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*Name: Sorin Markov

*Universe: Innistrad (Magic the Gathering)

*Appearance "I have seen entire civilizations rise and fall. You mortals are but dust to me."

*Personality: Centuries of life and experience give Spring an easy confidence, but detachment from the perspective of mortals. His condescending and sarcastic demeanor disguise his ingrained sadism and paranoia, and his willingness to hold a grudge for eons. Sorin lives by following his whims, no matter how cruel or deadly, always searching out new novelties and entertainment. Even so, he feels obligated to maintain the sanctity of the Multiverse, and almost always has business of the utmost importance on other worlds.

*Powers/Skills: Sorin is a master of Black magic, with a particular talent for psychic magic. He specializes in a secretive art known as Sangromancy, with which he can raise the dead, create minions, consume the life of his enemies, corrupt their flesh, or even control their minds. He is also adept in White magic, allowing him to strengthen and heal himself and his allies.

As a vampire of Innistrad, Sorin is imbued with immortal life, can project an aura of silence around himself, and is twice as physically powerful as a normal human. Naturally, he can also sire other vampires, but this is a fairly lengthy and involved process.

As a Planeswalker, Sorin is imbued with the ability to escape the confines of universes and survive the chaos of the Blind Eternities between universes so that he can travel between them.

*Brief Bio: Born a prince of Stensia in the plane of Innistrad approximately six-thousand years ago, Sorin was the second vampire to ever exist on Innistrad. His grandfather, Edgar, turned himself into a vampire through alchemical experiments and dark magic, and then shared this "blessing" with his favored grandson, Sorin. The transformation was so traumatic that it ignited Sorin's "spark," turning Sorin into a multiverse-travelling entity known as a Planeswalker.

In his many years of life, Sorin has visited thousands of worlds, often making arrangements toward their protection and the protection of the Multiverse as a whole. These most notably include trapping the Eldrazi on Zendikar, and creating the angel Avacyn to protect the humans of Innistrad. The latter action made him a pariah among his kind, who could not see far enough ahead to know that the extinction of humans would spell doom for vampires.

*Equipment: Sorin carries the Parasite Blade, a sword that viciously drains the mana of anything it strikes. The weapon is so evil that its blade does not reflect light.

*Others: Sorin's planeswalking ability has been suppressed by an unknown force, trapping him to this plane.
I'd recommend looking into it. Just... don't watch the anime.
By any chance are you familiar with the visual novel Maji de Watashi ni Koi Shinasai? It has a premise somewhat similar to your RP.
CS complete.
Weighing between my character being a mad yet friendly necromancer, or a centuries-old hedonistic ass-kicker.
Maybe the supernaturality of our cast can be the basis of our plot.

I'll have a CS up sometime tonight. I'll warn you now not to expect me to be an overly active player, as I have a rather restrictive schedule.
Pyro V said
I'd be far more scared of a charging werewolf than something that looks human.


There are different kinds of fear. Is it not terrifying to have a monster in your midst, wearing the face of a friend? Not knowing who to trust until their fangs are already in your neck?

Incidentally, I would quite like to play a vampire, myself. I will also apply for authorization for him to be a master Conjurer while I'm at it.
Use a bit of finesse, that's all. Here's an example. Maneuver someone as a target for Ice, have Apogee pull them out before the attack lands, freezing the ground beneath Giant, someone gives a push and he falls, tangling himself in Rubber.

Try to think things over a bit before dismissing everything I say. I could just revert to, "Bitch, I eat people," but why not try being a team player?
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