Avatar of Darkmatter
  • Last Seen: 6 yrs ago
  • Old Guild Username: It starts with a D and rhymes with sharkmatter.
  • Joined: 12 yrs ago
  • Posts: 1233 (0.27 / day)
  • VMs: 0
  • Username history
    1. Darkmatter 12 yrs ago

Status

Recent Statuses

10 yrs ago
Current Currently buried in a number of things which I hope will benefit the Guild.
11 yrs ago
In some ways, the guildfall was a blessing. It makes it harder for my original 2009 RPing to be found...
1 like
11 yrs ago
I've finally returned to the Guild. Many months of much RPing ahead.
11 yrs ago
A thousand things to be done; plenty motivation.

Bio

Aeronautical Engineer
Irish
TV and Film addict

Been here on the guild since April '08, seen a lot of change but still love it. I've been on and off, I've GM'd fantastic projects and train-wrecks, it all comes with the territory. I once tried to make a YouTube ad for the guild because I'm slightly insane. In a weird place with the Guild right now, seems like so many names I knew are gone, but more than happy and ready to meet new people. Been writing casually for over a decade, a lot of that practice has been here. I have some small short sci-fi stories printed in anthologies but those are so heavily edited they don't even feel like mine any more.

When not on the Guild I'm most likely working, playing FFXIV or the Souls series or (insert recent must play video game).
Anyone with a passing interest in sci fi needs to read Saga by Brian K Vaughan.

Most Recent Posts

Hey omamic and welcome to the guild!
We're currently in the process of rebuilding, well Mahz is.
A major change is that OOC and IC now exist as seperately tabs on a single thread.
What you wanna do to get started, is check out this really helpful guide written by HeySeuss.
If you have any questions feel free to PM me.

Happy Roleplaying
Hey Xeno and welcome back to the guild!
We're currently in the process of rebuilding, well Mahz is.
A major change is that OOC and IC now exist as seperately tabs on a single thread.
If you have any questions feel free to PM me.

Happy Roleplaying
Hey Stickman and welcome to the guild!
We're currently in the process of rebuilding, well Mahz is.
A major change is that OOC and IC now exist as seperately tabs on a single thread.
GMing is something that all GM's have done for the first time. Wait that made more sense in my head. Basically we've all been there and it can be daunting but you'll never know unless you try :)
If you have any questions feel free to PM me.

Happy Roleplaying
Hey Kogashuko and welcome to the guild!
We're currently in the process of rebuilding, well Mahz is.
We have a very active and committed community so hopefully that won't be an issue.
A major difference is that OOC and IC now exist as seperately tabs on a single thread.
If you have any questions feel free to PM me.

Happy Roleplaying
First IC post!
Wooo.

Little short, had to do it on my phone, but we're started


Chronicles Of Enduwin Chapter 1: The Adventure Begins.




The breeze blowing was a subtle one. It was noticeable but tickled Shankee's skin in a delicate way, like a soft touch. It caught the smoke spiraling from his pipe and whisked it away into the coming twilight. The chair Shankee sat in was an ornate rocking one built from the trunks of trees felled not to far away, in DuFair. The chair sat on a small outcrop of rock outside of Shankee's hut, and the storyteller himself in turn sat upon the chair. It was a calm evening, only a few flaky clouds dotted the sky. Sitting forward in the chair slightly, Shankee reached into the pouch that was on his lap. Reaching his spindly fingers in, he removed a clump of Eel Bane and lightly dropped it into the top of his pipe.

Shifting in his seat, Shankee groaned lightly. Puffing on his pipe he noticed something which hadn't been there a moment ago. A faint flickering light seemed to be hovering before him, about ten metres from where he sat. His right hand slid from where it was on the arm of the seat to grasp the staff that had been laying against the chair also.
"Damn wisps." He grumbled to himself.
"Always at this time of the year, same thing again and again. Hungry little ba..."
Shankee's words and movement both stopped dead in their tracks. What had been a single glowing orb was now several dozen orbs slowing shifting and somehow solidifying into a more corporeal form. Shankee raised the pipe, which had remained in his hand the entire time, and took a long steady drag. The light began to fade leaving an undeniably humanoid shape in its wake. The figure seemed to hover somewhat in the air. The strange individual took a step forward and the light vanished, revealing her.
Before Shankee now stood a naked woman, much taller than Shankee himself. Much of her body was wrapped lightly in vines and moss, and the ground seemed to rise to meet here feet.

"No." Muttered Shankee. He had spent enough time buried in books and learned enough tales to know who and what this was.
"I am.." Boomed the woman's voice.
"No. " stated Shankee again, interrupting her mid-sentence.
"Naduir." He finished her sentence for her.
She seemed taken aback. Presented before him was a Goddess, one of the nine embodiments of Enduwin itself and yet Shankee seemed nonchalant, even irritated.
"I know why you are here." He said.
The Goddess smiled softly at him. The Farrg were a fond creation of hers. Also, no mortal had ever reacted like this to her presence. It was quite amusing.
"Ha ha!" She giggled.
"Is it so little storyteller? Then do tell, tell me my own story." She laughed.
Shankee grumbled a little, unsure if the Goddess was mocking him or not.
"You want me to do something. You're going to proclaim some great evil is besetting us and what not. Then beseech me to be an honorable being and stop it."
"Indeed." Naduir stated, perturbed by the mortal's attitude.
"And knowing what I know I'm going to guess it's to do with this necromancer who's the talk of half the world right now."
"You really are a clever little mortal aren't you!" Naduir said, only half jokingly
"Well I'm assuming that's why you chose me."

Taking the longest drag yet, Shankee stuffed his pipe back into one of his many pockets and turned his back to the goddess. He began walking back towards the chair.
"Where are you going storyteller?" Questioned Naduir.
Stopping at the shack's door Shankee spoke over his shoulder.
"I am old. I am going to need to get my things first."
Naduir smiled, feeling they had chosen well.
"Go the centre of the Plains Of Origin." Naduir stuttered as she felt her vestige in the world wand.
"You must lead them in..." Suddenly, the Goddess's grip on Enduwin slipped and she was to Neyav once more.
Emerging from the shack a few minutes later, Shankee looked around. Then he gazed up at the night sky. Laughing very softly to himself, he thought 'finally, a story for the storyteller.'
I think I am up to date with everything now?
Currently working on the first IC post. It should answer most question about how to start the RP.
Real life seems intent on getting in my way constantly as of late. Once the fist post goes up I hope to maintain a 2-3 post count per week, conisidering I am going to be playing two characters.
Well thanks for sticking with it/me me guys, it's much appreciated and I am normally a much more active and diligent GM than circumstance has allowed me to be recently.
Hey so I am nearly finished putting together my character, and am going to 100% have my first IC post up within 24 hours. The problem isn't getting enough time, it's having enough free time where I am not feeling totally sick.

Quick head count!
Everyone who is still here shout Oi!

*********************************************************************************

Here is said character!

Essential Information
Name/Aliases: Shankee Finscayl : The Storyteller : Old man shank

Sex: Male

Race: Farrgorm

Age: 2nd Stage of 17th Awth-Gnuth (Approx: 99 in human years)

Appearance: Shankee stands at just under seven foot tall. In his 1st stages he strides comfortably and holds his height with a stout gait. However, in his 2nd stages, akin to senility in humans, he relies on a birch walking staff to help him hold himself up. His skin is a dark grey shade, appearing almost black at night only been revealed for its true tone when Solas’ light strikes it at dawn. His skin is fractured and wrinkled in places, especially his brow, which has as many crags as the Olc.
Shankee tends to don a robe of similar colour to his skin, a dirty grey, when he ventures outside. Beneath this he wears soft leather garments that he considers both comfortable and practical. Farrgs’ hair doesn’t deteriorate the same as a humans and his light brown locks offer contrast to the rest of his rather drab appearance. The storyteller’s eyes are deep set within their sockets, yellow in hue and with more than a twinkle of knowledge.

Personality: Currently, as in all his 2nd states, Shankee keeps to himself for the most part, in his humble two storey shack on the foot of the Olcs’ eastern slope, right on the border between the Plains and DuFair. He is by no means an introvert, in fact he most enjoys company and welcomes almost any visitors into his home. However, he is quite eccentric and radical which tends to mean people don’t bother him that much. About once a week he will greet a traveller, either someone looking for refuge or someone who had specifically pilgrimaged to hear word from the storyteller himself.
In his 1st stages the Farrg sets out across Enduwin in search of more lore, more stories and tomes in order to increase his knowledge of the Gods, the origins of Enduwin and the faith of the land he inhabits.

History: Shankee Finscayl was born to average parents in an average town of average Farrgorm in the Zephyr Plains. The second son of three, Shankee was raised in a happy home if a somewhat simple one. His father was older than his mother by a couple human years, meaning he would pass into new stages and new Awth-Gnuths many months before his mother. Both of his brothers were born closer in synch with their father’s cycle but Shankee’s was only a few weeks apart from his mothers. The synching of cycles tends to dictate associations and connections within Farrgorm society; those in 1st stages are more likely to share mind-sets and interests with others in the same stage. Although this becomes a much less prominent concept in later Awth-Gnuths, for the first few it is very crucial to the development of young Farrg. Thus, much of Shankee’s youth was spent with his mother. She taught him the arts of reading and writing, and importance and meaning behind them. In his first 2nd stage he quickly became a fluid weaver of tales, factual and fictional. Shankee had a talent for taking information and turning it into art, the very essence of early story tellers. His mother recognised his talents and discussed it with his father. It was his father who suggested that Shankee be given the chance to let his talents prosper.

They were a family of menial labourers, but nonetheless, Shankee’s mother, father and older brother Lloire, all pitched together to pay for Shankee’s tutelage in the local branch of the Bard’s Guild. Shankee was nervous at the prospect of leaving his family behind but equally excited at the idea of getting out of the life he thought had been laid before him. His apprehension quickly diminished when his studies began in earnest. He was afforded a monthly visit home, which at first was a highlight of his months, but quickly became less and less meaningful to him.

At the Guild, Shankee learned of and how to use two other talents he was born with; music and magic. He was a mean lute player, and found the ability to wield some potent magic. Shankee cared little for magical pursuits, and instead gravitated towards his music and his historical knowledge. It wasn’t long before his music and tale weaving were earning him enough of an income to pay for his own tutelage. Three years after he first enrolled, entering his third Awth-Gnuth, he graduated as a fully chartered Bard of the Hullis Bard’s Guild. Returning home, Shankee brought several slivers of pure silver that he had been paid for a commission with, and gave them, along with his lute to his family as repayment for their encouragement and financial support. Shankee apologised for not having visited in nearly a year, and then informed them he was leaving again, likely for good.

Very little information exists about Shankee’s life since then up to the point, twenty one years ago, that he settled in his current abode. In the years that proceeded he quickly gained a significant renown across the plains for being an invaluable source of information, a wise man of sage advice and a beautiful story teller. He seems to not work, or request any payment for his services yet his home is always full of food, complete with a hearty fire. Now he spends in 1st cycles wandering the plains meeting new people, and gathering information and his 2nd cycles in his home resting and relaxing.

Optional Information
Equipment: A six foot birch staff with a gnarled top that smothers a pristine jet jewel.
A simple wooden lute.
A satchel with various writing implements and paper.
His favourite travelling hat.

Faction: Regarded as a Master of the Bard’s Guild. However, the guild has faded recently as has Shankee’s association with it.

Marital Status: Unknown.

Magic: Many people claim to have seen him perform various simple tricks.
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