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  • Old Guild Username: Brovo
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    1. Brovo 12 yrs ago

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I always make players sign a signature at the bottom of every CS with their own username. In doing so they agree to allow their characters to be killed by me in any way I see fit at any time which I decide. In exchange it's generally agreed (though not formally) that if I do kill them, it's for good reason, not random chance.

That is, level risk and reward. If someone attempts to dash for a better position they might get hit but that doesn't gaurantee a kill, being wounded can still result in some pretty awesome character development.

As for quartering off death entirely... That completely eliminates an entire level of storytelling. Why? Because someone is apparently unaware that if their character "dies" they can literally remake the exact same character in a different role play. It's not like I hold the copywrite to your character or something, so just like how in comic books people keep getting remade and reincarnated a hundred times, there's absolutely no reason you can't hit the redo button on a character who died. Who knows, maybe there was some critical flaw in the design. For instance: Being so brazen and brave, that they walked straight into the kill zone of a machine gun nest and got shredded to bits. Well, now you know in their next iteration to tone down the brazenness a little, make them use cover more, work with allies to approach the nest from multiple angles or to get them to provide covering fire while you move for that next piece of cover so you can chuck a grenade inside.

The only "valid" reason for not allowing the death of a character (aside of course from godmoding by other players or other such unreasonable situations) is emotional attachments. That one cannot deal with the idea that their character can, well, you know... Die. And not just die, mind you, but probably fail at whatever overarching goal or task they had. That's not easy for some people to deal with, I find it's more common the younger a person is and the more privileged a person's youth was--that is, how exposed they were to the concept of death and its permanence.

tl;dr: Death is to storytelling what meat is to diets. You can live without it, but you miss out on a hell of a lot of good tastes and easy to access meaningful things.
#26 said 26. brovo can i hav ur autograph??!!??!


No--wait, only if you accept a charge of five US dollars and pay for shipping and handling.

#30 said 30. Brovo why wouldn't you let me in your RP? DOES OUR RELATIONSHIP MEAN NOTHING?


I'm clinically incapable. Though if you want to look at it from a positive side, maybe I didn't want you to die horrible like Chris did!
Kadaeux said
Pretend one of your hands is possessed and attacking you and use it to remove the offending hand. Then get the folks back at Bunker Chicago to affix it as a prosthetic replacement.


Hail to the King, baby.
#1: Keep it simple.

#2: Output = Input. In order to toast two guys, you need to spend the time gathering the power for that spell.

#3: Force similar projectile rules to those of bows, guns, etc. Balances ranged spells very well.

#4: Newton's law: Equal and opposite. If a spell would blow someone twenty feet away, the caster also gets blown twenty feet back unless they use more magic to reduce or negate this effect. In which case, refer to #2.

#5: Have magic defense items! If they're very powerful, add magic penetration items. Arms races can be interesting to play.
Why can't it both? Logic: Cause and effect.

His extreme sexism came after his warped mind became evident.

There are lots of sexist people (both against men and women) who don't become genocidal murderers as a result. Not that this justifies sexism, but as someone who has a mental disorder, I would appreciate this chance to learn more about something that people are painfully unaware of the extent of, to, you know, learn about mental disorders, and what they can do to people when they aren't properly helped through it. Not have it get hijacked by another "because sexism" piece of drivel.

Sexism is bad, but it didn't cause this mentally unstable person to kill. Being mentally unstable did. Stop detracting from the real problem in this case with a different one that was a symptom, not a cause.
Maxim said
Just reminding Brovo that I still have an unapproved character...Though I wouldn't mind waiting until the next mission if needed.


My bad. Approved, drop in South West.
An allied hero has fallen. A moment of silence for the dead.

Read the IC post before reading the hider, obviously, and listen to the music if you want it to be atmospheric for this short note.


@Reinforcements: You can drop in wherever you feel is most appropriate, though a recommendation for the south west drops, avoid dropping straight into the fog. Enemies may capitalize on this. Spend a post getting into the fog rather than dropping in straightaway and hoping for the best.

@Raen: It seems your past is catching up to you.

@Everyone: As always, if you need anything, let me know.
“Fuck it, I want that bonus.” -Chris, Page 1.
Central Apartments

As Kiku investigated the other rooms she would find nothing of any significant interest, darting in and out of each one yielded nothing. If there were anymore Vampyrs, they weren't here. This area was secure for the snipers to move in, she simply had to go get them now. However, once she finished and ended up back in the main hallway, she would hear a woman's scream out on the left side of the apartments--someone had fallen from the top of the building!

Abimael had lowered his pistol when his name was used. The sound of a screaming woman falling to her death got his attention though, and he jumped in fear before curling up into a ball. There didn't appear to be much that Raen could do except report Abimael being here or not, as from the looks of it, he wasn't going anywhere fast. He could of course also try to drag Abimael places, though judging by his unorthodox appearance, that might not be wise. "G-Go." Abimael croaks out, before pointing to himself. "S-Stay." That is when Raen would hear the voice in his mind again, the angelic voice. Kiku would also overhear it, though could tell it was meant for Raen. "Tell Abimael to cooperate with your soldiers and report his being there. Consider him a gift for your scientists, so long as they do not harm him."

Meanwhile, on the rooftop, Junko's attempts to get the mutant's attention succeeded. Not that it took much goading, as she walked towards them with a savage grin on her lips. A bullet pierced the creature's chest and it hesitated, but didn't seem to actually be mortally wounded by it as it continued to advance, chainsword coming to life. "All sinners shall perish before the might of the lo--" She is interrupted by the sound of a screaming lunatic using a jet pack, Jenive, who, when realizing that neither of her weapons would do much good to it from what she saw, decided to slam the creature off the side of the rooftop using her jetpack and her own body as a battering ram.

The creature's chainsword falls to the ground as it is hit, sliding to Junko's feet it was powered by some odd substance as there was no smoke to indicate gasoline and yet it clearly in operation from the sounds of the interior motors in the hilt. Looking up she would see the creature fall off the side of the building, eyes wide open in surprise, before screaming a series of guttural curses in latin. Jenive rubs her left arm in pain, and looks at Junko with an awkward smile. Her left arm had been burned by simply coming into contact with the creature, and the fog wasn't helping. "Welp! That worked! Nice thinking with the bait!"
South West

Brucey's distracting attack actually proved remarkable effective against the mutant wolves, who weren't paying attention to Brucey and were seemingly obeying the last orders they received to a fault. One is immediately bathed in flame as the other scampers away. The mutant wolf on fire howls in intense pain before, seconds later, being reduced to some kind of orange liquid substance, though the liquid quickly enough blackened and turned to ashes. Fire appeared to be an effective weapon, if one could get a very good, close range burst on them. Though whether that worked against all the mutants or not was debatable.

A few seconds of climbing up onto the APC was all the second mutant wolf needed to close the distance. With utterly inhuman speed, it dashes through the fog faster than Daniel's standard sensor package can track, and sinks its elongated jowls into the mech's left knee during its ascent. Brucey's mech made it atop the APC, but its left knee joint was now disabled and locked into a partially bent state, causing the rest of the world to look somewhat slanted to him as the computer warned him that there was something attached to his leg. The fangs sunk in closer and closer, threatening to possible even sever the leg before being hit with a large piece of concrete in a power fist. Daniel had caught up and decidedly ended its life in the safest manner possible. After all, he wouldn't cook the APC, and he was actively covering Brucey.

On the other hand, Chris' wide turn to try and put space between him and the mutant put him too far out for Brucey to help. Not that the flamethrowers would be too effective at covering him through precise methods anyway. Nathaniel and Chris would both hear the most spine chilling growl from behind as they turned the corner on the APC, and Nathaniel locked up in fear. He wasn't mentally or physically prepared for such an encounter, though Chris would rotate on his heels and fire at the two charging wolves. Despite having inhuman speed, one falters and falls over in anguish, several pellets laden into its skull. While it still wasn't dead it still felt pain. The other wolf, however, closed the gap and tackled Chris to the ground. Its maw locks around his right leg and in one quick, deadly motion, the leg snaps in three places. As though that wasn't bad enough, Chris would hear the sound of a chainsword revving up as the chainsword mutant charged from its compromised APC position towards them.

He'd manage to lift up his shotgun and try to take a shot, though only a few pellets hit, and despite getting a chest shot, it didn't seem to have any real effect on the chainsword mutant except to piss him off. He swings down with his chainsword and in a bloody menagerie of guts and arterial spray, Chris' life came to an eventful and disturbing end.

Nathaniel would snap back and look back at Chris' corpse, the wolf had managed to gnaw his leg off, and he could see the chainsword mutant madly cutting the corpse in half across the chest. He had nearly finished... And when he was finished, he would go after Nathaniel next. The only thing keeping him safe were the pheromones emanating from his body that told them that he was no real threat. And thus, his option became plain and obvious: Run.
South East

Georgia advanced to the APC to Carolyn. Upon asking about her 'older brother' she would see Antov pulling it out with him as he climbed out of the tank. He gave it to Carolyn, who in turn handed it to Georgia. "Safe and sound." She whispers, though concern was still in her voice that she would be thinking of that now and not about her, or anyone else around. "Quick, we need to move." Antov stated plainly as Carolyn looks back at the large creature, and grits her teeth as she sees it advancing on Eira and Roman. As Antov scrambles out of the tank and starts limping for the apartments, Carolyn looks to the tank and starts climbing inside. Just as soon as her feet get into the hatch the tank's engine comes to a sputtering stop. Her eyes widen and she curses it. "They're on their own now." She states simply and sadly as she grabs Georgia by the arm and runs for the apartments.

Just as they're about to enter the apartments, they hear something hit the pavement a few feet away from them. Carolyn and Georgia are both splattered with a few orange droplets as they would see a few physical giblets of what was likely once one of the mutants. Jenive's voice can then be heard on the radio. "Oops! Hope nobody got hurt down there!" It was clear from the tone of her voice that she was in pain.

Meanwhile, Morai grinned a little at James' mention of owing him one. "Just pay me back in gin." He states plainly as he follows James' lead and limps with him. James' declaration of friendlies is followed up with Morai shouting the same in another language, it sounded oriental in origin, only further cementing his immigrant background. As James and Morai reach the few survivors now on the bottom floor of the apartment and scattered over a couple of bachelour suites, Georgia and Carolyn get inside as well. Carolyn looks back outside and her eyes widen at the sight of the orange puddle slowly becoming a solid again, though they likely had a few minutes before it could finish. "No fucking way..." She states with a pale face as Morai looks over. Though not disturbed, he looked concerned as he looks at James. "Your plan of running away? I think that's a good plan here. Advance through this apartment away from the fog. Start radioing for evac and start getting the survivors moving."

The sergeant appeared to be taking charge of the situation as he limped over to Carolyn and Georgia. "Georgia, I see you made it." He says with a small grin. "Remind me later and we can split a bottle of gin." He then motions around at the various survivors, there were only eight there, not including Antov or Carolyn, and most of them in pilot jumpsuits. No camouflage. Morai grimaced as he looked outside. He bites his lip before he opens the med kit that James had generously given the survivors, taking out a bottle of pain killers and eating twice the recommended dosage before giving it back to the survivors. With a deep breath he tests weight on his leg, still grimacing in pain, but now able to stand on it, despite being a bit sluggish in more precise movements. "I'm going back for the other two of your group." He states plainly. "The rest of you, move out." With that said, he steps out from the apartment, and starts moving for the other side of the street to try and intercept Roman and Eira.

Prior to this, Roman managed to get behind Eira after tossing his frag grenades. They succeeded in damaging the Goleyeith's eyes again, and though it seemed pained, it didn't stop its attack against Eira. It lashes out with its limbs, and although the attack wasn't accurate, it manages to grasp Mercy's right arm, and with a violence not even seen in mother nature, rips it off. "Warning: Lost connection with right arm!" Eira's mech would inform her of the obvious as it was about to move in to finish her off, before being sprayed with several 50 calibre rounds and a pair of rockets to its back side. "YEEEEHAW!" Achilles Heel has arrived. "Git'on outta there! This is a tango for two now y'hear?"

Roman looked down the dark alleyway and noticed two paths. One deeper into the fog, and one away from it, both alleyways that would ordinarily have a hard time fitting Eira's mech, though missing an arm, it would fit now. From the path deeper into the fog, Roman realized there were things moving around back there, but they didn't seem interested in him. Strange, the mutants had been nothing but filled with a genocidal, murderous intent before, and surely they had seen him, yet... Was it worth risking an investigation now, knowing that at any time the Achilles Heel might run out of ammo or have to retreat?
Reinforcements!

The sound of the plane's jet engines would be an odd sensation for most aboard. They were the backup crew, those ready to deploy in the event of a catastrophe, or a very dangerous situation. Aboard were a few people, bounding for various places, but at the moment, they were hovering just over what was quickly becoming known as the Battle Zone of Downtown. There, divided into three sections (central, south west, south east) they had been ordered to wait by a higher up named Mirkov. In the back of the plane was the cargo hold, where those with parachutes and jet packs were awaiting clearance to drop. Large enough even to hold small mechs, this plane was expensive, likely far above any of their pay grades to dream of flying.

One woman in particular there was waving people off the plane. Covered head to toe in sleek black armour she ran off a list of names and told them to drop at a mere five thousand feet, though their parachutes were quick deploying, and could be used as low as five hundred feet safely, but no lower. A stern, but soft voice came through their radios. "Sam Houston, Liam Grillod, Marvin Walters, South West. JUMP!" Sam's mech was equipped with a parachute large enough for itself, and which would automatically cut itself away from his mech when it detected that he was at ground level. "Peter Táo, South East, JUMP!" She then stops and taps her helmet, likely switching to a private channel.

"I'm depending on you to retrieve one of Eve's personal projects, or Eve herself. Failure is not an option."
"Of course Mirkov."
"Oh, and one other thing, Alyss... Someone from your past is down there. I'm assuming there won't be any... Trouble."
"I... I'm past that. He can't recognize me in my armour anyway... The mission will come first, Mirkov."
"Good. Best of luck, and come home safely. If you should die--"
"--Die like a Russian."

With that said in a private channel, she looks to Mathew Fetcher and motions him off the plane. "Mathew Fetcher, Central, JUMP!" She jumps off as well, using her jet pack to slow her descent, though Matthew would likely get there before she would. She would succeed. There was no other choice than success in her mind.
Can we please not blame sexism for a mass murder committed by someone who was extremely disturbed? This should be a grade A case for expanding knowledge on mental disorders not scapegoating that he did all this because he hated vaginas. Good god, come on guys.
If you are looking for high casual, post in casual interest checks.

Casual? Casual int checks.

Low advanced? Casual int checks.

Advanced? Advanced int checks.

Generally low advanced and high casual are pointlessly divisive. That is why I dislike them.
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