Avatar of Flooby Badoop
  • Last Seen: 8 yrs ago
  • Old Guild Username: Walder
  • Joined: 12 yrs ago
  • Posts: 473 (0.10 / day)
  • VMs: 0
  • Username history
    1. Flooby Badoop 12 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

Heyitsjiwon said
Flooby, was one of your houses that you made by any chance inspired by The Grand Budapest Hotel?


No.

whatsoever would give you that idea

EDIT: I'm leaving the country in approximately 6 hours for a trip, so as I said earlier, my internet access will be limited for the next 5 or so days. If you've got any burning questions to ask, now's the time.
So Boerd said
Excommunication is a big deal, btw.


'As light as excommunication' was sort of a joke, because yeah, it is a big deal, but I imagine most player's response to be excommunicated would be 'so what?'

@ Ashgan: You've explained your religious situation well enough ( and I explained Lundland's religion poorly enough ) that the Church won't be launching an inquisition anytime soon. Worst case scenario is that they excommunicate you.

@ Cale: Cale, just to make you feel even worse, everyone else already knew what you just found out, and took it for granted, because they've played Crusader Kings before. But if it helps, you can still just make sure your vassals are more loyal to you than to House Trisch, which should be easy, since you've been nice to them.
;3
Bikriki said
I assumed that there were no books due to the whole "early-medieval" setting mentioned somewhere. But then it was also more common for the Lords, especially the surpreme one to wander around the realm to keep everyone in check; so I dunno.


I answered it in Fortunes PM, but there are hand-made books about. Only the clergy, nobles, and administrators are literate, of course, but they exist.

As for the religion, you can add your own saints 'n such, as I have nothing against that. Lundland is meant to intentionally be a little cliche due to the need for accessibility. If a bunch of people are going to be writing their own stories in this world, it has to be a place they can become immediately familiar with.

That said, I think Lundland has grown into its own unique beast.

EDIT: As the topic of religion has come up a bit, I'd like to say this on the matter, as I've perhaps not given it the attention it deserves in the rulebook:

* Almost everyone in Lundland follows the Lundish Church. There are a number of other religions, such as the old beliefs the Suehans brought with them, the primitive religion of the clansmen, numerous heresies, and those who only follow the teachings of the Master's Church. In that last one's case, the difference in scripture is very slight, and more a political affiliation than a religious one, and thus something no average peasant could care about.

* You yourself may believe in a different faith, heresy, or profess to only follow the Master's Church, but if discovered, you will be tried for heresy, the punishment for which can be as light as excommunication ( the inability to be apart of the Church ), or as serious as death.
And that should be everyone. Let me know if I missed you. Otherwise, everyone is updated!

Just to let everyone know, I'll be having limited internet access this coming weekend, and several days afterward. I shouldn't miss anything, but don't be sad if I don't get to your questions for a while.
Dread's Fist



The uproar was deafening, but no, it was a silent one. The uproar was blinding, the faces and the grotesque expressions of her servants, maids, sons, guardians, some were surprised, other in strange, sickening awe. Vlad has already retreated away from the scene, Domund crossed his arms. Her own reaction came quick, first her face lightened up in a brief, moment-lasting surprise, then the look of realization swept over her beautiful face.


Cale Tucker said
Could Flooby see to my PMs? And I've realized I may have been hard on you Flooby, sorry.


If there isn't at least one player who gives the GM a headache, it ain't an RP.

Heyitsjiwon said
Ahh, the level of intrigue that is already happening in this RP. Someone or some people are pretty damn cut-throat. Still, I can't say that I hate this suspense.


Yes, those filthy intriguers. Lord Lothar would never stoop to such foul play.

*wink wink nudge nudge say no more*
Just finished dinner, and am getting back to results. At Cale: your mercs did not get orders for the season they landed. You will get one result for your kingdom, and another for your mercs.
Cale Tucker said
Declare? Too lazy, I thought it was obvious I was not with the Overlord. Dare I raise my armies against him? I don't agree with the guy but I don't think he should die. Enforced abstinence? No, just no alcohol. If we had alcohol, there would still be riots. Drunken fools ans mad fools aren't that different. Having alcohol 'may' "improve" morale, but it makes it easier for them to rebel and have bad training. FLOOBY SOMETHING LIFE THREATENING I MUST SPEAK TO YOU ABOUT. It should not be required to have a full army stationed in a fief to keep its defenses strong. If it did, castles would be useless. If you have a fully stationed wall, even if it's 100 to a thousand, they should be able to hold out. Victory? That depends. But since they have incredibly high ground, are not fighting gravity as much as the enemy, and have ready cover (cover that is available automatically without being a distracted or extra work), plus other minor things that may inhibit the enemy in a substantial way, they should be able to have a fair fight


It isn't required to have a full army to protect a fief, so that's good. If there's anything in the rules that imply otherwise, I shall have them removed.

As for the alcohol ban, you do what you wish in your kingdom.

As for not being with the Overlord, it's tough to say whether you're in rebellion or not, since no demands have been placed on you. And if there's nothing to rebel against, you're not technically in rebellion.
© 2007-2026
BBCode Cheatsheet