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    1. Blueskin 8 yrs ago

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Ogryn prisoners, while rare, were not unheard of on Redemption. They had their own custom built ward, with full metal doors and specialised restraint equipment; bars were too easy to bend. Waldo spent most of his time in a solitary cell. His meals were brought to him, as there were too many brutal fights over what passed for food on Redemption to give the Ogryn's a cafeteria. There was an hour of rec time away, in which Waldo and his fellow prisoners were allowed into a communal yard. It was sparse, with a few scrap beams, chains and large old tires to toss around. Brawls happened there, though always bare fisted. There was an unspoken understanding amongst the stupid abhumans that if any one of them picked up a weapon during these brawls, the rest would turn on them.

None of them bothered Waldo. He wasn't particularly large or any stronger then most of them; indeed nobody was stronger then the eight foot tall beast that constantly drooled and muttered "Nug nug" when spoken too. No, even Nugnug was intimidated by the metal plate covering half of Waldo's skull marking him plainly as a Bone'ead. It was partly superstition, as if the augments were personally placed there on the Emperor's authority. It was also fear, as if Waldo operated on a higher level of authority because he could string whole sentences together, as simple as they may be.

Thus was life on this new planet, and it wasn't so bad as far as Waldo could tell. Less work then the Guard, just boring. That is until one day rec time came, but the guards didn't take Waldo to the yard. They brought him to a different room, where there was a man wearing a shabby long black coat and a matching peaked cap. In the centre of the room was also a large Ogryn sized chair made of dark metal.

"Prisoner Waldo!" barked the man in the black cloak. He looked like a Commissar, and Waldo straightened involuntarily.

"You're out on good behaviour," sneered the man with an unpleasant grin. "Sit in the chair so we can process your paperwork."

Waldo didn't know anything about the mystery that is 'paperwork' but he knew it was important. Every officer he'd ever met grumbled about how much trouble they'd be in if they didn't do their paperwork. Waldo, not wanting to be in trouble, settled his bulk in the large chair. It wasn't very comfortable.

With a loud clank, circular restraints rolled out of the chair, clamping solidly on the Ogryn's wrists and ankles. Before Waldo realised what was happening, the guards who had escorted him to the room rushed forward, pulling further restraints from behind the chair to hold him across the thighs, waist and chest.

"Hey!" Shouted a startled Waldo. "Lemme go! I don't wanna do paperwork!"

The guards stepped back laughing, and the 'Commissar' removed his cap and jacket, revealing a uniform identical to the others in the room.

"Stupid bloody Ogryn!" He jeered, and the others joined him.
"No wonder they call them boneheads!"
"I can't believe that worked!"

---------

The next 24 hours were a blur of unpleasantness. The chair was on runners, and a beefy servitor hauled Waldo from room to room. First, he was hosed down with freezing cold water. Next he was taken to a hanger, and an Ogryn-sized rucksack with a Ripper Gun and a humongous trench shovel made of solid steel strapped to it was dumped in his lap. A thick collar was bolted around his neck, and it was laboriously explained that if he misbehaved, it would blow his head off. Waldo stopped trying to bite those that got close to him, and mostly ceased straining against his chair.

Finally, the servitor hauled him aboard a transport craft, and the chair was strapped down amongst other cargo. A shaky flight took him from his berth on Redemption to the carrier orbiting the planet. The only thing that kept Waldo from panicking in the confines of the transport were the words of the Guard who fitted him with his collar.

"Second chance, big lad. You're in the Guard again."
Done! As to why he was arrested, I completedly forgot the main issue of his insubordination. I've added it to his bio, but it reads:



Waldo

Edit: Silly question, which button puts the Hide function on? Posting from my phone.

Name: Waldo

Gender: Male

Age: 28

Former Occupation: 97th Orcan Stonecrushers

Former Rank: Sergeant aka Bone'ead

Mental and Physical Traits: As with most Ogryn's, Waldo is prodigiously strong and durable and capable of tossing a man across a yard and lifting a fallen Sentinel. His thick skin can shrug off a las-shot that would kill a regular human and the usual scrapes and wounds of combat rarely register. Smarter then the average Ogryn, even more so after Biochemical Ogryn Neural Enhancement, Waldo is still considered stupid by the standards of the average Imperial citizen. The only quality that truly sets Waldo apart is a strange trait for an Ogryn: doubt.

Appearance: Waldo stands 7'6" and is a broad and muscled specimen. He's got a bit of a paunch, but isn't unpleasantly fat as many Ogryn's tend to be. Waldo has developed a scruff on his chin since his incarceration, which is slowly turning into a beard. He still prefers to keep his head shaved to Auxilia standard, because he doesn't like 'the tickly bits touching' ma ears.' The left side of Waldo's shaven head is covered by a thick steel plate fitted to the shape of his skull, concealing and protecting the augments he received as part of his BONE treatment.

Wargear:
Ripper Gun (Ogryn sized auto-shotgun)
Trench Shovel XXL
6 Frag Grenades (Multiple grenade types are too confusing)
Flak Vest
Penal Legion Uniform
Gas Mask with inbuilt Inhaler
Ruck Sack
Mess Kit & Canteen
1 Weeks Rations (theoretically)
Blanket and Sleeping Bag
Micro-Bead
Dog Tags

History: The 97th Orcan 'Stonecrushers,' as with most Ogryn regiments gets split into units and seconded to other more standard Guard regiments. Sergeant Waldo's squad and three others had been given to the 43rd Cadian. In Sgt. Waldo's last tour, the 43rd was tasked as part of a mixed Imperial pacification force, bringing a system to heel during an extensive cultist uprising. Waldo's Blue Squad served alongside Cadian infantry amidst brutal trench fighting during the siege of a small hive city that controlled much of the heretics manufacturing potential, and the Ogryn's became a key unit in storming enemy trench works.

The trouble began when Blue Squad was clearing out bunkers alongside the 2nd Platoon of the Cadian 43rd. Ever obedient, Sgt. Waldo would enter each bunker on command and he and his squads Ripper Guns would turn its occupants to mulch. After exciting a recently cleared fortification, an order came from the right of the Ogryn's.

"Ogryn's!" shouted an authoritative voice. "Fire on those men! Clear that trench!"

The Sergeant looked at the source of the command and saw what to him looked like a high ranking officer; a peaked cap, chest full of medals and power sword. Dutifully, Sgt. Waldo ordered his squad to fire with a roar of "Get 'em!" and proceeded to unload upon the panicked soldiers to his left. From that same direction came shouts from 2nd Platoons commander, Lieutenant Stradt.

"Blue Squad cease fire! Blue Squad! Waldo you bonehead, STOP SHOOTING!"

As their Ripper Guns fell silent, Lt. Stradt stepped out from cover, furious.

"You're firing on your own," the man shouted. "The enemy is that way!"

"Don't listen to that man, Blue Squad!" called the other officer. "They're the enemy! Shoot that man!

Lieutenant Stradt's eyes went wide as he saw the expression on Waldo's face turn contemplative. Panicking, the officer raised his laspistol and fired, gaining a direct hit to Waldo's flak covered chest. The Ogryn shredded Stradt with a retort of scattershot, then opened fire on the soldiers behind him. Blue Squad dumbly followed suit. The mystery officer stepped forward, speaking words of praise, only to be shot off his feet in turn as the squad, following Waldo's lead, attacked his position as well.

When other elements of the 43rd came upon Blue Squad's position, the officer in charge demanded a report, he was met with refusal and a repeated question of "Who's side you on?" Quite unsure of what to do with the insubordinate Bone'ead and unable to order he and his squad back to their position, the officer was forced to call for a Commissar who, with an escort of another squad of the 97th Orcan, was able to put Waldo and his fellows under a semblance of arrest.
Hey, I was wondering if there was room for one more?

I've been lured to this site by a friend to get back into RPing and I'm stoked to see a few 40k options!

I was hoping to play an Ogryn, likely having undergone BONE treatment so he's got a bit more to see then grunts and such! I've only got a vague concept that will be fleshed out properly if you're accepting. It seems like it might be a good time to jump in, with the squad just finishing a simulation.
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