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    1. compass 12 yrs ago

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I agree. Mary Sues annoy me.

I kind of agree with Mr_Pink. I'd like a renegade because Shepard would realistically have to look like a bad guy now and then since he/she winds up making tough decisions a lot. Can't please everyone. The Unity, however, is just trying to help out (until we write something in that makes us look bad).

Besides, this is war, and although I often don't have the heart to hit renegade options in the game I think in real life Shepard would. Maybe our Shepard will be a mix of both, leaning a little toward the Renegade side?
I'm going to put the information about Shepard in the first post, thank you all for reminding me.

And just so you guys know, when we start it'll be like a week after Palaven was hit by the Reapers. I'll update the current timeframe now and then in relation to either what Shepard is doing or which planets have been attacked.

PS: Thanks Mr_Pink-- I'll go update the character list with your volus now.

EDIT: Actually, what do you guys think? Do you want a paragon Shep or renegade?
I think the ending of ME3 will go down in history forever and ever. And ever. "Tell me the story of the Shepard"

Not just because the Mass Effect community was almost unanimously dissatisfied with it, but because people complained enough for them to actually release new content in reaction to it.
Fabricant451 said
I'm putting the final touches on the pilot profile. I figure Songbird could get an upgrade. Not, like, biotics, but in backstory and such.


Awesome, awesome.

We'll be able to start soon, guys! :D
Zherdee said
So we will be only secondary, while Shepard will do all that memorable stuff?


I'm seeing the crew doing big things, just not the pivotal Mass Effect 3 storyline-related things (like killing Kai Leng, evacuating the Krogan female, etc).

The Unity will be evacuating colonists (and holding off the Reapers while they do so), offering assistance to pinned-down squadrons, delivering important intel, emergency medical transport, etc. They'll be doing important things but they won't be making forging alliances between the species like Shepard was.

Also, we won't be choosing which color to shoot in the end, heh.
Skyrte said
So...What about Shepard?


Shepard is going to be doing her thing with the Normandy crew elsewhere. The closest relationship with the Unity and the Normandy will probably be something like the Unity getting sent in to help clean up after one of Shepard's operations.

Not sure if that answered your question?
Fabricant451 said
If it's alright, I'd like to return as a pilot. Songbird shall live on


That would be awesome
LOL
It's okay but I did find this amusing.
Bump
Name: Sarnella Tirane
Appearance: Sarnella is about 5' 3". She has a small but sturdy build. She maintains military-passable physical fitness but ultimately appears undaunting without her biotics. She has eyes like bright ice and vibrant orchid skin. Her face is a mix of angular and non-angular, masculine and feminine. She has low round cheekbones and a straight-bridged nose. Her jaw is rounded and undefined. There is a thin strip of indigo tattooed on her face from her bottom lip to the base of her neck, where it fans out into two curved prongs that disappear somewhere below her collarbone.
Race: Asari
Age: 270
Biotic ability: Sarnella is a capable biotic. While her physique is less than imposing, a flare of her biotics can cause her enemies to second-guess their aggression. She has received the regular biotic instruction all asari receive in addition to military training. She relies heavily on her biotic capabilities to get herself out of a pinch. However, she does not find herself in actual combat that often and therefore would not consider herself a strong biotic warrior. She has just enough skill to be useful but not enough to be considered a master.

Biography:


Personality: When she is working, Sarnella can be very phlegmatic and straightforward. She takes pride in her work and invests herself in it one hundred percent. This is part of the reason why she finds it difficult to "shut off." This is the reason why many people may think she is high-strung or too intense. She loves to work (she's a self-proclaimed workaholic) because of the sense of purpose it provides for her. This has interfered with many of her past relationships. She is contemplative, thoughtful, and very much enjoys meaningful conversations as opposed to impersonal pleasantries. She also has a knack for calming people down, which comes in handy as someone who has to communicate with people in high-stress situations.

Position: Communications & Intelligence Specialist-- Sarnella manages the comm links and information feeds. During a mission, she makes sure all the crew deployed have a strong signal back to the ship. She patches them in with anyone she needs to communicate with. She also sifts through various communications channels (and may have to finagle her way into some) to gather as much information on the situation as she can. Being an Intelligence Specialist goes hand-in-hand with this. She gathers, manages, and organizes information to give all members of the crew as much of an advantage as she can. Sarnella's job is critical for the survival and success of the specialists on the ground.
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