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    1. Cleopatra 10 yrs ago

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10 yrs ago
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Its been almost a week since the GM has been here. The RP itself has lost most of its momentum. I don't think we're going to be moving forward, at this rate. One can only hope.
I'm glad some of the nations are going up.
EDIT: So for me it's going to either be a drop regiment, or a standard infantry regiment, I guess. Depends on what fits the RP better- I mean, I'm thinking we'll need to take down planetary guns and establish footholds before the Imperium can start deploying its regulars enmasse?


Both have genuine value here. Drop regiments are Light Infantry, and operate in a similar way to paratroopers. They can establish a foothold, or gain critical land before the ensuing invasion. As light troops, they're also useful as scouts and special forces. Regulars come in a lot of varieties, but I'll assume you just mean your typical lasrifle wielding foot soldier. If that's the case, there are three kinda you can go from there.

Line Infantry, which are just your vanilla generic guardsmen. They do guardsmen things.

Mechanized Infantry, which ride into battle, typically on Chimera. They also may have a few tanks.

Trench Infantry, which are equipped for trench warfare and sieges. So more or less static.

All of them have legitimate value here. The best way to end this is with maneuver, which favors Drop troops and Mechanized forces. Line Infantry draw a balance, and Tench Infantry are focused toward static fighting.

If we're not careful(This will probably happen at some point even if we are), it's exceedingly easy to fall into really long sieges of both planets and cities. It becomes hard for even Astartes backed by Imperial Guard to seize a city with dozens of millions of people living in it when who you're fighting is committing total war. Maneuver is critical, but being prepared for a slog is also important. Basically, there's no really wrong choice here. We need everything we can get at this point, and no answer is particularly better than another since not many roles have been solidly filled yet.
Most new regiments come from a single planet, whereas the older ones will usually be made up of the remnants of lots of nearly destroyed regiments that are all rolled into 1. Conscripts are ALWAYS from the local area, because the Imperium will just go around the area and say "right, all men that can hold a gun, congratulations, you're now in the Military. Take this armour, this gun and try to kill those things over there. You'll know the enemy because most of them have more teeth than the entire Osmand family.


More simply put, the 'vanilla' Guardsmen regiment is from Cadia. Obviously they only provide a tiny fraction of Imperial Guardsmen, but they're pretty staple and have the most Guardsmeny Guardsmen there ever was. That's important to note.

Every Guardsmen Regiment is unique in who is in it, how it operates, its history, and its equipment. The Imperial Tithe draws manpower from across the stars, creating Regiments to bring the Emperors word to heathens, rebels, xenos, and worse. In that way, while there's standard equipment and the like, most Regiments do not work like that.

A regiment may be composed completely of nobility, thus be equipped with items and artifacts that'd make anything but an Astartes or the Inquisition blush. They may ride great Xeno's beasts and be drawn from a world full of cave men; they may be simple Farmers; They may be an army of thieves or mercenaries. The list goes on. However, Regiments are always specialized at just one thing. For example, the Fifth (Insert planet they came from here) Mechanized Infantry Regiment would, well, be mechanized infantry. No regiment has the capacity to fully use combined arms en masse on their own. They need other regiments to work with them so they can do that; this is primarily so it'll be hard for regiments to defect and be a capable fighting force against the Imperium. This is because of the Horus Heresy.

That is why those commanding Guard Regiments must work together; that's just how the Guard works. Alone, you are nothing. Together and with proper leadership, the Guard become "The Hammer of the Emperor" in every sense of the word.

The Astartes operate differently; a meagre force of 100 can cut through 20k Guardsmen like butter, but they have serious issues regarding over extension, since they're so tiny. Defensive Turrets simply will not cut it here. They aren't fighting Orks who will be stalled by sentry guns while the Marines go on the offensive. Further, this is a well armed and organized military force, capable of matching your average Imperial Guard regiment or exceeding it. They can pull a lot of nasty tricks on the Marines, like bombarding their position and just not actually fighting them. Losing a couple thousand men for one Astartes is a fair trade.

The Marines cannot do this alone, either. A well organized, well equipped rebellion in the Imperium is very fearsome. It is essentially inevitable that they'll lose. At the end of the day, the Imperium can send trillions of troops if need be. The question is, will we be the ones to make them lose? Because unless we do a good job of this, it could turn into a decade upon decade siege of the entire Consortium, and most of us will die in that time span.
I actually had something similar in mind.
This has been dangerously slow, though it may well be the Holidays.
Wrapping up internal set up of my country and reaching out for trade deals. Good to go otherwise.
Mima

Western Manor, Grand Entry Hall


"It makes me more ghost like, doesn't it. . .?" Fat words coming from a girl dressed in pajamas with a weird unnecessary hat. Then again, Patchouli was from Gensokyo, and there were plenty of weirder people running about there. A powerful magician was just the start of the oddities in a world composed primarily of Youkai. Not that she'd like it any differently; the world of humans was a boring place.

Dispelling her thoughts on the matter she leaned forward while floating in the air. The length of her body extended so she was closer to Patchouli, and thus was having a "face to face".

"I'm haunting this mansion. If you want it for your own, you'll have to go through me. Err. Well, you can go literally through me. You get it." Mima stopped stretching her back, then slowly pulled back toward the lobbies center. She had a somewhat devious expression on her face, before cocking her head to the left.

"Course', if you can force me off, I won't haunt you for living here. Are you familiar with Spell Card rules? Lets have a little duel to decide who owns this territory." The rules of danmaku. While no one here knew them but herself and Marisa, this girl should as well. Considering she was a Magician, she was well suited for the use of spellcards. Of course, that was just in terms of abilities. Somehow Mima felt that this girl would rather sit around and read than fight others for sport. Magician-type Youkai were like that, it was to be expected.

Regardless, having the first danmaku battle of this entire world was an enticing prospect for Mima. Infact, she was already crafting an elegant plan that had its roots put in her intangible brain since seeing Patchouli.

@Yidhra
Don't worry about that.
How's everyones stuff coming along?
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