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    1. Crazy Guy 12 yrs ago

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I swear, when my nation gets out of the archives once it's accepted, you will all fear the wrath of a dying race, bursting into the galaxy for one last grasp at glory before going extinct.
Standard Imperial Military (Death or Glory) - Theme Music:



Elite Soldiers/Commanding Officers (Who You Should Run From) - Theme Music:



Novemvirate Members- Theme Music:





Base: Mammalian
Name of Race:
Before Reforging- Thysia
After Reforging- Athanatos

Civilization:
Before Reforging- The Celestial Federation
After Reforging- The Imperium Lucis
Homeworld: Invictus

Stat Placement:
-- Toughness: 1
Physically lesser on average than other races, the Athanatos are slightly more fragile than regular humans.
-- Reproduction: 0
A slowly dying race, the Athanatos have been reproducing using clone-children to fill roles in society or simply to build families for almost ten thousand years. Regular reproduction remains, but it is beginning to get diminishing returns.
-- Industry: 3
The Athanatos have experienced two golden ages of technology before, and they've got about twenty millennia of experience to get their technology efficient and powerful. With an almost endless supply of man and machine, the Imperium Lucis will be a danger to all they oppose.
-- Psyche: 3
With over 30,000 years to learn, the Athanatos are an intelligent, resourceful, and cunning race. They are learned in military, economics, and politics. The arts and humanities flourished long ago, but they are being set aside for the Crusade.
-- Morale: 3
With over ten thousand years of rebuilding both civilization and confidence, it will take more than a bloody first contact to bring down the Athanatos again.

Population: In a solar system with 9 planets/moons colonized, with at least 10 billion each, the Imperium has about 100 billion bodies to throw into the grinder. And the galaxy shall turn the handle towards the Athanatos' glory.
Government: At the center, the Imperium Lucis is ruled by the High Novemvirate, the religious and political authority of the Athanatos. When they come to a vote, the outcome is law that can determine the fate of millions. Each member is the Primarch of their planet, revered as god-kings whose words are law. They will run the propaganda and enforce the imperialist, xenophobic agenda that the nation has adopted to conquer the galaxy, once the Imperium runs into non-mammalian species IC.

Planetary History: The story of the Athanatos...is not a happy one. It does not have a happy beginning into the space age, nor will it have a happy ending. Each age is about 10,000 years in length, though the Crusade will be at Year 1 when they begin in the RP. The Renaissance begins at a time about a century technologically in the future compared to us on Earth.

The Renaissance (RN): Caught up in a world war, the rich, powerful, and useful pool their resources and knowledge to create the first interplanetary starship and terraforming station and flee to the nearest habitable plan. When they returned a millennium later, they reconquered the planet with a vengeance. After a century to consolidate power, they formally began this age with a mission of exploration of all that their solar system held. Nearly 9,000 years later, the Thysia held the entire solar system in their grasp, a bastion of industry and progress. Much of the technology the Imperium uses today can be traced back to this era, if it's not directly from that era itself. The fallen civilization of the Celestial Federation ruled and protected during this time.

The Shattering (S): When the Thysia first created AI, they were hailed as marvel and an end to all labor. But, as time grew on, the Thysia became complacent as their Ferrous did as they were programmed and continued upgrading themselves. Then one day, the Ferrous became sentient and turned on their masters, cutting off interplanetary flight in a civilization-wide war that destroyed the Celestial Federation and reduced the once-glorious race to techno-barbarism. Even when all the Ferrous were destroyed, the Thysia turned on each other once more over power and wealth. 9,000 years after the war with the Ferrous had ended and the war among Thysia began anew, the fallen race was due for another revolution.

The Reforging (RF): A savior appeared to the Thysia, proclaiming the returning greatness of their race. His name is lost to time, the man is now known today as the Last Prince. In the century that he lived, he and his army from Invictus reconquered the solar system once more, promising the Thysia that, if they united under his rule, one day their race would rule the whole galaxy. Entranced by his almost-supernatural powers of strategy and persuasion and his boundless intellect, the Thysia rose once more from techno-barbarism to reclaim the heights they once knew. But the Last Prince and his Novemvirate after him realized that the race had driven itself into sterility with war after war, massacre after massacre of minority ethnicities that once made a diverse federation. With only a few ethnicities remaining, it was only a matter of time before their race went extinct. After over nine millennia of rebuilding their civilization, millennia after they had begun using clone-children to supplement the population, the Thysia and the Celestial Federation were no more. They were the Athanatos, the fulfillment of the Last Prince's vision of a glorious Imperium Lucis.

The Crusade (C): Current timeline with the RP. It is Year One of the crusade, as the Imperium goes beyond the boundaries of its solar system after probes sent long ago, searching for empty planets to colonize. They do not realize other, non-mammalian races are out there. But when they do, they will unleash their full military might to cleanse the galaxy of alien filth.
Also, could we get a general timeline of the universe this roleplay occurs in, so that we can possibly organize our characters' histories and place them where they belong chronologically?
Now that I'm officially accepted, I'm going to start evaluating how Metanoia would do around the other gods in the game so far. You guys can accept or reject my thoughts on Metanoia's relationship with your character as you so choose.

Nanaeios: Metanoia would be a little suspicious of her, seeing as how necromancers pray to her and pledge their souls to her and necromancers don't usually do the things they do for benevolent purposes. And he probably wouldn't stop giving her crap about letting sirens and harpies run about and kill people instead of hunting animals. He's probably a little miffed at her ability to mood-swing into either frothing rage or overwhelming angst at so much as an improper greeting these day. He would probably share ground with her concerning their mutual like of love and devotion, as well as their states of loneliness and loss, and she probably isn't too much of a dick that he can't lend his ears to her voice if she felt like calling on him. That said, he'd probably still try to convert her to his way of thinking.

Mikazliqui: This god would have already lost points with Metanoia for creating the current race of vampires. So, if they've never spoken to each other aside from the polite greeting upon Mikazliqui's ascension, it'd probably be a relationship in which Metanoia just stares disapprovingly at him and tries guilt-tripping him into atonement for all the harm he's caused and encouraged. If they've spoken to each other in the past at length, I bet that their relationship would be one of mutual dislike, if not tranquil fury or intent to cause harm for the other.

Morios: If Mikazliqui earned Metanoia's disapproval and anger, then Morios would certainly inspire the older god's outright animosity for promoting the baser instincts and darker desires that Metanoia believes is dragging mankind down the toilet. Metanoia would probably go out of his way to avoid him, direct his Wanderers to counter the work of Morios' followers, and generally stymie his efforts at every turn. If these two come to conflict, Metanoia would not feel bad striking down this idol. Though occasionally Morios would probably say something so offensive/out-there/funny that Metanoia would actually laugh and try to find some good in Morios, probably until he crosses the line again and Metanoia goes back to hating him.

Vael and Nys: I'm pretty sure Ruby and I have covered this somewhere in the OOC.

Daeros: Metanoia would probably view Daeros as a more coherent and actively more malicious version of Morios, so the same would apply here, especially since both hate what the other desires most in mortals.

Nihiris: Metanoia would probably share her silence, though every now and then he would bother her about caring more about the humans below, as he does for every deity that doesn't meet his standards.

Lefredias: Metanoia would definitely be wary of Lefredias, as he views the shadow-god as an unstable, reckless being with too much power than he should rightfully have. Metanoia would definitely try appealing to Lefredias, asking him to learn forgiveness rather than revenge, but it's likely these pleas will fall on deaf ears. After all, Metanoia would have been one of the few deities to even give Lefredias any attention after he was cast out.

Eskellon: Metanoia would probably have one of those not-quite master-apprentice relationships with Eskellon, as he sees Eskellon's past retributions for admittedly heinous crimes as overdoing it and not allowing anyone to redeem themselves of their wrongdoings. Metanoia probably would've had a hand in raising Eskellon and definitely would've been one of the backers in the efforts to cure him when Eskellon went insane. Metanoia would definitely enjoy spending time tutoring/entertaining/hanging out with Eskellon, though he might sour their relationship with his occasional rebukes towards Eskellon's way of curtailing evil. But, then again, he would also praise Eskellon for at least managing to raise a few heroes out of what Metanoia has not shied away from calling "utter atrocities."

For all the deities in common, Metanoia would be the god who checks on their affairs and tries to make them act righteously. He will either be a constant annoyance or a friendly adviser, depending on whether the god he's talking to would accept his words.
@HeySeuss: So, no Force of Chaos that makes this conflict into more than just the squabbling over a succession crisis among a pantheon of petty gods? Well, that makes it all a little more depressing and meaningless, but okay. We can play that kind of game, too.

I'm almost considering putting up a sheet up for the heir apparent, but I'll keep it to myself for unless no one else has any ideas.

Just in case you missed it in my last post, as it was smaller compared to my questions, I edited Metanoia's history to suit your needs. Hope it satisfies you; this RP looks like it'll be fun.
@HeySeuss-
First: Edited Metanoia's history concerning the assassination with the intent to get him involved in the plot. Hope that satisfies you.
Second: Is it possible for a player to make another character sheet?
Third: I just remembered today that, since we're dealing with a more Greek/Norse/Mesopotamian-style pantheon, we the players are likely dealing with a morally-neutral Order/Chaos dichotomy. The gods, however just or unjust they are, rule and maintain order throughout the world against the stranger, primordial chaos. Old orders are replaced by new ones, and new orders become old. So, with this in mind, I have a question:

If the Pantheon is the order, who/what is the chaos in this world? How do they affect the universe of the RP? Do they try to take advantage of these regime changes, since they cause so much strife and discord? Have they been vanquished/sealed away, or have the pantheons forgotten about it/them and it/they will show up again to mess things up? Do they just not care if the forces of chaos exist? Or do they actively deny the existence of the Force of Chaos?
Ruby said
I'm even thinking, Crazy Guy, that Metanoia becomes friends with Dream, but only one of the twins; be it Vael or Nys.That way we could work with the idea that something forces him to run across the other twin; either thinking he's talking to the same aspect of Dream, only to find out he's finally met the twin, or...something entertaining and amusing. Just seems like we could have fun with it.

Could be fun, though Vael revealing him/herself (and the implication that there are two) in the backstory could get in the way, as that has already occurred, and Metanoia's whole shtick is knowing the past. And then bothering people with it. Though the two playing pranks on Metanoia concerning who's who could possibly happen anyway.
Ruby said
I could see Dream knowing him simply because of how old they both were. Maybe the dynamic of Metanoia talks/vents, Dream listens and offers what little he/she could. It doesn't seem like Metanoia would anything from Dream? I can't see Dream wanting something from him, unless he likes to share the current going-ons of the current Pantheon; as the Dreamers don't really regret much, and their pasts...well, checkered as they may be, are mostly something Dream is at peace with.

If there's anything Metanoia wants, it's to either hang out with someone who hasn't done much bad or regretful, or redeem everyone everywhere. If Dream hasn't done very much that's bad, then that's enough reason for Metanoia to hang out with Dream. Maybe Metanoia will even vent to Dream, slightly envious of how Dream stays out of mortal and divine affairs for the most part, while Metanoia is compelled to get involved somehow. Metanoia could give Dream information about what's going on, perhaps. But only if Dream asks. Metanoia's a little lazy like that.
@Ruby: Polite alliance/friendship with Metanoia?
Speaking of which, are you going to put up a character sheet of Aroesus, so we can get more specifics on what he was like?
Eh, f*** it. I'll just throw out what I feel can be public info and PM the rest to the GM.




Name: Metanoia
Titles: The Spectre of Sinners, Holder of Regret, The Present Past, Power of Guilt, Prince of Atonement, Lady of Loss, Child of Contrition, Keeper of Cliffs, among others
Gender: Has a default "male" form, but will take on whatever traits are needed to cause guilt.
Patronage: Guilt, Past, Memory, Atonement, Revenge, Punishment, Conscience, Pain, Anguish, Humility, Justice, Judgment, Knowledge of the Past.
Parentage: The spilled blood of a fallen army from long ago.
Pantheon/Affiliation: Technically, Deity. In reality, he's one of those weird constants that stays no matter what pantheon is in control. Even so, he gave a statement declaring that Aroesus had his obedience for the duration of his reign, just as he had done for the previous god-princes.
Appearance: Metanoia has nothing in the way of a true appearance, as he is a living emotion/idea. Instead, Metanoia has a method in his usual appearance: He takes the form of the greatest victim of the worst error that someone nearby has committed. Example: Two people are standing in a room when Metanoia appears to them. One has stolen, and the other has raped. Metanoia would then take the form of the rape victim for both people to see. If a person has equally heinous but different sins on the conscience, then Metanoia takes on either the appearance of the most recent victim, or that of a still-living victim. If Metanoia doesn't want to appear but still be present, then he is nothing more than a voice in the wind and a presence in the mind of whoever he wishes to speak with. If he wants to appear without explicitly bringing up someone's crimes, he will take on the appearance of the general who began his birth. It is very rare to see Metanoia in his "default" form, and even rarer for him to remove the mask on his face when he does so, as it means he either finds no fault in the being(s) he will appear to, or simply trusts them enough to do the right thing even when they fall.

Centres of Worship/Places of Power:
There have been cities built over or near the battlefield where Metanoia was born, and each was proclaimed as Metanoia's holy city while the city was still, though Metanoia himself doesn't particularly care too much about that. However, he doesn't mind when people build temples to him, as long as they're more functional than formal.

Metanoia also has the strange habit of appearing at natural formations where people commit suicide, discouraging them from self-slaughter. Since this is usually cliffs or other high places where people drop themselves from, some temples of Metanoia are located near such places so that his clergy can do his work for him.

Servants, Prominent Followers and Worship Base:
Soldiers, lovers, leaders, doctors, and parents, in particular. Metanoia will lend an ear and a voice to anyone with regrets. Metanoia has no prominent followers, but his existence is common knowledge in both mortal and divine realms, though Metanoia is a little ostracized by way of his uncomfortable nature. Not many people want a god that makes them feel guilty, after all. However, Metanoia does have The Wanderers, an age-old organization that serves as his clergy throughout the world. Its members are doctors, teachers, priests, leaders, and warriors across the continent, using their skills to stop and prevent evil and misery wherever they go.

Psychology: Metanoia is an anomaly among the gods. He acts as a quiet and reasoning (though frank and sarcastic at times) voice in a pantheon full of loud and selfish deities, and mostly throws himself into mortal affairs while the members of the pantheon fret above. He has a genuine love for those who sincerely wish to atone for their wrongdoings, and he is more merciful than most when confronted with stubborn mortals in that he simply expresses disappointment and pity before leaving them to walk their path alone until they call on him. He is frank and stern with mortals who have fallen in their ways, but he is rewarding and blessing to those who walk the slow and difficult path to redemption. But when confronted with mortals or deities who are more than stubborn, who have proved themselves irredeemable, Metanoia unleashes his pent-up wrath at the flawed natures of god and man. He torments them with visions and nightmares of their crimes, eventually driving them to either insanity or death, "whichever comes last" in his own words. With deities, he does this to turn them from their old ways when they see what anguish it brings on them.

Concerning other gods, Metanoia goes out of his way to greet new gods and speak politely. Metanoia does keep his distance from more cruel and base gods, and will express his opinions on them frankly if he is asked about them. He disinterestedly swears loyalty to whoever is ruling the gods in the latest age, though Metanoia will at least not betray them.

Metanoia often prefers the company of infants, children, and animals, as they are guiltless compared to the rest of the living beings in existence. They provide him a small measure of comfort in the world, and he is always angered when they are harmed by anyone's actions. He has even dared to condemn god-princes for harming children. Aroesus was close to inciting Metanoia's wrath, but he was killed before that could happen.

History: In the truly ancient days, maybe before there were even pantheons, there was a kingdom whose name has since been lost to history. Plagued by sandstorms, the capital city and its rulers were lost. In their absence, the military commander did what he could to maintain order with his army while defending the kingdom. But unrest soon erupted, and a civil war occurred between insurgent deserters and those loyal to the general. To keep his place as the authority of the kingdom, the general committed terrible atrocities to men, women, and children alike. The guilt of these actions weighed him down constantly, but he was able to sleep at night with the self-assurance that his kingdom would rise again, and a new age of prosperity would wipe away his terrible deeds.

But he was wrong. The kingdom was unable to recover from its loss, its people crippled by war, disease, and famine. So when a rival kingdom appeared two years later to invade, its military outnumbering and outsmarting the general's own army, he realized that all of his horrible work had come for naught. On the eve of battle with the remains of his once glorious army, at the first sign of sunrise and the enemy's march, the general cut open his stomach for his failure to preserve the kingdom. His army, leaderless and unprepared, was utterly annihilated. The kingdom was conquered, and the sands retreated from the capital city as its invaders entered the gates.

On that same day, Metanoia appeared at the door of the capital's royal palace, covered in the blood of the kingdom's dead warriors to the extent that it flowed down the stairs like water. Condemning the invaders for what they had done, Metanoia disappeared and began his work of redeeming the world, one guilty man at a time. He would work quietly and subtly, with some pantheons and ages not even discovering his existence before they passed away. With the previous pantheon and the current one, Metanoia decided once again to show his face at the coronation of the kings of those pantheons, before promptly heading back to the mortal realm where he felt he belonged. Every now and then, Aroesus summoned him to be used as a chess piece in his divine political games. Metanoia would appear before a god or mortal that Aroesus suspected of doing him harm, and if Metanoia took on the god-king's visage, then the condemnation would begin.

Currently, Metanoia is quiet about the assassination of Aroesus. If he knows who killed Aroesus and Lyrikes, since he knows every action that occurred in the past up until his birth, he is not talking about it. The truth is, Metanoia actually doesn't really know who did it, as something is blocking his view of this event. Naturally, this irks him greatly, and he has become determined to discover the truth. Metanoia has been known for being a quiet wild card in pantheon intrigue, and this upheaval in Hevas could make him trouble for anyone in the conspiracy who realizes exactly what they're doing to him. His only actions concerning the assassination thus far have been attending Aroesus and Lyrikes' funerals and attending to Mysia's needs for a full week afterwards as his condolences, as he understands the pain she is going through.

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