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Snow Brutes

Era of Dud's Great Tribe
Population: 251 in Village, 24 going South, 1 left of Eastern Group


The Southern group kept on pushing through the forest for several more days. Eventually they saw less and less wild life. Nothing of any real interest, though. But, today they find something particularly interesting.
"Hunt just disappear.", remarks Fro as the group marches through the green. A chorus of agreement replies to his assessment of the situation. Suddenly, Fro trips over something on the ground. The group laughs deeply, a sort of echo of rumbles. Hof walks over and helps Fro up, when the leader sees what the hunter tripped over. Picking the object up, he turns it over in his hand a few times. It is a less refined version of a Snow Brute Axe.

"Odd."

In the Village, Dud is sitting, with his young 4 year old son, along the Rocky shore.
"Dud," the young one tentatively begins, "the things in water, not hunts. Why?"
Dud thinks for moment. Why didn't they hunt the swimming things? They look edible enough. Snow Brutes were not picky. "Fur!" Dud bellows. The lead hunter quickly appears. "I want every hunter, armed with Spears, to try and kill those swimming creatures." Fur looks confused for a second, but follows his leaders orders. Soon, there are many hunters upon the shore, clumsily attempting to spear a fish. Eventually, after much trial and error a Brute finally manages to impale an impressively sized fish. Every Brute bursted into a cheerful yell, celebrating the first swimming thing killed. This is certainly a glorious occasion.

Faw had reached a wall of tall green trees several days ago. She wasn't sure of what to do, so she just kept walking. She tried killing some of the rustles she saw, but they scurried off before she could even get close.
Today, she is still walking in the forest, cursing her idiot group. All of a sudden, a big brown creature roars and charges her. The female Brute is extremely low on strength, she knows she cannot fight. So, she puts her remaining strength into her legs and runs as fast as her stubby limbs can carry her. She runs, and runs, and runs for what seems like hours upon hours. Eventually, she runs out out of energy and collapses on the dirt ground. The last thing she sees before she passes out is a brief flash of a very colorful creature....
@Aweirdgamer

The Southern group is determined to find where the axe came from.
"Maybe some kind of Snow Brute around," Ser cautiously says.
"Or maybe Jeks learn to swing axe", Hof laughs. However, his laughter is cut short when he stumbles out into some kind of clearing in the forest. He looks to both sides and there are no trees as far as he can see. It seems as if a path had been carved out here.

"Very odd."

@Mihndar
@Mihndar
Wasn't planning on doing it immediately. Probably in the morning or later in the day.
@Neruu I am interested in how our two spieces will interact. I could see either war, or a strong relationship. I know trade isn't exactly for the Alvith but they could become stronger with the weapons of the Snow Brutes, while the Brutes could learn how to herd Jeks from the Alvith. War would be interesting too. Your species are better physically, and faster. But the Snow Brutes are more advanced in weapons and tactics. Your Alvith fight for strength while my Brutes fight for glory. When our two metaphorical worlds meet it should be interesting to see pan out.

Speaking of, the Snow Brutes are soon going to meet their first sentient life forms other than themselves.
Snow Brutes

Era of Dud's Great Tribe
Population: 251 in Village, 24 going South, 24 going East


The Southern group cheers as the pops and crackles of a large rodent over the fire reminds them of a meal on it's way. In the following weeks after the discovery of the ability to blend into the green, the Brutes had found all sorts of new hunts. Rodents triple the size of the snow rodents they were use to, swift brown creatures, some with antlers, some without, and giant brown beasts, with jaws like a snow hound and great paws with dangerous claws, vicious creatures. The hunters thoroughly enjoy the new hunts, while the warriors find glory in battling the Brown Beasts. The tool makers focus on attempting to fashion new weapons and tools with the materials around them.

Back at the village, Dud stands with Rog and Fur discussing a rising problem.
"There are less and less Jeks bone and hide for huts, Dud.", says Rog.
"I know, Rog I know. This is why we sent out the two groups, for new hunts." Dud replies, a little worriedly but still confident in his plan.
"We need fixing to problem until groups return.", Fur comments, "I say deeper, longer hunts in the Whiteness, less huts."
Dud begins thinking....

The Eastern group has been plagued with constant blizzards and they have lost their way. The group lost sight of Huu days ago. The blizzards have even kept them from hunting. So tired and homesick, tensions are high.
"Where is glory!? Glory not here!! Only white!!! White, white white!!!" roars a Brute warrior. "Calm yourself. Not enough energy for this.", weakly replies a hunter. "Calm!? Hunter sounds like Dud! The Jek hide that sent us here!", screams the warrior. In a fit a rage, the warrior swings his stone axe, splitting the other Brute's head in half, brains and blue blood staining the snow. Immediately, a spear from another hunter pierces the enraged Brute's side. The warrior blindly swings, catching a tool maker in the cheek, splattering his face upon the white. Soon enough, there is an all out brawl, Brute attacking Brute, reenacting the centuries of war that plagued the race. However, one warrior refuses to fight. She is blended into the snowy background, observing the chaos. Her name is Faw. "There is no glory in this," Faw says under her breath. With that, she turns in the opposite direction and just starts walking. She isn't sure where, but anywhere away from the foolish, non-glorious bloodshed is better.
@Elitestpotato

Right, cheers. Just saw the races sheet only said "bird people", so...


Yeah I had sort of explained it in the Nation part, so when I got to the race part I sort of just put general information. My reply probably sounded more snarky than I meant it to be, so I apologize.
@Elitestpotato

Bird people? What, we talking sentient sparrows or humans with wings? Could you please be more specific?


"They can be any race of bird in a frail, humanoid form. They have talons/claws on their feet while human like hands are attached to their arms. They also have wings and the ability to fly."
Implies they are of human shape but covered with feathers and otherwise having the appearance match whatever bird race they resemble.
Position on Map -


Name - Kingdom of Volaticus
Flag - wip
Capital - Avis
Other Major Settlements - Caelum, Alis, Fugam
Population - 4.5 million
Races - Bird People called the Volaticus. They can be any race of bird in a frail, humanoid form. They have talons/claws on their feet while human like hands are attached to their arms. They also have wings and the ability to fly.

Culture - The Volaticus love music. They live by it. The best musicians are the most powerful and influential birds in the land. Children are taught an instrument from birth. Their religion is based upon music. Music is constantly playing. Music is the culture.

Crimes - Dishonoring music.
Defacing Instruments.
Otherwise common laws (stealing, killing, etc)

Government type - Democratic Monarchy. Every 7 years a king and a group of advisers are elected.

People in power - King Freediam, in the 3rd year of his 2nd Term.

Industry - Musical instruments. Music. Also rare dyes.

Military - The Volaticus have an army of extraordinarily talented archers. Named Pluente Mortem (Raining Death). Their instrument to be learned from birth is the Bow. They defend the Kingdom with the burning passion of a musician. They are also accompanied by a legion of Violinists playing the intimidating "Strings of Death".

Landscape/Terrain - The kingdom is located in mountains, with the capital being on the plateau'd top of the largest one.

History - The Volaticus were once an oppressed, enslaved people. They had a single dictator, a Falcon breed named Malum. But one day a Dove breed named Salvator discovered and introduced the people to music. His songs spread hope and sparked an uprising. Salvator is now viewed as a religious figure, looking down from among the stars, watching over the Volaticus, helping them create grand music. Malum is now viewed as an evil spirit, manifesting himself in bad luck, crimes, bad music, and off tunes.

Races Sheet

Name - Volaticus
Appearance - Bird people
Natural abilities - Flight.
Lifespan - 10 years to adulthood, only live to 50 on average but can live up to 80.
Homeland - The Volaticus were born on Nube, the largest mountain.
Snow Brutes

Era of Dud's Great Tribe
Population: 252 in Village, 24 going South, 24 going East


The Southern Group have been traveling for a few days. So far, there has been no abnormalities in the sea of white. They had killed a few small rodents for diner the past few nights and also saw a few Jeks, but no new food had been found. Today, however, things will change.

"What... What is...", stutters Fro, a warrior, pointing into the distance. The rest of the group glances into the direction of his outstretched digit and they gain the same incredulous expression Fro is now carrying. "So much green..." a hunter mutters under his breath. "So much in one place..." another hunter adds. The Brutes had encountered dirt, mud, trees, and shrubs before, in the lowlands of the Tundra. However, in front of them, not very far away, they see a huge wall of tall trees and more green then they could ever imagine.
"What... What do we do...?" Ser, a tool maker, asks fearfully.
The leader of the group, a tower of a Brute named Hof, grabs Ser by a handful of hair located on his chest and growls,
"Press on. Glory in new. Glory in green."

The Eastern group is not having near as much excitement as the Southern. So far, along Huu they had just seen more small rodents, Jeks, a few Snowhounds and a continuation of the seemingly endless white blanket.

Back at the village, more simple huts are being made along the coast. Dud ordered Rog to create better tools for hut building.

A day passes and the Southern group reach the wall of trees. They see many rustles among the green under the trees.
"Moving... Food.", whispers a hunter.
"Aye. But we stick out like spear in Jek neck." says another hunter, putting his pure white hair covered arm against the trunk of the tree. The group observes that the arm certainly does stick out against the dark brown bark.
"So we do like when Jek wonders into Lowlands" Hof, a former hunter, says as he prys dirt out of the ground and pats it onto his hair, making it a dark brown color. The other Brutes copy his movements and soon the group is the color of the tree bark and dirt. Hof then grabs a leaf and tries rubbing it against his hair, but the color does not rub off on him. He becomes irritated and uses the hilt of his sword to beat the leaf against a tree. After a moment, a hunter points out that the leaf has become a kind of paste. Hof then tries to rub it against his hair and it works! The group gives a small cheer at this discovery, for it will certainly lead to glory. They copy Hof's movements and add the green to their hair.
The suggested map is fine.
@Aweirdgamer Militaristic, Industrious. The Snow Brutes are obviously deeply rooted in war-like ways but maybe they are destined for more. Eventually I can see the Brutes still war like, but moving more and more towards mining and turning those minerals into an industry of trade. But that would be in the future. Also, while they are war-like, I wouldn't expect the Brutes to conquer everything they see.
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