizza delivery girl, which is the real reason she hasn't been to very many school dances or parties as of late. Not because she got an STD, is on parole for shooting up meth, or was grounded for the first time in her life for selling her mother's expensive jewelry on ebay.
With graduation fast approaching, Liza has been saving up like mad to finally high tail it to California to join her brother. Derek did the same thing when he graduated and turned 18-- living with a friend for almost a year while riding on a scholarship he had to some prestigious college there. He's now been doing quite well for himself in the advertising industry. The two have been making plans with each other over Facebook for almost as long as Liza could remember-- plans to live n L.A., send money back to mom every now and then, and make it big in life.
But Liza has yet another reason why she's now itching to finally get out of town. A problem with a currently ongoing investigation. A problem that's been plastered all over the news lately. A problem with a face that's been equally plastered on the walls all throughout her school. A problem with a name...
Sierra Williams.
Theme Songs:
Other Likes: sushi, sorbet, spicy food, the color purple, roses, Angelina Jolie, Chris Hemsworth, rock and roll, P!nk Dislikes: Mondays, lies, the dark, Fred Montgomery, violence
Roughly 5’9”, Lorelei (or Lyn, as a select few are permitted to call her) has entrancing gold eyes, long, flowing dark brown locks that fall just below her shoulder blades, and a light, natural sun-kissed tan. Her body is shapely and lithe from her hours of extensive training and also for the purpose of keeping herself performance ready—she can’t afford to ‘let herself go’. Her hair is usually worn down or only partially up when performing, with several shorter strands framing her face. Offstage she typically wears it up in a long ponytail. Her arms are covered in henna tattoos from the tips of her fingers to a little past her elbow. They change about every month, but are relatively the same since she’s ambidextrous and does them herself. The tattoos cover up many of the cuts and callouses on her hands from working the ropes-- she usually treats these with potions and balms, but they're kind of a reoccurring thing. She has two vertical belly button piercings-- a simple gold gem and a silver stud ball and four small piercings along the long, pointed helix of her left ear—an assortment of small silver hoop earrings adorning them and one slightly larger hoop earring on each lobe. She has two silver labret piercings beneath the left side of her mouth and two vertical silver eyebrow piercings on the more lateral edge of her right eye. The way I picture her, she somewhat resembles a younger looking Antoinette Nikprelaj, and her voice sounds somewhat like Gemma Ward without the accent (like in Pirates of the Caribbean)-- though singing-wise it's a bit more refined.
Clothing/Armor:
For her performances, Lyn wears an assortment of outfits, but they're usually something similar to belly dancer attire; flowing cloth and halter-tops embellished to the max along with fine, decorative jewelry.
Off-stage she opts for something a bit less fancy, but comfortable and stylish nonetheless. She wears a dark brown/black choker necklace with a silver necklace with gold gems, a leather wrist band on her left hand, a leather glove on her right, and a dark red halter top with baggy black cargo capris, both with silver trim. She wears two deep grey-purple sashes that cross in the back and dark red shoes with a slight heel to them. On days when she is trying to be discreet or doesn't want any public attention, she wears a long black cloak with a hood. She usually wears smokey eye make-up, sometimes with a glittery gold bottom layer, and a light coating of red lipstick.
She doesn’t wear armor of any kind. Marcus, a sword swallower and fire mage she is occasionally forced to perform with deals with most tussles as her escort. Most armor would only restrict her mage abilities anyway.
Weapons:
On the right side of her waist she keeps a small, dagger with a velvety red hilt—she doesn’t know how to use it very well, never really having needed to use it before aside from maybe cutting up an apple, but she’s always figured it may come in handy should she ever get in a pinch, despite her lack of experience.
Skills:
Water (expert) ~ Under an old powerful water mage named Walter, one of the many circus mages, she discovered and developed her above-average talent for water magic. Acrobatics (expert) ~ She’s a circus performer. Balance and agility are an absolute must for her shows-- and Lyn is one of the best. She's exceptional when it comes to flips, climbing, flexibility, and the like.
Shadow (major) ~ Because there are many Shadow mages in the Black Marsh Circus, she picked up a good deal of it on her own, working tirelessly to incorporate the magic into her act the best she could. Athletics (major) ~ She’s a circus performer—she must go whole shows making every impossible feat seem like a breeze. An athlete of the highest caliber-- that's how she views herself anyway.
Sneak(minor) ~ Light on her feet and quiet as a mouse when she wants to be. See backstory.
Magic:
~Slopes (Water/High)~ Lyn is able to rapidly decrease the temperature of ambient water vapor in her immediate environment in order to form an ice slide beneath her feet-- so long as it is relatively close to the ground or some supportive structure like a wall, fence, tree, or ceiling, etc (Similar to Freeze Ray in The Incredibles, but no flying around on impossibly floating ice.) Doing this allows Lyn to slide along the icy surface at high speeds. Coupled with momentum and her acrobatics skills, Lyn is able to use this in various ways. Slight alterations to this spell would also allow her to create relatively short bridges or throw up a quick shield of ice to intervene with any oncoming blows. Depending on size of the ice structure being formed, more or less MP may be used. Generally she can't skate around on a continuous slide for longer than 40 seconds before her MP will reach zero. Lyn tends to preserve her MP by creating only short ramps off which she can slide and perform some stunt either on her own or with her water whip and uses the formation of another ramp to allow her to land safely.
~Breath of Death (Water/High)~ This spell takes about 2 seconds to charge. Inhaling deeply until the spell is ready, Lyn releases her breath and is able to encase anything within 5 feet in front of her in solid red ice. While this spell may not kill anyone, it can freeze them in place almost permanently-- requiring either blue fire to thaw them out or her own will. The breath lasts for 5 seconds and consumes half of all her MP.
~Water Saw(Water/Middle)~ With a sharp wave of her arm or flick of her wrist, Lyn can send a thin, but wide arching slice of water flying towards her opponent-- sharp enough to slice through an entire tree trunk at it's most powerful. This spell requires 0.5-3 seconds to charge, allowing her to either send several average Water Saws flying at her enemy-- one right after the other-- or a larger, more powerful saw. Each average Water Saw uses 10% of Lyn's MP.
~Water Whip (Water/Middle)~ Lyn gathers a stream of water into her hand and freezes it. A long, slightly thinner stream of water than attaches to it to form a whip (which she may freeze or unfreeze at will-- either into blue or red ice depending on how much MP she has at her disposal). The whip may last up to 5 minutes without being maintained, but will dissolve the moment she releases the handle-- unless she has frozen the whip portion and wills it to stay (in which case the 5 minute rule will continue on with the exception of red ice). Consumes about 30% of Lyn's MP.
~Red Ice Snowflakes (Water/Low) Lyn is able to create razor sharp throwing stars made of red ice shaped like intricate snowflakes, but no less sharp. Pointing two fingers at her target, Lyn is able to fire off a rapidly spinning snowflake. Each snowflake takes about 2 seconds to craft and can be given to someone who knows how to use projectiles, if she so chooses. When she uses them herself, however, she typically just manipulates the ice at her will. Each snowflake consumes roughly 5% of her MP.
~Deliquesce (Water/Shadow/Middle)~ Lyn usually only uses this spell when she is in a wet environment, as it is more dangerous to use in dryer areas. This spell requires approximately 5 seconds to prepare for, but not complete and total concentration, allowing to move about and talk-- but not use any magic whilst preparing. Deliquesce grants Lyn the ability to instantaneously (or slowly) liquify herself for 1-4 seconds and move up to 5 feet within that given time. She then will transform back into her regular self in a sudden burst of water vapor. In dryer environments, Lyn risks losing some of her own body water in the transition and becoming extremely dehydrated upon transforming back. Using this spell in a crowded or unpredictable area would also be terribly unwise. Generally used for dramatic exits and entrances for her performances, but can be used to quickly avoid an attack or transport herself under a doorway or through a crevice-- so long as there's enough open space on the other side for her change back. Consumes about 30% of Lyn's MP.
~Black Water (Water/Shadow/Low)~ Lyn is able to change the appearance of water to a thick black substance. Alternatively, she can also use different colors, such as red, for the water to appear as blood-- even taking on the same consistency, odor, and taste when touched, smelt, or tasted. Other than that, this spell is pretty useless. She uses this technique in many of her shows-- often coupled with Deliquesce. Despite the appearance, consistency, smell, and taste, however, the spell is only an illusion of the senses the water maintains all of it's other properties. Once cast, the spell itself will wear off within roughly 3 minutes. Consumes about 10% of Lyn's MP.
~Shadow Clone (Shadow/Middle)~ Lyn is able to make a clone of herself or another person, if given the time to study them. The clone has the ability to touch, take, move, and eat things, however, it is extremely fragile, unnaturally cold to the touch, and only the clone or Lyn may move about at any given time. When exposed to extreme amounts of light (such as direct sunlight), the clone's appearance may glitch. If Lyn decides to leave the clone dormant for several seconds while she moves, she is unable to hear or see what the clone is experiencing, but may sense if it is touched or destroyed. The same goes for Lyn's body when she is in control of the clone. The clone may last up to 10 minutes depending on how much MP Lyn has. Every minute the clone is in effect, Lyn's MP drops 10%.
~Sea Urchins (Shadow/Low)~ Balling up her fist for a little over a second Lyn is able to create a spiked shadow ball, roughly the size of a golf ball. They somewhat resemble deep purple sea urchins and inject a 4 minute numbing curse upon whomever is unlucky enough to step on them. The spikes shoot out upon impact, giving them the ability to pierce through the soles of most shoes and possibly strike other enemies-- because of this feature, however, the Sea Urchin is not a spell Lyn would want to use whilst standing nearby-- as she would risk getting hit. A single spike in the foot may only cause paralysis of the associated leg, but because she typically creates about 20 or so at once and most enemies are likely to fall down after losing the use of their leg, receiving a spike to the back, arm, or hand, is likely. Each Urchin consumes about 5%.
~True Face of Lorelei (Shadow/Low)~ Lyn is able to distort her appearance to that of something fearsome. Her eyes burn red, her fingers become long black claws and she seems to suddenly grow fangs and a pair of black, demonic wings. Her skin also turns a sickly grey-purple with red and black cracks around her wrist, neck, and outer edges of her face. Her ears appear serrated and jagged along the inferior edge. Her voice also takes on a demonic undertone-- sounding like two or three different voices speaking at once. The transformation is only an illusion, however-- thus her wings nor her claws are actually useable. The spell may last as long as she decides to maintain it using her MP. It requires very little energy however, so, uninterrupted, she could go for nearly half a day if she so chose.
Inventory:
Lynnette typically travels very light. She keeps her wallet in a small pouch at her waist. It is cinched, clipped, and buttoned shut to prevent thieves from slipping their grimy hands inside. She wears a dark leather satchel with colorful and intricate embroidery of some swamp flowers from Marshfall-- Crimson-Eyed Rose Mallows, orchids, and water lilies. Inside, she usually keeps her cloak. On the outside of the bag she has sewn eight cylindrical shaped pockets—used for holding eight bottles of potion—2 blue, 4 green, and 2 red. During shows she usually conceals these more discreetly on her person or elsewhere around the stage so she can drink one without the audience seeing if she is feeling fatigued or accidentally twists an ankle or wrist. Although she argued adamantly, Fyer and Falbi have insisted she carry a pen around in her pocket for autographs at all times. The same goes for why she always carries three or four Black Marsh Circus flyers in her satchel-- for publicity, they say. She also tends to carry a light brown, leather canteen of water with her whenever she isn't performing. She wears it on a strap that can be worn either just over her shoulder or across her chest, but whenever she has her satchel with her, she tucks it inside.
--Dark Leather Satchel ...--8 vials ...... --2 blue potions ...... --4 green potions ...... --2 red potions ...--4 Black Marsh Circus flyers ...--Leather Water Canteen (full)
...--Hammer ...--A small box of 35 nails
Backstory:
Lynnette is one of the main performers of a popular troupe known as The Black Marsh Circus—a circus well known for it’s “freakish horrors” as well as the beautiful Lorelei, dark enchantress of water and the hearts of men. The troupe consists of 25 colorful members, including three Zora (or two if you count the one with two heads as one person), five Gorons, one of which has four arms, and 18 humans; an assortment of musicians, magicians, and performers-- some more “normal” than others. When the circus isn't traveling from place to place, as it normally does, it stakes out in a colorful old theater boat typically anchored near the outskirts of Marshfall. Since most of those in the troupe don’t really have any other place to call home, most consider Marshfall to be their place of residency. The circus is successful enough to pay it’s troupe members enough money to make ends meat in spite of the hefty taxes.
The Black Marsh Circus, however, tends to bring in a good deal more money than it ought to—despite it’s success. Although there have been circulating rumors of the dark secrets surrounding the Black Marsh Circus for years, most folks tend to attribute them to the mystic and wonder of what goes on beneath tent, brushing off any warnings with “Oh, don’t be such a pussy.” Not all of the rumors are merely based on fear, however. The Ringmaster, Fyer, and his wife, Falbi, have been running the troupe for nearly four decades, acquiring very loyal troupe members with nefarious interests to match their own. The Circus, to a select few, has been known to do business with some shady characters—doing everything from sabotage to bounty hunting. Fyer, for the most part, is quite careful when it comes to who he does business for—being a greedy, but also very cowardly man, he fears invoking the wrath of powerful men and thus will not always agree to do just any job. So far, the troupe’s ruse has worked well for them.
Lynette, practically being the circus poster girl, doesn’t typically take part in the troupe’s dirty dealings—not directly anyway. Unless they have need of her water or shadow magic, she’s usually just the distraction. When her skills are typically needed for a job, all she has to do is sneak in, cast her spell, and leave-- which accounts for her sneak skill. In her younger years, however, Fyer used to have her take part in some of the smaller thieving tasks. While she proved to be perfectly capable of sneaking lithely in and out of places, however, she wasn't quite as talented when it came to nonchalantly slipping her hand into people's bags or pockets. It wasn't long before Fyer took her off 'thieving duty' and assigned her to other tasks. Most thieving of the audience takes place during her performances, anyway and, with her looks and reputation, all she usually has to do is bat her eyes and lean a little closer for most young men to hand over their hard earned rupees. This would account for why she doesn’t possess thievery skills.
As far as childhoods go, Lynnette's was definitely abnormal at best-- the circus has been a part of her life since birth. Her mother, in an act of angsty rebellion, ran away from her home in the Ikana Kingdom shortly before the gates closed to join the circus when she was very young-- too young to leave home for long without missing mommy and daddy and too naive to correlate this fact with the closing of the Ikana gates. Lyn's grandfather had been commissioned to move there and facilitate trade for his business whilst her mother's two older brothers, Sloan and Quin, enlisted to be Ikana Knights. For whatever reason, Lyn's grandparents decided to stay when the gates closed-- most likely because her grandfather was paid extra to stay so they could resume trade once the gates reopened, or so her mother reasoned. Lyn has her own suspicions, but has never voiced them-- least of all to her mother.
Lyn has never met her father-- nor has she ever sought him out. Although her mother always did her best to dodge the question, Lyn was keen enough to figure out the unfortunate events behind her birth well enough-- even at a young age. The circus became her home and all of those who were a part of it; her family. To Lyn, that was enough. Not growing up amidst other children and being around freaks, weirdos and creeps her whole life (yes, there's a difference), her social skills are a little worse for wear. She typically keeps people at arms length, treating them as customers or mere 'members of the audience' partially in order to prevent them from discovering her awkwardness and to keep up her Lorelei image. She rarely lets down her guard-- even to some of her fellow circus members.
Training for years under the many skilled performers of the Black Marsh Circus, Lyn was all but bred to be the money-raking star she is now-- unlike her mother, whose lack of ambition and cleverness never got her very far. Her water magic tutor, Walter, had been almost like a father (or perhaps grandfather) to her as well as her mother before he died of natural causes roughly four years ago. After years of rigorous training and time spent doing everything from cleaning the tiger's cage to filling in as a clown or magician's 'lovely assistant'-- she was finally cleared by Fyer to have her own act in the show. For the past two and a half years she has become something of a sensation in Termina-- adopting the name Lorelei the Siren and singing songs about the moon and sea whilst amazing customers with her magic, acrobatics, and allure.
With the upcoming festivities in Clock Town, the Black Marsh Circus wouldn't dream of missing out on such a beautiful business opportunity....
Adam is 5’10” and of an average build—definitely not scrawny but by no means a body builder. He has shaggy blonde hair, dark brown eyes, dimples, and a tattoo across his collarbone that says “There is no such thing as accident; it is fate misnamed.” Adam’s typical attire rides somewhere between classy casual and hipster. Judging by all the brands he wears, most people assume money definitely isn’t a big issue for Adam… which is, in fact, true.
Personality: laid back, impulsive, spontaneous, snarky, cynical, charismatic, dishonest
Bio: Adam has lived in ____ since he was 4. He grew up as the eldest son of a very successful military general, his father, and lawyer, his mother. Growing up, it was obvious that Adam was a very clever boy and a fast learner. He never connected very well with his father, who was always away, however, and refused to end up like one of those ‘sissy boys’ that clung to their mothers all the time just because their fathers weren’t around. “I’d like to retain at least some semblance of my masculinity if you don’t mind, mother,” he would often say whenever he refused to help do dishes, make dinner, clean laundry, change his siblings’ diapers, or go out grocery shopping. This resulted in him having a very rocky relationship with his mother, who worked long hours and was constantly trying to find ways to punish him for his refusal to be anything but a “temporary resident” in her home.
Adam didn’t learn until after his parent’s divorce the kind of pain and suffering he had put his mother through. Although it didn’t exactly cause him to a undergo a complete 360 morality-wise, Adam at least tried to be more of a big brother and good example to his siblings—no longer so uncaring about his family members, Adam does his best to make his mother proud and, although a bit grudgingly, has made more of an effort to also be kinder to his younger siblings.... His father died one year ago in a freak accident and since the divorce his mother has moved back to her hometown, which is only about an hour from where Adam lives. She’s since remarried.
He’s been attending the local college in ____ for almost 3 years now—seeking out a degree in Computer Programming. For the last 2 years Adam has been living in an apartment with his girlfriend, Melissa, but lately things have been starting to deteriorate and he expects it’ll be over soon. He currently interns at one of the local businesses and can occasionally be found doing vocals with some musician friends at one of the local cafes.
Relations: Charlotte Gardner (mother - lives in the next town over), Erwin Fiedler (father - deceased), Mila Fiedler (sister, 16), Benjamin Fiedler (brother, 14), Zachary Samuelson (half-brother, 4)
Oh, hey there. Must be pretty bored if you're here, huh? Well... uh... go ahead and have a seat. I'll put on some jams for ya. Have fun looking at all the shitty characters I've made (most of which I never got a chance to fully flesh out since their worlds imploded for varying reasons). Maybe it'll be a good laugh if nothing else? I know that's what I use it for... or if I ever feel like cringing. You ever get those urges? No? Alright then....
So, real quick I guess I'll explain the categories. Fantasy is where I toss characters from classic fairy tale settings. Castles, kings, plagues, and the like. There's probably a more appropriate word than just 'fantasy' but... meh. Modern is for characters in modern day-ish settings-- anything with electricity, television, and indoor plumbing for the most part. Fandom category should be self explanatory. Thank goodness for that because, as you can see, I suck at explaining things. Most RPs I typically join tend to fall into one of these three categories.
Here they are. My dumb little babies. In no particular order, aside from their categories....
“When writing a novel a writer should create living people; people not characters. A character is a caricature.”
― Ernest Hemingway, Death in the Afternoon
“I don't know where people got the idea that characters in books are supposed to be likable. Books are not in the business of creating merely likeable characters with whom you can have some simple identification with. Books are in the business of creating great stories that make your brain go ahhbdgbdmerhbergurhbudgerbudbaaarr.”
― John Green
“It begins with a character, usually, and once he stands up on his feet and begins to move, all I can do is trot along behind him with a paper and pencil trying to keep up long enough to put down what he says and does.”
― William Faulkner
“I saw my life branching out before me like the green fig tree in the story. From the tip of every branch, like a fat purple fig, a wonderful future beckoned and winked. One fig was a husband and a happy home and children, and another fig was a famous poet and another fig was a brilliant professor, and another fig was Ee Gee, the amazing editor, and another fig was Europe and Africa and South America, and another fig was Constantin and Socrates and Attila and a pack of other lovers with queer names and offbeat professions, and another fig was an Olympic lady crew champion, and beyond and above these figs were many more figs I couldn't quite make out. I saw myself sitting in the crotch of this fig tree, starving to death, just because I couldn't make up my mind which of the figs I would choose. I wanted each and every one of them, but choosing one meant losing all the rest, and, as I sat there, unable to decide, the figs began to wrinkle and go black, and, one by one, they plopped to the ground at my feet.”