Avatar of General Scales
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  • Old Guild Username: General Scales
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    1. General Scales 12 yrs ago

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And now she'll be hitting herself. This is gonna be fun, real fun.


Psy-Warp [Link]
Energy: 3/10
20/9(6)/3(2)



Violet felt a bit of an adrenaline rush from the light pain and from the anger that continued with the return of the loud drumming though the encounter with Heretic was less then pleasant. She recognized Brick in between her and the demon as well as the groaning from below of the supports. However, the only thing running through her mind was to shut up the drummer bitch who was really starting to piss her off. Her attention went to the Thrash's arms deciding to use her face as a new instrument by grabbing each and redirecting them straight to it. The staff as the Vault always tried to help her suppress her anger and tried to keep her out of situations where it would be a factor but its hard to stop someone who doesn't want it, especially if they are a stubborn psychic with anger issues.

"I'll give you something to beat on you loud mouth bitch!" Violet yelled out starting to enjoy letting out her frustration more directly.


+1 Energy

Psy-Warp is currently Disturbed! -2 Defense
Psy-Warp is currently Downbeat! -1 Attack -1 Defense
Psy-Warp is currently Bleeding! 10% increased damage taken.

Action: Turning Thrash into a human drum.
Gotta love posting on four hours of sleep eh?


Psy-Warp [Link]
Energy: 2/10
20/9(7)/3



Violet gave Flare what support she could in preventing the wreck from falling, no reason to let people who did nothing to her get hurt. However, it became pretty clear there was another situation that needed dealing with when she heard something screaming behind her very close followed up by the guy giving orders earlier. The matter of her head getting grabbed severely pissed her off, she had more than enough people having messing with it already. There was usually only one response she gave for this kind of thing and a tactile telekinetic elbow to the gut of her attacker was in order. Though she had a feeling that she might end up with a headache after this was all over realizing where she and the wreck were.


+1 Energy

Psy-Warp is currently Staggered! -2 Defense

Actions: Elbowing Heretic's gut.
Did somebody say burning body smell? Got that covered.


Psy-Warp [Link]
Energy: 1/10
16/9(13)/3(4)



Violet collapsed between the use of her power and the crash/explosion from the helicopter which utterly shattered her barrier. She ended up on her back unable to fully see what was going on but through the ringing in her ears she could hear something was not right. What she did pick up on was that the helicopter and stage might damn well fall into the street as well as the horrible smell of burning flesh gathering in the air. It took a moment but she propped herself up enough to get a decent view of the helicopter and stage noticing the team's guitarist moving to stop it but it would take more than just him to prevent it so she would help to move it by pulling at it from her direction.


+1 Energy

Psy-Warp is currently Inspired! +1 Attack +3 Defense
Psy-Warp is currently Shielded! +3 Defense
Psy-Warp is currently Staggered! -2 Defense

Action: Stop the wreck from falling.
I would say burn it with fire but I don't think it would help.


Psy-Warp [Link]
Energy: 2/10
16/9(20)/3(4)



Violet watched the fireball arc up into the helicopter's back rotor and it occurred that this was going to hurt quite a bit. She stole a glance back over to the rest of the team seeing the robot getting pummeled out of inaction while Deimos grabbed the two targets running back into the protection of the fields. It left the telekinetic confused about why she saved them from the now inevitable crash but maybe she would ask later when they weren't about to get hit with a damn helicopter. She was feeling drained from keeping barriers up and had one last hurrah in her to try and keep the one directly protecting them up. After that she would have to think about resting but the idea didn't thrill her.


+1 Energy

Psy-Warp is currently Inspired! +3 Defense +1 Attack
Psy-Warp is currently Shielded! +8 Defense

Actions: Renewal on barrier #2.
It works out better than expected then because I was thinking up something like that for the next level. Also the firebreak idea is something I might have to consider as a tactic.
What about Psy-Warp guiding projectile attacks? I imagine the only thing worse than a big fireball or bullets is a big homing fireball and bullets.
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