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    1. Eschatologist 11 yrs ago

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7) Finally, what sort of period in history is this? Medieval technology? Renaissance? Dark Ages Europe? This is pretty important for me when considering what sort of equipment would be available to my character.


I assumed late medieval period, probably late 1400s but sans gunpowder, though I am pushing it with a character who uses a two-handed greatsword. I talked to the GM on IRC and, though I obviously cannot speak accurately for him, it seems like he does not give too much of a hoot.

Just realized I messed up the range in my post, changing it slightly.
Character sheet up. I took some liberties describing the outskirts of Temrin, but I can change them if they're super incorrect.
Name: Alexander Branwen
Age: 30
Gender: Male
Description: Alexander is a big man in most every way imaginable. He is tall, standing at nearly seven feet. He is large-framed, even for his height, boasting muscular arms sprouting from a barrel chest, long thick legs and wide, firm hands. His head, though normally proportioned, sports a massive smile nearly constantly, standing prominent on a field of mottled stubble. His eyes are wide and his nose scarred and deformed from several run-ins with hard steel or angry fists. His voice is loud and boisterous, deep and commanding but quick to jape and quicker to laugh a laugh that fills rooms to near bursting. His tan skin is marked and cratered, each inch bearing a remnant of some past service to crown and coin, weathered and calloused and in general disrepair. His short brown hair, the exception to the rule, sits atop his head short and unobtrusive, kept fastidiously short. Clad in a dented plate harness when trouble is afoot, in roughspun and patched cloth when in relaxed company, he never gives too much mind to his sense of fashion, rarely having enough money to warrant the thought.
Occupation: Ex-Mercenary in the Dragon-Tooth Company, looking for gainful employment in the business of monster hunting.

I feel kind of bad; I should have come in here with devious plots, and now I am regretting having the Bvalt be pretty much at peace and fairly stable.

That is going to be the chief excuse for my laziness and unwillingness to post the fucking walls of jericho made of pure text.
Talia's expression was uncharacteristically dour. She hadn't known Benji, not well at least. She had talked with him briefly, passed him in the halls and at the water cooler, but never really known the man. He was well above her pay grade, as were the rest of the Family proper. That did not mean that she was not sad for his passing. Her heart was still heavy with the news of his death, and so her usual precocious mirth was masked with stone-walled determination.

She hated to admit it, but her usual sunny disposition was marred also by the fact that his death had brought a great deal of very likely incredibly dangerous work to her doorstep, time-senstive and almost certain to tread on the toes of not only the Church, but the resistance and very likely other Novaks. She was the premier marksman in the Novak's employ, and was apparently thought resourceful and trustworthy enough to be worthy of being given the green light to surreptitiously investigate Benji's murder.

It was because of this assignment that she found herself atop a dingy apartment building looking for any evidence of the murder, dragging pieces of indicator paper along every serviceable perch looking for powder burns, her eyes scanning for anything out of place. She had no real solid idea where the shot came from. The faintness of the sound, coupled with the size and shape of the entry wound, suggested a long distance, an unrealistic distance with any civilian-accessible weapon. The rifles Talia could reasonably get her hands, even with her connections, would be reliably accurate out to seven, maybe seven and a half hundred meters. From the reports she had managed to acquire, the shot most likely came from further than a kilometer, a ridiculous shot by any metric. This fortunately narrowed down the list of suspects, but it did not help as much as she would like. Her chief suspect would need unimpeachable evidence to accuse, and so she found herself trying to find the exact place the shot came from.

She had begun talking to locals, trying to discern from whereabouts the shot came, and she had not managed to narrow it down to any considerable degree. Throwing her inconclusive test paper to the floor, she fumed as she walked down the fourteen stories of steep steps, adjusting her coat and nervously keeping one hand on her revolver as she made her way out onto the street and towards the next potential firing location.
Who died in the second part? The Novak, or the contact? I think it was the Novak, but I just want to make double sure.
Absolutely. Man, I am so hyped for this game.
Also, what is the normal maximum subluminal acceleration of small craft in the galaxy? I might need it to start fleshing out weapons systems.
Dumvist System, Bvalt Dreadnought Inheritor
Bvalt Date: 11 Hadvar, 3209

Admiral Bramyl Hjalt sat in her command chair, relaxed and observant. Her crew sat in front of her, all diligently going about their assorted tasks with admirable focus. She had no such preoccupation, and simply stared at the screen in front of her, taking in every detail of the pictured shipyard, near which they were "moored". It was a massive rib-cage of steel, surrounding a half-finished warship, around which thousands of tiny autos were invisibly scurrying, the mottled hull marked with he occasional flash of welding-light. The ship under construction was a large one: fitted with the latest weapons and ready to withstand cataclysmic punishment. Bramyl knew that the diplomats had fought long and hard to get the technology that not only would power the ship on the screen but the ship beneath her feet, and she was almost giddy to see what the alien science could do when integrated from the very beginning, rather than tacked on like it had been with the Inheritor.

She sat for a few more minutes in silence. Music could be heard, ever so faintly from one of the crew stations, but Bramyl pretended not to hear it. The crew were entitled to their fun, and it was a commander's job to know when she should furtively allow it. She finally grew bored of looking at a video feed that did not change, and pulled up what reports she could, determined to keep this relaxing state of freedom from real responsibility going as long as was possible. She flicked through the short list: diplomatic tensions within the Council, new spice trade from some far-off star, an after-action report on a border pirate incident that included nothing of note besides masturbatory congratulations on the part of Captain Ustmun. Bramyl's red fur bristled under her blue naval uniform, her teeth clentching slightly at the mention of the male. He was a competent officer, but his efforts at taking her job as overall commander were as frustrating as they were blatant.

Bramyl's last notification was for a report that brought her immense joy. She had apparently been mentioned in the Council, in regards to her talks with that Cytherea. Diplo, having brushed it off as too risky, let her pick up the negotiations, and she had managed to wrangle trade agreements and declared non-aggression out of the Synchronicity's "representative". She was still galled that she had not managed to obtain any of the fantastical technology she had heard of, but she was not one to look a gift horse in the mouth. She was happy to see the words "noble", "good" and "patriotic" mixed into the speeches about her achievements, but noticed the marked absence of "hero". She didn't mind too much, however. She had many years ahead of her, and there would be plenty more opportunities.

She placed her screen to the side, and retired to her quarters, handing command of the bridge off to Lieutenant Hjelt. She deserved a nap.
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