Avatar of eddieddi
  • Last Seen: 4 yrs ago
  • Old Guild Username: Eddieddi
  • Joined: 12 yrs ago
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    1. eddieddi 12 yrs ago

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Bio

I am me. Thats about it.
Roleplay wise, high free through to casual. I like anything non normal. so scifi, apocalyptic, steampunk, fantasy, anything other than day to day humdrum.
I love world building. I am happy to just build a world for a roleplay and let it be populated and used by others.

I am online and offline sporadicly as the mood takes me. so expect irregular responses.

Most Recent Posts

I should have called the guild Anarchy Tea Party, 'ATP' tag, for a science joke. as well it'd just feel better. Also if anyone can find a good theme tune for DTP I'll give them a cookie.
Bottomless Bag Lv 1
Increases the carrying capacity of the player by 15 units.
We don't Really have 'Units' I would suggest you change this for 'barter' You can sell at 15% higher, and buy at 15% lower?

Unhindered Lv 1
Reduces the movement penalty when over encumbered by 20%.
Again, I'm unsure if we're doing Encumberance, as this is like game inventories where you can wonder round with 400 axes in your back pack just fine. Maybe They have a extra 5% to find rare loot drops?

Tier 2 [-]

Bottomless Bag Lv 2
Increases the carrying capacity of the player by 35 units.
See above.

Unhindered Lv 2
Reduces the movement penalty when over encumbered by 40%.
See above.

Appraise Lv 1
Identify the properties of an unknown Magical item. Cost: 50 Mana. Cooldown: 5 seconds.
I think this should be "Identify the value of item'
so lets say a player gets a Unknown sword of Epic Rarity, You can calculate the value, which gives them a idea of its power.

Tier 3 [-]

Bottomless Bag Lv 3
Increases the carrying capacity of the player by 45 units.
See above

Unhindered Lv 3
Reduces the movement penalty when over encumbered by 60%.
See above.

Appraise Lv 2
Identify the properties of an unknown Magical/Rare Item. Cost: 50 (Magical) / 150 (Rare) Mana. Cooldown: 5 seconds.
I would say "Identify Items Enchantments" So lets go back to our magic sword of unknown epicness, You know the price, Now you know what magic its got on it.

I feel this needs a more Universal Trait, Its a merchant, moving fast is useless. Most players have a pretty big inventory anyway I like the idea that you have a higher chance (no more than 20% extra) to get rare loot, and can buy/sell for less/more up to 50% So you can buy items and sell them back at the same price (but not for more than purchased for). Then you should be able to detect Extra information about items, Not that it levels up in what items it can scan. I don't know if you watched SAO, but the big guy in green armor has low everything else level but he runs one of the best shops going. and he can tell you EVERYTHING about a item.

How's that sound?
1Charak2 said
why am i the only potion brewer XD(great im going to have everyone trying to find me at this rate.


Nah, Look at James's skills, He's a Survivalist, He can brew potions.
Rinion said
with shepards throw i ment 20% of your weapons total damage not 120% if it has a cast time like that its weaker not stronger than your weapon... or you can keep it at 120% but use it once every 5 mins.. ok?and with the spirit move the definition of Jack of all trades means you arnt great at any 1 think but your ok at everything.. so im sticking with my guns on this 1 sryalso no a merchant would need to have an "appraiser" a merchant sub class would get more gold from drops and get lower prices in stores, HOWEVER i can settle with the ability to apraise the value of an item but not identifying it.. EG you can have a sword with a ruby hilt so you know the base value of all the parts but you could not identify it..

Rin, Look at what SPirit weapon is; He can use any weapon (that fits) and use any skill with it, that he's copied (yeah thats ok) but skill cos 50% more, Yeah, That actually feels fine. Thats basicly "I can use all skills at a higher cost" So he's learnt said skills, but not mastered them. Jack of all trades, Master of Non.
VKAllen said
Oh, you mean base ATK (calculated from STR) + 20% of weapon damage?


Bingo! That'd be much better, since that way it scales with level AND weapon.
Lennon79 said
Sorry, but I'm bailing. Can't keep up with this.


Tis a shame to see you go, But I understand. ~waves farewell~
VKAllen said
The Tier isn't complete yet-- I'm aware. It's still getting typed up right now.In regards to Mimic - Reid (or Super Fleet Exe) can copy three abilities from other players, but excluding some abilities that are exclusive to the other players. The abilities copied can either be their passive or active. For example: In regards to Double Wind Step - Name changed to Sprint and movement speed boost changed to 25% (although the change for it is pending)In regards to Shepherd's Throw - 120% of weapon damage means 20% extra damage, which is the amount you mentioned.In regards to Spirit Weapon - +10% proficiency wouldn't really work with the Jack of All Trades type. I'd prefer it if it were as I planned if that is okay.In regards to Sub-Class - A merchant would need to be able to know what is contained in his bag, no? This would allow price moderation, information brokering etc...The carrying unit was a guideline I used to give people an idea that Super Fleet Exe can carry a lot of items in his bag at extreme ease without moving slow. Since he is also a merchant, that means he could sell more goods at one time.


He means that 20% extra dmg is a bit of a oversight, Tone the dmg itself down, Or give its own individual DMG say "medium" dmg, that way it feels more balanced. dealing 20% extra dmg is a more of a T2 skill.
James smiled and opened his communications list pulling up the guild list he tapped on one of the other members, Calling her. “Coco, We’re down on Cuba, by From the Deep. I’m debating going to see what all the messages flying round global are about. Through doing one of the instances also sounds fun. Do you want to come along?” He asked as he stood up and picked up his staff, Standing he cut an imposing figure, his long cloak covering his entire figure. Most would assume he was simply a mage, Most, would end up dead. Static crackled over his staff as he stretched, One of the more unusual downsides of playing a Elementals was the random discharges of energy. “I say we walk to down, The Nosferatu isn’t miles away and it might be a interesting experience. Also you need some combat practice, I can’t have you running round as my co-leader at a low level.” James grinned and bumped his friend on the shoulder “stop looking so worried! You look as if you just saw a Raid boss!”
Pudding's going to be involvedin my next post (since she struggles with intros)
And yea Rin, Get some sleep, I'll cover you.
Adam sighed knocking one headphone off his hear "Technology is not just in Electricity, That is but one form...." He smiled "Bio-augmentation, Gene Splicing, Genetic Engineering. Such brilliant things that require no Electricity yet are technology." he lent back on his chair. "You may see the lives of men, But I see where their minds go. And it goes not away from technology for billions of years to come." He smiled "Though, If you want me to chose a weapon, I might as well make it a good one."
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