Human characters only or will other races be playable?

As Fenrir went over the mission statement, Ricki began preparing herself for the upcoming battle. "Stupid Royal Flush Gang," she muttered under her breath. "Stealing my gimmick. Copyright infringe 's all it is." Ricki's mind had been rewired years ago causing her to completely forget that the RFG had in fact been around long before she herself had adopted her own costume identity. "I'll kill 'em. Kill and then I'll sue 'em."
Unzipping her duffle bag she peered inside at all wonderful toys. Caring the entire bag into battle wouldn't do this time. Instead she opted for taking only a few weapons with her. The jacket she wore had hidden pockets which would allow the young to carry plenty of toys with her without wearing her down. One deadly weapon had been strapped into the jacket long before she had left her room. It's current weight informed her that it was fully loaded. The explosive balls and bobble heads in her bag were out of the question for she could find herself in tight quarters with her allies. Maybe next time she could blow stuff up. The cute and fluffy teddy bears would have to stay behind for similar reasons. Ricki grabbed a few of her playing cards and sheathed them inside her left sleeve. These were not your normal playing cards. Instead of paper these cards were made of metal, the edges razor sharp. Next, she pulled a set of chattering teeth from the duffle and sheathed them within her right sleeve. The teeth were somewhat larger than her own hand. Also made of a metal, when this chattering toy latched on to a person it was akin to being bit by a large canine. Finally, Ricki removed a joy buzzer and slid it over her left middle finger. The buzzer had two charges with the punch that equaled a common stun gun. She then unzipped the bag back up before placing it on the floor by her feet.
"Poltergeist and Madcap," said the team leadr, "deal with Queen." Ricki smiled. She hoped to take the Queen on one on one. It wasn't due to any brier history. The vigilante just didn't particularly like villain's snooty look. "Her Scepter's illusions could disrupt our flow, but with your psychic abilities you should see through her."
As the jet landed she quickly zipped up the front of her bodysuit and pulled her mask down over her face. With both hands grasping her punchline, Ricki tapped her feet on the floor with giddiness. "Oooo... time to play!"
She followed the team, skipping along behind her leader. The power being out and the noise ahead only added to her excitement. Inside the vast office Lex Luthor stood alone against all five members of the Royal Flush Gang. Madcap smirked, admiring the power and the ego that radiated from Luthor. Then, the banter started. Madcap hated banter. When it was time to fight, it was time to fight. Questions and silly one liners were to be held for afterwards. That is, if there was anyone left alive.
The self-proclaimed literally fired the first shot. Fenrir went down with a thud. Madcap kept her eyes on her intended target, giggling as the Queen activated her scepter engulfing the room in a thick mist. The Ace and Jack went after of Outsiders, while the King continued to shoot. Ten was left by herself seeming unsure of what action to take. The Queen thought she had made herself a ghost. But, it was all a trick. It's had to fool a trickster though, especially one whose perception of reality had previously and permanently been altered by all sorts of unknown chemicals and drugs years ago.
Finally, Ten decided on a target. But, her hesitation left Madcap with plenty enough time to act. Reaching into her sleeve pulling out her playing cards. Running forward just as the youngest member of the RGF took her first step, the vigilante flicked her wrist sending the razor-sharp cards through the air like ninja throwing stars not at Ten who would most likely speed past them, but at her Queen.


Ricki was on her knees atop her bed within her room. She brushed her long shiny black hair back as she wrote upon the wall with a red crayon. The fifteen year old didn't like this room. She didn't like being on this team, and she didn't that the Flash had forced her to leave her home. Ricki didn't much care for the Flash either. Who was he to tell her what to do? Who was he to spoil her fun in Keystone City?
Powers Bag of tricks, kitsunebi, slight superhuman agility and speed, limited shapeshifting.There are already two shapeshifters and a demon who can disguise himself with magic. Don't know if our GM will want to add another. You described his shapeshifting in your weaknesses. But, what is a kitsunebi? How fast is he? Can he dodge bullets? Can he out run a car? I listed what Madcap may have in her bag or on her person. What exactly does your character's Bag of Tricks contain? I'm not trying to be bossy. I'm just trying to point out things you may want to take into consideration.
According to the wiki, many hunters work either solo or in small cells, sometimes dedicating themselves to fighting all creatures of darkness, or specializing in particular ones. Larger groups, called compacts and conspiracies (Like the modern day Inquisition, The Society of Leopold) which wield global reach and influence at their disposal. Some hunters are indiscriminate in what creatures they kill, viewing all with equal disdain, other rarer groups offer forms of redemption or penance, as they do not view ALL creatures of darkness as inherently evil. Here is the main page I'm using for info on it, the Inquisition page may be another:http://whitewolf.wikia.com/wiki/Hunter_(WOD)I feel the need to point out that Hunter the Vigil is nWoD (new World of Darkness), and part of a later edition of the setting than Vampire the Masquerade, which classic or old World of Darkness (oWoD). Creatures -vampires, werewolves, etc. from the nWoD are less powerful (at least starting out) than those found in oWoD. The nWoD was also designed so you could easily do a mixed campaign, where classic WoD was less compatible to some extent. I'm not trying to tell you how to run your game nor am I saying you can't use some of the background info from Hunter the Vigil, and if you want Hunters to be normal humans in your game that's cool too. After all, it's your game =P Personally, I prefer it that way, especially since I am more versed in the nWoD. Like I said, I just felt the need to point this out. Info on the Hunters made for the classic setting can be found here.