Avatar of Chrononaut
  • Last Seen: 2 mos ago
  • Joined: 12 yrs ago
  • Posts: 426 (0.09 / day)
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    1. Chrononaut 12 yrs ago

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6 yrs ago
Current youtube.com/watch?v=ftEz-m0… Top 10 christmas banger right here.
6 yrs ago
Ok besides maybe domestic terrorism against corps, but don't tell Jeff Bezos that.
2 likes
6 yrs ago
@Blackmist16 There is nothing cooler than bouncing on a homies dick, fam!
1 like
6 yrs ago
Tick tick tock, it's salvia o clock, slapping around Shkreli with my digital cock. 9/11 inside job, click click, spent three fucking hours bouncing on my BOYS DICK
2 likes
7 yrs ago
No discord? But I had some really spicy opinions about the blacks!
1 like

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Most Recent Posts

PROBABLY won't have internet consistently in 1-2 days, so I'm going to have to work something out. KEEP YOU POSTED.


Depends. I love these guys though. GOOD MOOD SETTER. Their clever use of lyrics rubs off eventually.
Games are like 95% crap with maybe 3 really good titles a year. Been pretty consistent since the 80's. Similar to books. Movies are actually consistently quality if they aren't released on VHS tapes. And when they're bad, they can be hilariously bad.
There is a lot of hype for the game, and that did put me off from even looking into it for awhile.


Do you know what kind of person hates things because they're popular?


HIPSTERS.
Not sure if this is my top 10, but I LOVE ALL THESE MOVIES
1. In the Mouth of Madness
2. Night of the Hunter
3. Casablanca
4. The Treasure of the Sierra Madre
5. Grave of the Fireflies
6. Frank
7. The Raid Redemption
8. Seven Samurai
9.The Life and Times of Colonel Blimp
10. Blue Ruin

HONORABLE MENTIONS BECAUSE SAMURAI: Rashomon (this is where every story where a bunch of characters are asked what happened and they all tell very different stories comes from), Harakiri
One thing I like to ask people who mention "too many memes" as a complaint

How is anything in Undertale a "meme"? A meme is a "an idea, behavior, or style that spreads from person to person within a culture"

That means any joke or observation or action can become a meme. "Three wolf moon" t-shirts was a meme and that was just a shirt company selling the same kinds of shirts they always sold. Memes can't be "created" in fiction. You can create JOKES in a game that BECOME memes. The hoop rolling scene at the end of Portal 1 was something that the dev team thought would become a meme, they nicknamed it "hoopy" but that didn't come to pass. They were surprised when the companion cube became ridiculously popular at the time.

It's popular because A: It was created by a guy who created Homestuck and B: It's a subversion of games a lot of people my age played when they were younger. It subverts audience expectations (if you actually play the game to 100% completion and get all the endings, as we would in the Snes era of games) for the genre by personifying your enemies to be more "human" so that you question why you should be killing them to become more powerful. Bullet hell, for a lot of players who liked Undertale, is actually a 100% new concept to them. Bullethell is a super niche genre. THAT and the game doesn't just play like a bullethell, it eventually plays like a platformer and Frogger as well. Besides that, it has a lot of puns and solid humor that is satirical of anime fans (it also has subversions of tropes in a game already about subversions. A lot of characters are NOT what they appear to be. Even Asgore, the "Final boss" is the exact opposite of every Final Boss you've ever seen in a videogame).

Besides that, the main cast is also the bosses which is craaaaaaaaaazy for a rpg. So it's a combination of a lot of things for why it suddenly exploded. So, reiterating, A: Homestuck community B: Game gets better the more you understand about snes to playstation era JRPG games.

It's also $10 and that is cheaper than a full movie. You can't complain about the price of anything that's around $10, that's $5 less than a bottle of Bacardi gold and half the cost of a paperback.

I'm not sure if it's the best game ever, but it's "up there" in solid storytelling (that isn't to say the gameplay is the best ever). It's also a rare type of game that tries to spread a message to the people who play it, namely determination in the face of adversity, forgiveness, selflessness, cruelty. One example is that Determination in the setting is seen as both A: A force for achieving your goals and B: A force for achieving REALLY BAD GOALS NO MATTER WHO YOU HURT. The reason I mention this is I've met at least one Undertale player who literally revolved his entire lifestyle around the things he learned from the game. There's similar things with the Dark Souls community where Dark Souls cured their depression, but that's another story.

Another cool thing is the game basically sees you as an outside influence. That character on the screen isn't you and the game acknowledges this. You're an eldritch abomination to the inhabitants of that world. You can reverse death, delete the entire timeline, and even kill someone over and over and they might mention it.

For reference, games I consider to have really good stories: Spec Ops the Line, Planescape Torment, Bioshock 2 (IT'S GOOD OK), Portal 2, Undertale, Metal Gear Solid 1, Metal Gear 2: Solid Snake (MSX game), Red Dead Redemption, Psychonauts, The Last of Us

In my experience there was two good roleplays there I actually wanted to be in.
Vurwe awoke several times during the night to the sound of Solveig and Jorwen having an episode. Their savage barks and horselike whines filled her dreams. Then she would realize she was awake and curse them, loudly, though they hadn't seemed to hear it. In the morning her eyes were dark and saggy. She took the usual two hours she spent on her appearance, thinking of several hurtful barbs to throw at Jorwen. She liked the one about his inbred daughter.

It was chilly mornings such as this that reminded her of home by the sheer virtue of how it was completely inferior to it. In Summerset, the air was warm and you tripped on bottles of Alinor vintage like they were pebbles in the street. You could find accommodations and you wouldn't have to break into a place to acquire them, because you had a room filled with coin in the deeper recesses of your home. There were no Men, No Beasts, just Mer. Even that Dunmer noblewoman, whose name Vurwe forgot, was better company. The pillows were made of silk and filled with soft furs. It was immeasurably superior to Skyrim.

She left Jorwens home to ask if anyone had seen a hairy giant of a man and his hairy hagraven of a daughter. They gave her a look. She said their names, Jorwen and Solveig, and they seemed to understand with quick nods and they pointed in the direction of the docks. Vurwe gave the closest thing she had to a thank you, saying that she needed the help. She did not say she appreciated it.

Traveling to the docks, she saw what seemed to be several metal vessels. She briefly thought they must be Dwemer vessels, but they hadn't been around for years and the metalwork was much different. She decided using her infinite wisdom that it was easier to abandon what were ostensibly her allies when she several yards away from them. She saw the vessels knock apart several farmhouses, which she decided shrewdly that those were still, not her problem. Vurwe ran back to a local bank, then to the Candlehearth, and gave a large sack of gold to the massive, vein-muscled Dunmer man named "Gordo". He followed her along.

He boomed in a slow, deliberate voice, "Where going? Gordo is best Bard, Gordo play tune for lady?"

Vurwe shook her head, "To the docks. There's some sort of invasion going on."

Then some of the vessels came forward, unloading several invaders which at first were easily repelled. Then what seemed to be the veteran guard came in and completely destroyed several defenders.

Gordo shook his head, "Gordo concerned. Gordo thinks we should leave dock, also Windhelm."

"Not until I find Jorwen and call his daughter a..." she pulled out a slip of paper from her sleeve and unfolded it. "A jowly trollop who's reputation precedes her as the town door."

Gordo chewed on a strip of jerky. "Why a door?"

Vurwe sighed, "Because all the men go in and out of it."

"Oh."

Vurwe and Gordo huddled in a dark corner near the dock. They both eventually gave conspiratorial looks to a Nordic crossbowman, whom Vurwe directed Gordo to with a gesture. He lifted the crossbow from the mans hand then chucked him into the ocean water and passed Vurwe the crossbow.

They managed to avoid most of the fighting through the intense use of hiding back behind the actual warriors, until Vurwe finally found the unmistakable figure of Jorwen. She started running towards him when one of the many giants jumped in front of her with a growl. She stepped back to Gordo and let off a crossbow bolt, which bounced off the figure with a twang.
Finishing what I wrote last night, HOLD IT

Edit: DONE but gonna continue into a collab, ME THINKS
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