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    1. Giant 10 yrs ago

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Is there any way to play the role of the gun-tottin' scum in the criminal life? Not necessarily a high-ranking member, but just a contact the people from Division Six might have.
Man, this is way more fleshed out and realistic than normal WiR with just dice. Great job. Although I have a question; this determines mostly time, but turns and updates will be, basically, yearly (or, if we stick to an old formula, bianually). Given this, would weeks be taken into account accurately?

I mean, take this as an example: A attacks B from Nothing-Town Garrison. It takes him four weeks to get his troops there. The update is bianual or yearly, so, we see the results of a slight advantage in time, in the final battle report. I'm not saying formulas are bad, it's just that they probably shouldn't be used with time, given that it doesn't reflect in a really expressive manner in the final results.

So I propose this: have a larger effect of time on the battles. Technically, it is sticking a lot to realism; a day of preparations and digging in can be a game changing time. Integrating it all together makes the formulas have a lot more weight.

Also, another question, and sorry for bothering you a lot, but are victories also going to be handled mostly by mathematical formulas? I get that it's accurate, but it may not allow for those random things that happen in war; like a defense of 1 man for every hundred holding for months. I guess I'm just making assumptions here and we still have some element of randomness involved; sorry if we do, and I'm just being bothersome.

Again, great job. I am really looking forward to this. The effort you guys have put into this is impressive.
That said, how will colonies be handled? I know there are colonial administrations but they are still following the orders of a centralized monarchy and are regulated by decisions in, say, the British Parliament; at least partially. Will they be independently controlled by players?

even though in other wirs they were entirely controlled by players n stuff
Oh, hey! One of these again. It's cool you guys are picking it back up. Hopefully it doesn't fizzle out this time.

Anyways, I am all for slowness; it gives time to plan tactics and, really, some people have work and stuff so it's very convenient for most players, even if it drags for a long time.

I would be pretty glad to participate, as a minor nation. Or maybe as a rebel group on a colony or something (even though that virtually isn't sustainable by WiR and would take up more stat magic).
Okay. Wow, this one is awesome. How many players do you expect? And how will you handle slow expansion and immigration? Obviously, you can't land in America in two turns.
Ab said
The update may or may not be up tomorrow. There's been a death in the family. Please continue to IC, the update will hopefully be up on Monday at the latest. The Northern European War will be incorporated into the main update. Rare is Portugal, don't fuck it up.


Not participating, but my condolences. Take your time.
1814 would be interesting. First Colombian rebellion; I'd get screwed over by Spain (and myself, because Colombia has been always on Civil War) on 1815 and would have to wait for BolĂ­var in 1819.
Shucks. :/
Meanwhile, in South America...

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