• Last Seen: 1 yr ago
  • Joined: 12 yrs ago
  • Posts: 3350 (0.74 / day)
  • VMs: 6
  • Username history
    1. DELETED264297 1 yr ago
    2. ███████ 2 yrs ago
    3. █████████ 12 yrs ago

Status

User has no status, yet

Bio

Do we really have to choose the masks our parents gave us? I don't think so, which is why I choose my own.

Most Recent Posts

**Falacia** "Admiral Tanuu! Two torpedo salvos heading straight for the orbital stations!" shouted a officer as the fleet began planning there moves. The stations, planet, and fleet had already combined their shields into one massive one to hold against any enemy attack. The Admiral shouted is orders as officers scrambled and rushed to stations. The first order was to redirect the auto-cannons turrets scattered in the asteroid field to shoot down the incoming salvo, with many the Septonians could see and many they could not firing and taking out a decent portion of the incoming torpedos. The auto-cannons cooled down and awaited more torpedos as the other rail-guns, lasers, antimatter missiles, plasma cannons, and various other weapons fired on the Septonian fleet. The remaining torpedo impacted the shield and while to the Septonians it seemed like it had no effected, it brought down the entire shield to 92.145609% integrity. The fleet and stations began firing a salvo much similiar to the ones in the asteroid field had fired, intent on destroying the Septonian fleet.
Keyguy... 2000 ships is a ridiculous number jump. It seems like your doing that just just be the Iscandarians have out outgunned and outnumbered.
Wilson Remove the unmatched parts(just say really hard to defeat) and no dark matter/energy weapons.
I stopped doing UIL. Mainly because I decided Welding would be a much more practical skill.
Tis accepted
MonkeyPants **Name of nation:** Vygran Dominion **Species:** [Laujin](http://img2.wikia.nocookie.net/__cb20071018031243/lotr/images/e/e8/1165596377sauron1.jpg) The Laujin are a proud race of humanoids. Its not clear how they evolved in to a human like form, maybe a god ran out of ideas? who knows. They are tall, usually standing between 6'5 to 7'5 and all have black hair and yellow eyes.. Laujin are very warlike but smart at the same time. These folk have a genetic disposition to be very muscular from birth. Their body naturally channels "void" powers which gives them many extraordinary abilities. Enhanced strength, long distance "dashing" that is akin to flight. They can manipulate energy through their hands and create barriers to help defend against kinetic and energy weaponry. Their skin is very tough, enabling them to take far more punishment that a typical human. Though these incredible feats give them a powerful advantage on ground combat over typical soldiers, it comes at a price. Their bodies exert this energy at such a high level that the harder one fights, the more power they can use but they will start showing signs of fatigue quickly. Some high level warriors can hold their heightened combat abilities for a longer duration but their bodies are definitely energy guzzlers. [Guan](http://www.zampolart.com/Creation/ZampolDwarfSpace.jpg) This race hails from the same star system as the Laujin but are far shorter in stature. They are rugged and tough for their size, usually standing between 4 to 5 ft tall. Guan have no void abilities or other magical attributes but rather the power of invention. They are excessively smart and very adept at strategic thought. Guan are far more peaceful than the Laujin so they serve as the shipwrights, scientists and even diplomats. **Description of government:** The Dominion is a technical formality currently. The government used to be split down the middle with a ruling house that sat over each with a technical ability to enact emergency powers of the other two if the need arose. That ruling house was more akin to an king than anything else. After a long time of peaceful cooperation, the two races governments slowly began to just merge and today, operates more like a republic. The republic is a Diarchy, one from each nation operating as the liaison from the parent race. These two people act in unison. The council of elders is below the Diarchs and consist of ten members of each race. these act as a senate of sorts, debating over events and policy. These people are elected by the more prolific families of each race. ten on the Laujin side and ten on the Guan side. Most from the outside would find the government complicated but it runs surprisingly smoothly. **Description of military:** Dominion military is to some, hodgepodge. The Laujin are brutish by nature and their weaponry reflects this. Large war machines with big guns. Block like, heavily armored warships with.... big guns. The Guan however, took another approach early on, drones. They have "shortcomings" on the battlefield versus an opponent like the Laujin so they had to rely on drones to bolster their numbers and project maximum firepower towards the enemy. Keeping Laujins heads down would be the only chance Guan have to win a war. Both of these mindsets went in to their weapons of war which has created a nasty hybrid of big gun battleships supported by gun and shield drones. Large mammoth tanks with point defense drones. Large carriers that launch hundreds of fast attack UAVs and specialized spotter drones help to harass the enemy while Heavy artillery fires from afar. Here is some of the more common weaponry the Dominion employs. **Dominion Navy** [Defender drone](http://fc01.deviantart.net/fs71/f/2013/338/b/c/fighter_drone_by_lady_die-d6wovxx.jpg) The primary defensive drone mounts two high power lasers and a large area energy shield projector. These can only move so far from a ship or they will go inert. The combat practice is to use the lasers against incoming fighters and missiles while angling the shield to either attempt to deflect an incoming energy weapon or angle to bounce a kinetic round away from the parent ship. These are small and easy to produce in large numbers. The primary weakness is that the drone shield projectors come of out of the sides, leaving the drone exposed in the center of the shield "disk" [Combat drone](http://i1037.photobucket.com/albums/a454/cs8186/Sci%20Fi/FighterDrone.jpg) These simple drones are the primary space and atmospheric multi-role platforms. They are quick, small and heavily shielded for their size. Without the need for a pilot, they are very small and efficient in operation. They carry two lasers, similar to the ones used by the defender and a single high powered sniper like rail-gun. It only carries 15 shots but with the advanced targeting systems and high maneuverability, they are pretty effective with them. Some models used for atmospheric engagements will carry four MIRV missiles with high explosives to engage hard targets or area destruction. [Heavy drone](http://fc08.deviantart.net/fs71/i/2012/238/3/a/stealth_drone_bomber_by_legato895-d5ck8zn.png) Heavy drones are the primary offensive weapons against actual space ships and against large surface targets. These carry a high powered particle beam weapon, two high powered sniper rail-guns holding 15 shots apiece and usually four anti-ship MIRV missiles holding low yield nuclear warheads. They aren't as maneuverable like the combat drone but make up for it with greater speed due to larger thrusters and a heavier shield and armor. [Gunship](http://www.cgfeedback.com/cgfeedback/attachment.php?attachmentid=23318&d=1393860864) These vessels are technically surface combatants but can operate in space as literal barrage boats, firing an impressive array of MIRV missiles. They carry a Rapid fire laser "Gatling" cannon and two wing mount turret Sniper rail-guns holding 60 rounds a piece. These can also operate as a drop ship in surface engagements but this requires a large amount of the missile pods to be removed. [Destroyer](http://store01.prostores.com/scalemodelcompany/catalog/cb51_1_3337_1.JPG) This is the primary patrol and rapid response warship of the Dominion. It carries a large load out of MIRV batteries. Heavy Kinetic cannons are mounted on pop up turrets on the top and along the sides. Aside from this are a large number of smaller Gatling lasers to deal with pesky fighters and missiles and a large compliment of drones. These usually carry a compliment of marines for rapid deployment on planets as well. This is capable of atmospheric combat. [Cruiser](http://diaspora.hard-light.net/images/screens/screen_033_theseus.jpg) The next line up is the only other ship, aside from the Destroyer that is capable of atmospheric flight. It is an larger up-gunned Destroyer with more armor and drones. It features a decent energy shield and a dorsal and ventral heavy particle beam array. As it is larger, it is slower but can stay in a fight far longer than the Destroyers can. [Battleship](http://vignette1.wikia.nocookie.net/halofanon/images/0/08/Galactica.png/revision/latest?cb=20100408221921) The primary offensive warship is a massive hulking beast. Nearly 1/3 the size larger than a cruiser, it boasts a high end energy shield, massive armor plates and some of the largest Kinetic cannons around. Four turrets, Dorsal and Ventral are Three-gun 2400mm Heavy rail-guns. If that says anything. Aside from those massive cannons are a wide array of smaller cannons, a ton of MIRVs and drones. And to top it off, two duel heavy particle beam arrays. All of these weapon systems and heavy armor is made to offset the immense size and lack of maneuverability. As these ships could easily operate in a frontal assault, most captains will use them as long range combatants, firing their heavy guns beyond the effective range of many smaller ones. When forced in to a knife fight though, its side and top batteries would hopefully be a deterrent for an enemy to break off if they survive the first salvo. [Titan](http://vignette1.wikia.nocookie.net/galacticafanon/images/c/c0/Kg_cg_ns_pegasus-016.jpg/revision/latest?cb=20090428152449) Its around 1/2 larger than a battleship, carries far too much armor and has the largest rail-gun the Dominion carries, a 3700mm Assault cannon. This ship was made as a siege/breakthrough warship and its weaponry reflects that. It carries a huge compliment of marines and the largest ground equipment the Dominion fields. It is further bolstered by two triple-barrel Fusion arc Beam arrays that not only do immense damage to shields and armor but almost acts like a prism, bouncing off multiple ships. This thing is slow and obvious and only used when needed. They always travel in packs of two as losing one would be a huge blow. Titans are very expensive to field so most remain at hidden docks to conserve resources. **Dominion Army** [Attack drone](http://img3.wikia.nocookie.net/__cb20111112233146/halo/images/7/7f/Sentinel-OrthoSchem-scantransparent.png) A simple hover drone mounting a single high powered laser beam. It is used by ground forces as a harasser and vehicle protector. It carries a forward shield and light armor. They are mass produced and due to simplicity, see action in every battlefield. It is nearly true that for every three marines, there is a attack drone. [Spotter drone](https://inmoscowsshadows.files.wordpress.com/2013/09/dnews-files-2013-01-schools-sleeper-drones-cormorant-uav-660.jpg) These are designed to operate on the battlefield as target identifiers for armored vehicles, be it tanks or long range artillery. They have a high altitude ability but will often operate alongside troops. It is pretty small and carries no shield and paper armor but its abilities to designate targets and its cheap cost more than outweighs its lack of strength. [Mech drone](http://coolvibe.com/wp-content/uploads/2012/06/Sci-Fi-Mech-Walker-The-Fiddler.jpg) These are light ground drones. They use heavy armor for their size but only a light deflector shield. They mainly operate as a squad support weapon and its ability to crouch to take cover gives it a good defensive option. It is the only non flying drone that the dominion fields. [Combat mech](http://4.bp.blogspot.com/-wuCBpG_WXzA/UWhEOw8PK3I/AAAAAAAAAmE/NJypOvZv0wM/s1600/Mad+Dog.jpg) The primary attack vehicle that has nearly replaced the surface tank is this versatile mech. This is decently armored and shielded but its true asset is its high maneuverability and powerful weapon system. Geared to fight nearly anything it encounters and is always supported by spotter and attack drones, it can devastate squads of soldiers or even go head on against enemy armored vehicles. [Assault mech](https://d2t1xqejof9utc.cloudfront.net/screenshots/pics/3e12c28f3fe5639f8f4deec179f3e0e8/medium.JPG) This walker carries the strongest energy and kinetic weapons that the ground forces use. highly advanced MIRVs along side attack and spotter drones make this a true threat on the battlefield. It has heavy, sloped armor and a duel high end directional shield emitter. This is designed to replace tanks on the battlefield. [Main battle tank](http://digital-art-gallery.com/oid/16/1715x1042_4603_MB_Mrk6_9_zupatank_2d_sci_fi_tank_soldier_picture_image_digital_art.jpg) Though being phased out by the Assault mech, this still serves a purpose on the battlefield. It carries a powerful cannon and sloped armor, giving it the offensive punch needed during a battle. [Artillery](http://ih2.redbubble.net/image.12405908.0963/flat,550x550,075,f.jpg) There are multiple types of artillery, from the simple trench mortars to the artillery mech. This particular model is most widely used aside from squad mortars and light field guns. This has a large cannon that fires stabilized smart munitions that can adjust its angle to give it the best chance of hitting its target en route. the high explosive rounds usually explode a few feet above the target to give it a showering effect, to better kill infantry. The vehicle has to be stationary to fire but always operates well behind the front lines. It makes heavy use of the spotter drones but can fire the conventional way, with map coordinates if need be. **Technological Overview:** The technology for war involves the big guns and heavy armor with drones, shields and energy weapons to back them up. Ship drives all have plasma reactors and use reverse magnetic propulsion rather than chemical. they have typical warp capabilities. Civilian technology includes 3d printers, matter fabricators for food, holographic displays. FTL comm systems that are encrypted, among other lesser technologies. **Cultural Overview:** The culture is pretty simple, serve the empire. All persons are required to serve at least twelve years in the armed forces though many stay longer. Upon exiting, they can find jobs and live a civilian life. There is a religion called Jhalogy that praises a god they call Jhal, who is said to have created both races and destined them to rise to greatness. The races do not use this faith as a means to do better or commit "holy" acts. It is used more so for comfort and answers. **History:** Laujin started off akin to humanity. Rising from primitive creatures to becoming masters of their planet. the latent void energies gave them an edge over the planets wildlife and eventually allowed them to rise as a true power on their planet. They fought wars and enjoyed peace time and time again but nothing that threatened their existence. As they reached a space age, the discovered another race that was far ahead, the Guan. Guan were a kind of freak thing. They evolved from some kind of organism that inhabited primitive Guan creatures. The organism would attach itself to the host and force mutations and after generations, the organism was just another part of a Guam individual, not a host or parasite. They reached their space age far before the Laujin and upon finding them, were scared. The Laujin were larger and the small series of conflicts were all total losses for the Guan. The two fought a few more times and the Guan employed drones while the Laujin started pushing heavy guns to the field. At some point they both just... stopped fighting. Many believe it was just the realization that they had no idea why they were fighting in the first place. They began talking and over many centuries the two races enacted an alliance. Th alliance grew, with more and more additions until finally they just decided to unify as their populations were pretty much mixed anyway. At that point they spread past their star system and with the Laujins powerful abilities and the Guans technological superiority, the two created a union that would span many worlds across the stars. **Other:** Unlike the draconians, the Laujin/Guan are NOT culinary masters. Their food replicators make just plain food. Imagine steak flavored oatmeal.. or salad flavored oatmeal.... maybe even oatmeal flavored oatmeal.
By that I mean I can not edit it out right now.
Queen Radine ####**|Name of nation:** Queendom of Faerie __ ####**|Summary in a Sentence:** Mischievous, chaotic-neutral, magical beings living in a pinched-off bubble of hyperspace. __ ####**|Species:** [Fay or Fairy](http://imgur.com/a/pGhIC) Fay are naturally rather plain-looking humanoids with disproportionately small torsos, large ears, and wings. They're inherently magical, however, and almost always wear a glamour of ageless beauty. Their magic can extend the illusion so that they can disguise themselves as nearly any species, and some even undergo surgery to complete the effect. A very few even remove their wings (obviously their wings were never very impressive in the first place). As a rule, however, they are *always* extravagantly beautiful, decadently wasteful, and incredibly vain. Iron is so poisonous to the Fay that mere touch causes skin lesions. The colder the iron, the worse the reaction; conversely, hot iron will do nothing more than cause a rash. By now, however, most Fay have figured out ways to avoid iron, and a carefully-prepared dose of radium can cure Iron Sickness. Of course, the same carefully-prepared dose of radium will also temporarily disconnect a Fairy from the magical aether. The connection can be re-established, but doing so is incredibly painful and draining. Fairies don't, generally, hang around nuclear reactors. __ ####**|Description of government:** Nominal Queendom Nobody rules the Fay so much as *manages* them. Herding cats is easier than getting any member of the species to not do something, and any ruler that's tried to say the word "no" is usually quickly devoured. Or entombed in a brick wall. Or strapped to a table and fed one drop of a nutrient paste every two weeks to just barely keep them alive. These aren't punishments so much as entertainments. [Queen Titania](http://imgur.com/a/ymTCw#0), on the other hand, has learned to manage the antics of her subjects through cajoling, trickery, careful bargaining, unusually strong connection to the aetherfield, and outright manipulation. Her court is a never-ending party, each night starting with a stomach-topping feast and ending with a drug-induced haze. Dances, raves, orgies, absurd sports, and disturbing "entertainment" are par for the course, and many Fairies mistakenly try to curry favor with ever-more extravagant displays. As far as Queen Titania is concerned, the never-ending party (aside from being great fun) is a marvelous way for the more feral of her subjects to let off steam. On the other hand, there's an unwritten Fairy Code. Any who go back on their word are exiled on the spot. Unsuspecting hyperspace travelers occasionally run across these "exiled" bodies. Particularly nice Fay will merely force twice the agreed-upon price from contract violators. Creative Fay will occasionally extract an elaborate and slow-burning revenge before the inevitable exile. Similarly, it is strictly forbidden to reveal the location of, much less guide foreigners to, Faerie. __ ####**|Home Planet:** [Faerie](http://i.imgur.com/rjpiOFj.png) A lush, over-terraformed world wrapped in thousands of conflicting enchantments. It's locked away in a separate bubble of pinched-off hyperspace, but if you know the way, and the Path lets you, you can walk there. __ ####**|Other Territories:** Along the Fairy Path are various Inns between Worlds where weary travelers can stop for the night. Nor are the Inns limited to just those who happen to wander onto the Fairy Path; hyperspace jumps will very rarely result in arriving at an Inn's "parking lot", pulled in on a whim by the Path itself. Unlucky travelers may end up as dinner, or new members of the permanent Inn staff, their vehicles and belongings confiscated in exchange for practical immortality. Lucky travelers will never feel so refreshed, often finding chronic aches and injuries healed upon waking, and their vehicles in mysteriously perfect working order. These Inns are, of course, privately run for the amusement of their Fay owner. __ ####**|Description of military:** The Queendom of Faerie relies on its estranged location and Queen Titania's unparalleled rapport with the Path - allowing her to change which routes lead to Faerie for protection. Even so, in times of great duress, it's not unheard of for the individual Fairies to band together and fight invaders. When they do, it's a chaotic series of all-out assaults, guerrilla warfare, and idiotic suicide missions. However, the only two times the Fay have fought on that scale resulted in the complete xenocide of their assailants. Or so the Fay claim. Any military equipment is up to the individual to field. So you'll end up facing an army cobbled-together from various technologies and magics, ranging from platinum-iridium spears to railgun tanks. Any technological artifact is, of course, stolen from somewhere at some point in time. __ ####**|Technological Overview:** The technology level varies massively from one individual to the next. The Fay themselves invent nothing, preferring to steal from other races (and even steal the scientists of the other races) when they feel so inclined. Their one great technomagical achievement is the Fairy Path, created by the outcast fairy [Euryale](http://i.imgur.com/RSi5skt.jpg). A living entity comprised of beautifully subtle aetherfied hyperspace tunnels, the Path is a series of trails threading through most known worlds. Literally - the Fay can walk from world to world. Of course, so can anyone else who stumbles upon them. Not that they'd notice - one of the Path's many Glamours make each transition from world to world seamless. You only realize you're no longer in Kansas when it's far too late. And walking the Path is dangerous - some trails lead to airless moons, glassed planets, and frigid ice worlds. The routes change according to the Path's inscrutable whim, influenceable only by Queen Titania herself. The Fay themselves, of course, know how to navigate the Path; it's part of the Glamours lacing the thing. Like all Fairy magic, however, it's thwarted by radiation. The Fairy Path has learned to stay away from highly-populated technological areas, sticking to the deep woods where at all possible. Fewer people usually means less radioactivity. __ ####**|Magical Overview:** Glamours are an innate ability shared by all Fay. A glamour is an illusion cast on either themselves or a small object altering its appearance. Many glamours are incredibly elaborate, as it's considered a marker of high status to have a detailed glamour. Queen Titania can change what she appears to be wearing based on how she's feeling at the moment. Fairy gold is another example of a glamour: exchanging a few leaves that look and feel like gold for favors is an old trick. The more tech-savvy Fay can fool e-banks into believing funds have been transferred - for a day or so, anyway. On top of glamours (or perhaps as a subset of glamours), Fay can cast simple prestidigitations - real-life magic tricks. Levitating small objects, turning paper roses into real ones with a flash of fire, making objects disappear, increasingly complicated card tricks, that sort of thing. Otherwise, the Fay magic affects processes. They can curse or bless items and organics, causing harvests to be particularly good or bad, or certain industrial processes to function foully or fairly. Tech-savvy Fay can even bless code to execute to the author's intentions, and not what they mistakenly typed. __ ####**|Cultural Overview:** The Fay are a long-lived species (or at least appear to be; time works weirdly on Faerie, and very few Fay allow themselves to appear old). They believe totally in the freedom of the individual. No organizations exist within the Queendom, and the only true planet ruled by Titania is Faerie itself. The rest of the Fay are scattered throughout the galaxy. Some live as shopkeepers, some as farmers, some as seers and sooth-sayers, and a very few even take up residence on starships. Exiles, outcasts, and other Fay deemed as "weird", "untrustworthy", and "suspicious" drop their glamours. When pressed, they usually claim that they're a member of a near-extinct nomadic species (something not far from the truth). If further pressed, they usually leave. Most, however, try to directly interact with the species of the galaxy as little as possible. Note that that doesn't mean they're above the occasional abduction, experiment, meal, or risqué escapade. The two constants are vanity and pride. Fairies are convinced that they are the best at whatever they choose to do (and with magic, that's not always a lie), and of course they're the most beautiful beings in existence. Or else. Despite the individualistic chaos, every Fairy keeps to one gilded commandment: never reveal the way to Faerie. Most go as far as concealing themselves as natives of whatever culture they reside in, wary of even revealing the existence of their race. Plus, it helps to allay suspicion in missing child cases, or whatever mischief the Fairy has gotten themselves into. Thanks to their history, they're rather understandably very territorial; very few foreigners have been to Faerie and left alive. There are a few aliens who live on Faerie, kept alive through an intricate series of deals and parties interested in their entertainment value. It also helps that they've sworn to never leave. As a general rule, however, foreigners are tolerated (so long as they are nowhere near Faerie). The Path itself tends to favor certain aliens, deeming them "worthy" enough to see Faerie. Fairies are obsessed with the fine arts. Rumors of Fairies letting themselves get enchanted by a particularly beautiful melody, painting, statue, or dance aren't unfounded. And any alien that makes a pact or deal with a Fairy will see the Fairy hold up their end to the (exact) letter of the bargain. Fay demand equal trade and reciprocation. No deed is for free, and saying "thank you" is often deadly. Fay view "thank you" as attempting to repay a kindness with words, and very few Fairies think *their* special kindnesses are worth mere words. Fairies will also do whatever they think is most interesting, and if nothing interesting is happening, they'll make something interesting happen. These two behaviors mean that any slight or insult will be avenged mercilessly. __ ####**|History:** Once upon a time [couldn't resist, sorry], there was a democratic federation of magical beings known as Fay. The Fay spanned a few star systems, having travelled there via the good will of their neighbors, as the Fay themselves had no interest in technology, but every interest in all things beautiful. That interest motivated them to reside on strange new worlds, absorbing fantastic natural sights. In return for the shuttle services, for which no bargain was struck, the Fay took it upon themselves to beautify their neighbor's planets, making them all the more incredible to behold. And there was peace and prosperity for a while. One day, however, an evil man came to power in a nearby empire. This empire violently expanded. When the evil emperor learned of the beauty of the neighboring planets, he immediately declared war. The neighbors regretfully informed the Fay that it could no longer afford to shuttle the Fay from planet to planet while fighting a war. A young Fay by the name of Euryale, self-exiled for her love of technology, created the ultimate masterpiece of Fay art and engineering: the Fairy Path. To birth the Path, however, there was a price to be paid. Faerie and the star it orbited were forevermore inaccessible to the universe at large. This was, of course, Euryale's intention; the evil empire couldn't destroy Faerie if they couldn't find it. The peaceful neighbors, meanwhile, were utterly annihilated. Those that survived were "assimilated" into the empire. Thus they paid the price for slighting the Fay nation. Meanwhile, the glamours and blessings bestowed upon the planets faded, and soon very little that was not ugly grew in the soil there. And so peace and prosperity once again followed. At one point or another, one particular Fairy decided it would be more fun to rule permanently than to continue with democracy. An insurrection followed, and the would-be ruler was entombed behind a brick wall filled with spiders and insects that liked to chitter in his ears. Complete anarchy took hold of the Fay, with nobody wanting to submit to anyone. Another Fairy, seeing this anarchy, sought to reform a peaceful government capable of "getting things done". If anything, the insurrection that followed was more violent than the previous one, and the would-be ruler was kept forever alive while forever starving, her wrists and ankles bound to a stone alter with rings of frozen iron. Finally Queen Titania rose to power through a deceptively simple deal. She agreed to host a party. So long as the party continued, she would be host, and so long as she was host, she had authority. It helped that she was extremely adept at manipulating the aetherfield, and had a mysteriously good rapport with the Path. Would-be assassins were eliminated long before they got near her (often in public, to everyone's chagrin). In short, she maintained power by being *entertaining*.
> I have a very late fun fact, In the nation dump. > > Duck, your nation listed is... the aeon brood!!!! FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU Welp can not fix it now.
**Colony World A-01** "Thank you General, I hope we can meet once again." bowed the Imperator a final time, waving the General off. The Imperator after the meeting could feel a new power rising within him, and while he had asked both Psionics and Void Users how the power within in them felt, what they had described as nothing like this. Being around magic had seemed to awaken it in the Romus Humans. The Imperator was not a idiot however and did not dare experiment with it just in case it could cause damage. After asking the other Romus Humans if they felt the power, each feeling it to varying degrees, he approached the Roa'Marii guard and spoke to them. "I have nothing for you to do, so if you would like to rest and relax we have a few spares beds. Scans have also determined that food we make is edible by your civilization, so if you would like that we can provide that as well." said the Imperator. **Outpost 12, Abh Fringe Space** While the debris had managed to destroy a Tyrol-Class the two frigates were agile enough to escape, the count for this mission's losses being at two ships. Aboard the Battleship the decks rattled as the antiproton beams hit, knocking out a large chunk of the maintenance deck. Imperator Aurora stabilized herself, holding as fast ever. She returned to her seat and made her next move. "Order a retreat, the objective has been accomplished." said Aurora. "But the enemy is not yet dead!" shouted a Bridge Officer over the alarms. "But the objective is accomplished, and I rather not risk another ship." responded Aurora. "Yes mam" said the communications offer, sending out the message as in mere seconds the New Romans drives warmed up and jumped away from the area, likely to somewhere were they could repair.
© 2007-2026
BBCode Cheatsheet