Avatar of Durandal
  • Last Seen: 8 yrs ago
  • Joined: 11 yrs ago
  • Posts: 1238 (0.30 / day)
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    1. Durandal 11 yrs ago
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10 yrs ago
Current The boys are back in town
10 yrs ago
You load sixteen tons and what do you get?
1 like
10 yrs ago
Die for the Emperor, or die trying.
2 likes
10 yrs ago
Took some political alignment and bias tests today. I think the results were skewed.
1 like
10 yrs ago
You are what you dare, or so some say. Don't be that guy who is forever after known as the one who set his pants on fire.
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Dark Solar Studios Q1 Winter, 1990 HQs: Hannover, Germany (DE) $3,050,000 (was $1,650,000) -------------------------------------------------- Project Hannibal Gate Announced Earlier this week, German developer Dark Solar Studios announced the existence of a new project, code-named Hannibal Gate. While this title does not reveal any information about the game itself we were provided a few facts by some personnel in the studio. In contrast to the name the game will not take place in the real-world and adopt a more Renaissance theme, including some more advanced technologies such as gun-powder and even-supposedly- steam power. In contrast to previous games, the players shall only lead a single person throughout the course of the story. There are hints at being able to play a villain but this is not confirmed. -$100,000 development
I suppose I should start working on a post to introduce the Draconians. By the way, when the Draconians race ahead of everyone in the game of expansion, and become bigger and more powerful, they're going to splinter and go back to civil wars with each other. Getting pulled into the conflict to support one side or the other would be very beneficial, when it's over- you get bloodthirsty soldiers on your side in any war, making good political allies in the process ("Accept our treaty that is totally not biased for ourselves or we'll point the Draconians your way!") and opening up the ability to gather salvage and the like. Of course, getting into a war with the Draconians beforehand offers a variety of tactics- hitting worlds that produce agricultural goods, whether by nuking the surface or just taking out shipping facilities, will force Draconians to fight over resources (if its low enough), or you can sow dissent between the different factions and military fleets, which will also get them angry at each other. Very powerful enemies in combat, but on the wider scale, much easier to force their attention at each other.
WilsonTurner
I'll keep that in mind when I need a disposab- I mean ally.
Dark Solar Studios Q1 Winter, 1990 HQs: Hannover, Germany (DE) $1,650,000 (was $2,900,000) --- Mercenary: Romus Vindictus Marketed Dark Solar Studios second game, announced only three months ago, is currently in development. In the vein of many fighting games, combat will be an integral part of Mercenary. Bringing a more table-top feel than most other games, Dark Solar hopes to appeal to all audiences in this release. Using the world created in War of Ancients as a basis, the game features a large area to explore and discover, from towns to bandit camps and Roman forts. Available only for the PC, it will also feature a map editor so that players can create their own adventure settings and campaign, much like in War of Ancients. Based around the classic 'Adventuring' system of many table-top games, the player will be able to lead a party across the land to various quests. Fans of various genres of games look forward to this latest release in hopes of finding a balance between the different genres. Named an "enjoyable, intuitive, revealing game" by the head of Dark Solar Studios, Amand Becker, the game hopes to bring Dark Solar into the spotlight of fighting games as well as catch the attention of American gamers. The game has been marketed with a Small marketing campaign in the US/CA region and with Mini marketing campaigns in Germany and France. -$1,250,000
I deny your square!
Forerunner Fortress ship
To clarify, I have to market for each individual country in Europe or simply one marketing campaign?
'Slyly' this ;)
Unless the big man in charge steps in and stops us.
rush99999
Political maneuvering was a common factor. Houses would rise and fall often. If your destroyed you can always act as a mercenary. Still in the RP, simply reduced in power as a result of various factors.
Sadly it appears that way. Sadko hasn't been on in five days and interest has probably bled away by now.
I have the presentiment that once and if the IC starts, we're going to annihilate each other slyly and mercilessly xP
TwistedSun
I wouldn't have it any other way ;)
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