Schradinger said
-snip-
And in regards to Grnmachine's character, I'm not a GM but I would like to raise some concerns/pose some questions. First the concerns.Considering that my original iteration of Krix had skin as hard as iron and was turned down by light because of his wide array of immunities/resistances, I'm not sure this would be something he would approve. Tempered steel itself can be twice as hard as iron, and Anthony's skin is harder yet. In addition to that, he's protected against fire, ice, earth, wind, water, illusion, light, and lightning magic. And exceedingly resistant to acid. That's more resistances than my character originally had, and even greater resistance to physical harm.
The next concern is with the time limits on your abilities. In most arena settings, for the purposes of measuring the timing of abilities that have a time limit, a single post is generally worth about 5 seconds. This means that your ice arrow would completely immobilize your opponent for 6 full posts, during which time you could do pretty much whatever you wanted to them (it also means you would only be able to use each type of magic once every twelve posts).
Then for the questions. These probably don't need to be answered in order to get accepted, but I tend to run through scenarios in my head and my curiosity demands they be asked (it'll also save time later on if I ever fight you so I know what the specific effects of his abilities actually are).
When you use the word "target", do you mean the thing he's aiming at or the thing the arrow hits? As an example, say he shoots the fire arrow at his opponent and misses for whatever reason. The arrow then goes on to strike the arena floor. Does it simply fizzle out because it didn't hit the thing he was aiming at, or does the entire arena floor now burst into flames?
175 mph is about 256 fps, which while faster than a recurve bow is still slower than modern compound bows. Based on your original post it seemed to me that you were wanting the arrows to be faster than even modern arrows can travel. This one was more of an observation than a question...The wind arrow. As you have it now, if this arrow hit my character I would treat it as though it created a tiny tornado all around my character, but left the character himself untouched. Is that how you meant it?
The lightning arrow. This just makes lightning strike nearby, not where the arrow hits? If so, its only utility in combat would be as a flash-bang grenade.
The rain arrow. Is this just a big bubble of water that will essentially drown the person it hits?
Before you read this, know that i am not closed to changing my character, but i'd like to do only whats necessary to balance him.
Yes, my character had good physical defense, but his magical defense is not as good as you think. Do not confuse "Protected from" and "Immune". Anthony is resistant to the magics listed, but not fully immune; he is affected less by them. His only true immunity is acid- and that will still hurt him if potent enough. His defense is also mitigated by the fact that he has less offensive potential than you may think. The only magics i see being considered as "Offensive" are lightning, and fire. The rest i dont see being categorized by anything except utility. A scythe is hard to land a hit with, and an arrow in and of itself doesnt win a battle easily.
The time parameter i am willing to open a discussion on.
I wrote "Target," thinking of whatever is hit- albeit the floor, walls, etc. Another thing is that magic in the arrow cant be changed once fired, so if i use ice and i miss, i cant change it to rain, and we'd have to deal with a big chunk of ice in the arena for a few posts. However, if it hit a champion, the "Magic" would "follow" them if it has a physical manifestation and lasts for more than 5 seconds, like the wind arrow.
I am willing to change the speed of the arrows. How does 200 Miles Per Hour sound?
The wind from the wind arrow would cause no harm, just annoy the target. The only damage from a wind arrow is the arrow.
The lightning strikes where the arrow hit, so if it hit a person's arm, lightning would strike their arm.
The rain arrow created a big "bubble" of water where it lands, stays a bubble for about a second, before popping, and sending water all over the arena (not at harmful velocity, just sprawl across the floor as water would normally do).
Hope this helps!