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MST3K 4ever said
You said it was set in the 1980's...I was a teen during those years so could give me a rough idea as to what year it was...it'll help with my CS...in terms of my power I'm thinking either invisibility or telekinesis.


Well the thing here is that this is not a "superpower" game. Think of your character more in terms of "what you are" than "what you can do."

Rata Tat Tat said
I'll probably shoot a CS your way for funzies, though it depends partially on the size of the game. Too many people gets too cluttered for my tastes, but we shall see!


Well, I've gotten three applications so far, with another two on the way, but I do believe that I'll draw the line at six and put an OOC up.
I look forward to it.
dreamshell said
Indeed, L.A. is so large that multiple schools and dwellings in far apart cities-within-the-City seems very likely. Thanks for the confirmation. As I alluded before, I was interested in how we'd have our characters' lives intersect. I'm sure something cool will be worked out. ;)


Ah crap, now I have to think of something cool so you're not disappointed. Nanchatte.

DotCom said
Writing sample/CS en route. I would never call myself 'good' with Photoshop, but I may have a few extra moments this weekend. I shall see what I can do. ...but seriously, someone else should probably plan a backup. Or...what's the opposite of a backup? A frontdown? A plan A+? A first resort? Whatever. One of those.


Ah, I'm sure anything would be lovely. Feel free to use my Instagram-filtered photo of the LA skyline seen at the head of this page.
It's possible that some of you will attend the same high school, but there are multiple public school districts in Los Angeles, and as I mentioned before, some of you may have turned your backs on human society and no longer attend school. I'm still formulating the plot, but now that you've mentioned it, some of you may group up by recognizing your classmates as their "alter egos."
Wizard said
I'm an extreme fan of Hotline Miami, and I enjoy good urban fantasy from time to time. However, the teenager thing is putting me off. Is it possible to portray a 'grown up'? At least 25+.


Hmm. I'm hesitant, as one of the themes I was planning on working with mostly was the "teen hero" angle. Though I don't want to alienate anyone, it'd be a bit out of place if you were playing the only "adult" character. Send me a PM and we'll see if we can't work something out.

dreamshell said
Oh, man, you've just introduced to me to a lot of potentially cool things. For that alone, thanks!This is exactly the sort of quirky, unapologetically-'80s-loving idea I didn't know I'd been waiting for. So much so that, even though I've been meaning to do without RPGs for a little while, I'm immediately backpedaling on my position because I want in.I know you used it as an example in the premise description, but a teenage werewolf in the eighties is just the role I'd want to play. Can I, pretty please? I still have to work out more of a concept (gonna refamiliarize myself with some archetypal '80s characters), but right now I'm thinking a track runner named "Barry Talbot" in homage of Barry Allen (The Flash) and Lawrence Talbot (The Wolf Man), possibly also with some nickname that winks at his true nature.Speaking of, are these monsters "out" or do they keep a lid on their alter egos as much as possible?


First of all, thank you for your passionate interest!

I have no problems with a werewolf, as in fact I was just watching Teen Wolf the other night. Send me a PM and we can talk out the specifics of your character.

With our characters, they generally have two choices regarding how much they embrace their monstrosity. They either try to lead normal, mundane daytime lives with their supernatural nature concealed, or they abandon normal human society all together and fully embrace the "underworld." That said, there is something of a "masquerade" in place where the vast majority of the population has no idea of the existence of the supernatural. Perhaps one of the most likely motivations for our characters in their "heroism" would be to keep the existence of the supernatural a secret.

However, that said, I'm not about to turn this into a game of VtM politics. I'm trying to strike a balance between "keeping our alter egos a secret" and "not caring too much about covering our tracks," only because the latter is boring. I guess when in doubt, go with whatever is cooler, or more fun to play.
Sounds just fine to me!

Incidentally, if anyone is good with Photoshop (or whatever other image-editing/artistic software of choice) and wants to make us a fancy-pants banner, I'd be quite grateful!
However long you think is adequate.

Please PM it to me, by the way, so we can discuss it privately.
By all means.
Eyyup.
Name: Giovanni Giorno

Age: 152 (Appears 19)

Gender: Male

Species: Vampire

Appearance: Gio is described as having "a face like an angel, but a body like a monster truck." His features are strikingly handsome, with sharp blue eyes, a strong jawline, thick, dark hair, and a normally cool expression. However, he is also a rather tall man with a thick, muscular frame and limbs like young tree trunks. His typical attire is quite outlandish by some standards, with a long, dark coat with a high collar and matching cap. Under this, he wears a dark three-piece suit (minus jacket, of course) with a snakeskin belt and loafers. He is adorned with numerous gold accessories, including rings, a watch, buttons on his coat and hat, and a large, heavy chain that hangs down from his collar. His fangs are quite large, even by vampiric standards, and his bite-scar from his turning is at the base of his neck.

Alternate Appearance: [rul=http://th08.deviantart.net/fs71/PRE/i/2009/342/7/6/The_god_damned_bat_by_muju.jpg]Gio can take on the form of a hideous bat-like monstrosity.[/url]

Backstory: Gio became a vampire in a very different world from today's. Warlords with illusions of high class ruled all, and one either paid them tribute or slept with fishes. Due to his raw strength, he was originally a soldato, a warrior for these kingpins. However, his ruthless cunning was underestimated, and he was able to work his way up to becoming an underboss. His ambitions did not end there, but his superiors' tolerance for him did. Rather than see him rise any further above his station, they turned on him, intent on getting rid of him entirely. They put him in an iron coffin and threw him to the bottom of the sea, where he spent the next twenty years. Gio was fished out of the sea by a human boat, thinking that they had discovered lost treasure. How wrong they were. In his efforts to become reacquainted with the world, he came across the Ultranumb, and quickly made up his mind to join them.

Motivation: Gio wishes to reestablish his reputation among the vampires nobility and hopefully end the lives of his betrayers through his exploits with Ultranumb.

Arsenal: .45 autorevolver, numerous throwing knives, a custom motorcycle, "L'Orrore di Caccia"

Specialization: Gio specializes in undead and parasitic creatures, and has a particular fondness for killing demons.
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