Starting WITH a legendary item is dubious but may happen, otherwise you have to recieve it as an award or find them via dungeon drops. There is only one of that weapon/armor in the entire RP. Note that there is no LIMIT to them and you can acquire as many as you want but you'll likely to get more Bad Random Events. Also note, despite them being Legendary Items only Legendary/God/Divine items can break each other.
[Legendary] Draven's Axe
- Raw Silver Axe
- Fire Aspect: Any time an enemy is hit with thus axe, they are immediately set on fire, the fire is so hot that they will die within seconds unless put out. Also ALWAYS gives Burn Ailment.
[Divine] Divine Chitin Chestplate
-Cannot be hurt when attacked from the front
[God] Yorick War Hammer
- Orkston Hammer
-Causes a small explosion anytime and enemy or an object is hit with it, will Stun you for 1 turn.
[Legendary] War Moggs
-Platinum Boots
-Alows a person to have their sprinting speed at the speed of sound
[God] Unicorn Stiletto
- Purified Silver Dagger
- When used, this will automatically destroy or pierce through an enemy's armor.
[Divine] Moon Crescendo
-Moon Stone Khopesh
- Takes in the raw energy of the Moons energy and completely heal the owner of all wounds or disease.
[Divine] Void Princess
-Black Iron Magic Staff/Wand
-Allow owner compete control over gravity and black holes.
[Legendary] Minotaur's Ace
-Ebony Bow
-Each shot will always hit it mark, no matter what.
[Legendary] Crimson Lotus Armor
-Crimson and Leather armor
-User is immune to sickness, pain, poison. (Yes even Badly Poisoned)
[God] Necropolis's Hand
-White steel Gauntlets
-Increases Magic Powered by 100% (All of your spells' levels are doubled)
[God] Doctorines Scepter
-Tartic Scepter
- Allows complete control over the dead.
[Legendary] Cunning Fox Helm
-Ebony Helmet
-Gives user ability to read the minds of all, and to see what a person will do before it is done.
[God] Twilight Reigela Armor
-Dragon Scale, White Steel
-Grants user the strength of 50 able bodied men and immunity to any Dark/Umbrakinetic Magicks.
[God] Pantheon Spear
- Dragon Scales, Purified Iron, White Steel, Platinum
-Allow the user to pierce any object or person, no matter what.
[Legendary-God] Dragon Storm Blade
-Enchanted Dragon Steel, White Steel, Purified Iron, Titanium
-This blade can cut through anything, even through Dragon Steel, the hardest metal in the world. This blade will also freeze his opponents for a short time
[Legendary] Strategist's Sword
-Ork Steel, Silvathium
-This blade can be duplicated a countless number of times to supply your whole party.
[Legendary-Divine] Dragoon Spirits
-Dragoon Spirit Gems
-There are eight gems, these gems were created when Dragoons were slightly less rare (but still rare nonetheless) and were made for Dragoons to train their powers and to use their True Form when they were inexperienced and at a VERY young age . There used to be MANY gems, only eight remain: Fire, Water, Wind, Earth, Ice, Lightning, Light (Includes Healing, and Darkness. (Includes Necromancy)
[Legendary-Divine-God] The Omni-Dragoon Spirit
-Omni Dragoon Spirit Gems
-When combining all of the eight gems in an octagon in a Temple, it will create the Omni-Dragoon Spirit (but still keep the eight gems), the user is invincible to ALL Elemental Spells and has control over all the Elements. When the Omni-Dragoon Spirit is broken, all the Gems will disappear all over Aragonia again. (Note: the Gems don't disappear to turn into the Omni-Dragoon Spirit, they just send a beam of light into the middle of the formed octagon and create the Omni-Spirit, the gems still remain)
Limited Races Draconic - Half-man, Half-Dragon Enchanced Strength, speed, and may have wings for flight. Available to all but USABLE population limit Of: 30
Dragoon - Half-man, half-dragon. Taking a more human apperance they are MUCH stronger than Draconics and MUCH rarer, they are ALWAYS immune to ONE Element and MUST be based on ONE Element. (Population Limit: 12) Elements: Fire, Water, Wind, Earth, Ice, Lightning, Light (Includes Healing), Darkness (Includes Necromancy)
There may only be FOUR Dragoons in the roleplay at ONE time, I will be accepting them rarely. They are virtually immortal. Can only die via Poison or Battle.
I am taking suggestions, more to come! Limited Abilities Boundary Manipulation Only ONE person may have it at ANY given time. The user may NOT attack at all unless provoked. The user is not ALLOWED to wear any armor or have weapons stronger than Ebony (Tier 5). The user is VULNERABLE to attack WHILE manipulating boundaries and the user may not do the following:
-Manipulate Boundaries so when the user is Manipulating Boundaries they are not vulnerable
-Summon God/Divine/Legendary Items for them.
-Change their RACE to a limited race.
-Unable to spawn armors/weapons Tier 6 and above, No you may not spawn Tier 5 armor/weapons to constantly sell to Blacksmiths. Giving them to players is alright though.
-Unable to spawn in gods unless the Plotline allows it.
-UNABLE TO DESTROY THE WHOLE WORLD/UNIVERSE/SOLAR SYSTEM!
I may just leave this here as a teaser and give it to someone very trustworthy.
[Anything else I'm missing?]
Time-Space Manipulation Limited to ONE person only. The user is not allowed to do the follow:
-Go back in time to Negate Events or kill Important Characters/Player's Ancestors.
-No destroying the universe/world isn't allowed either.
Distance Manipulation Similar to an application of Time-Space manipulation, the user is able to manipulate distances to teleport in some fashion, send knives to someone's head instantly, and various other uses. Limited to ONE person only. The setback of using Distance Manipulation is that it will tire out the user a LOT! Every use of Distance Manipulation costs 20% of Mana Loss. Despite recovering mana via Healing Items, Mana Deprivation will still leave it's after-effects there.
-Note that despite logic, I will not allow Knives to insta-kill if they are "Teleported" into vital areas. It will still deal quite a bit of damage but I better not see abuse.
Speed Manipulation Limited to TWO people only. The ability to Manipulate Speed as to debuff others MAJORLY or become the fastest man alive. Any PHYSICAL attack to an opponent while using Speed Manipulation on yourself will result in an Auto-Hit and can not be dodged or blocked, in return, despite the speed of striking, Logic indicates that your body can not stand the speed and pushing against that many Gs of Gravity while attacking will NEVER result in an auto-kill, Speed Manipulation is NEVER as fast as an instant. There is a way of blocking Auto-Hitting via other powers which can be activated in an instant.
Reality Manipulation Limited to ONE person only. The ability to manipulate Reality is a counter to near everything. In return Reality Manipulation can NOT in any form have the same abilities of Boundary Manipulation, nor be more powerful than it. Every use of Reality Manipulation costs 50% Mana.