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  • Old Guild Username: Brovo
  • Joined: 12 yrs ago
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    1. Brovo 12 yrs ago

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@Everyone: Due to finally writing a post for TLB I can't finish going through everyone's stuff here, but here's what I can do. Also for obvious clerical reasons, everyone should be updating their main character sheets with their approved content as well.

Holmishire said
Quick query: are custom trait upgrades just Trait +1, or like a Trait Tree?


Either or.
@Jorick New uniques approved.

"Upgrade Diana's Brood Vampire "unique" trait. Since I ripped this from LoR 2.0's trait system I think I'll have to rely on a GM call for how this one gets upgraded."

The next stage of Vampirism grants this character a greater sphere of influence over others: Hypnotic eyes. Yes, that classic vampire power, that allows you to entrance victims into willing servitude. There are limitations, but you will have to figure them out. The only thing you know thus far about it is it, like all vampire powers, does cost you blood to use it. (Your character's body consumes blood and expends it to fuel powers.)

Apprentice Upgrade: Upgrading apprentice gives you access to another school of magic as well. Choose wisely. Here is the new name and description.
--Wizened (Rank 2): Having done some study and practice, you can now understand two schools of magic, and understand a greater amount of subtly with your first school of magic. There is now a greater chance of you casting a spell without others noticing, unless the spell is blatant and loud: Like a fire ball. ("Stealth magic" and a second school of magic.)
@Alphakoka

Apprentice Upgrade: Upgrading apprentice gives you access to another school of magic as well. Choose wisely. Here is the new name and description.
--Wizened (Rank 2): Having done some study and practice, you can now understand two schools of magic, and understand a greater amount of subtly with your first school of magic. There is now a greater chance of you casting a spell without others noticing, unless the spell is blatant and loud: Like a fire ball. ("Stealth magic" and a second school of magic.)

Diana's Brood Upgrade: For Laenaia, instead of obtaining hypnotic eyes, she's developed the capacity to traverse several feet in the blink of an eye as a dash. It is akin to a form of short range teleportation, but doesn't set off magic senses.

Underground Contacts: ???????????
@Brand

Slippery Upgrade: Upgrading slippery also causes wounds to be dealt to non-critical areas. New description below.
--Dodge! (Rank 2): As you've refined your instincts, your ability to avoid harm has also grown, and as such whenever an enemy swings at you, there's a solid chance you've already figured out not to be there by the time the swing would connect. (Dodging is quicker and no longer forces your character onto the defensive, and can occur even if your character is caught off guard.)

Unorthodox is approved.

Opportunistic is approved.
@Holmishire

Slippery Upgrade: Upgrading slippery also causes wounds to be dealt to non-critical areas. New description below.
--Dodge! (Rank 2): As you've refined your instincts, your ability to avoid harm has also grown, and as such whenever an enemy swings at you, there's a solid chance you've already figured out not to be there by the time the swing would connect.

Going the Distance is approved.

Burning Fast on an Empty Tank is approved.
@Tempest:

Rayvon

Defender Upgrade: Upgrading Defender also causes damage to automatically be negated by a small portion, even if the blow would ordinarily bypass armour.
--Protector (Rank 2): Having grown to know your armour like it's a second skin, you've learned the second step to defending yourself in armour: How to lock an enemy down. When an enemy attempts to attack you, there is a solid chance that you will disable or break their weapon, or at the very least disrupt their combo giving you or someone else an opening to attack. (Weapon deflection and combo disruption.)

Divine Martyr 2: Electric Boogaloo is approved.

The Spellsword is approved.

Maeven

Sharp Upgrade:
--Investigator (Rank 2): Where others might struggle to put the clues together, this character's eyes have grown used to looking for the out of place or abnormal. Chinks in the defenses are easier to locate, and things that aren't natural or off-kilter and relevant to your character's curiosity are easier to detect and find. (Increases chances of finding out of place things and detecting weaknesses in armour. There is a chance that your character will suddenly have a realization about something they didn't understand before (GM assistance).)

Mechanist Matron 2: The Matroning is approved.

Interchangeable Parts is approved.
Maxim said So eh, any chance some slots opened up so that I can get my character in? :)


Yes, you and GreenGoat both can join. For reasons I don't have time to explain because I have to run out the door for work here. Just remember, take the base character sheet template and make your character. Then add one additional basic trait, select an existing basic trait you want to make rank 2, add a custom trait, and upgrade one of your existing custom traits.

And remember everyone...



... I may or may not be marathon-watching Star Wars right now.
Aragorn said
I like the new site and all, but sometimes I miss the old one(the one right before guildfall). :/


Bah. Things come and go, the only universal property of everything is decay. We have the memories, and that's what matters. Now, we have this whole new site to make something of... The only question is what we're going to make.
BrobyDDark said
God damn the site was so different back then.


I remember this site configuration. It was fucking heinous. I'm so glad the red borders were eventually removed.
Jster said
Pretty sure Walker's join date was in 05. Pretty sure Halo is right.


Could be RPG was hosted on a different domain prior. Then again, the earliest snapshot that Waybackmachine has is in April 2007 right here, which is three to four months after its domain registration in late January. That would coincidence with it.

Also, that was back in the days of Mahzkrieg.

EDIT

Also, in that snapshot you can see the total user count on RPG at the time. 24 users, total, were registered. Doesn't get much smaller than that.

EDIT #2

SCIENCE!
Doivid said
Glad everything turned out okay, Brohohovo.


For now. Still I should probably fix that Fire Alarm.
Oh and the fire alarm is dead.

Woo cheap apartments!
I feel like a genius.

Lesson learned: I should wash my stove thoroughly and absolutely before trying to use it. Especially if it's an older stove. A gas operate stove. That lit old burned food remnants from the previous owner on fire.

PS: I also learned that soup is a good anti-fire tool.
Doing a little Google for the Domain name...

Creation Date: 2007-01-20 07:03:00Z

I'd say that's about when Roleplayer Guild became operational. One has to secure a domain before they can operate the site, so, unless RPG was hosted on a service like Invisionboards prior to this (or had a name other than Roleplayer Guild), early 2007 is the best guestimate.

Also I was on RPG in 2007, so... It has to be at least that old.
ActRaiserTheReturned said
Eh, he's still a kind of annihilationist. Maybe not evil, but there's also, thing of not wanting people to have children.


The world is overpopulated and we have loads of orphans to adopt. Statement is logical.
@ActRaiser: The words of one person do not discredit an entire movement or ideology. If this was true, I should be able to use Westboro Baptist Church as an example of excellently portrayed Christian values.

Also, five minutes of Google. Five. Minutes. Can you try at least that next time before trying to paint someone on the left wing as a death fetishist?
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