• Last Seen: 5 yrs ago
  • Joined: 12 yrs ago
  • Posts: 491 (0.11 / day)
  • VMs: 0
  • Username history
    1. GuyYouWishYouDidntKnow 12 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

A simple little Grail War in Fuyuki. More specifically, the Fifth Fuyuki Grail War.

Note: Yes, there's a lot of stuff below. Don't be intimidated by it, everything's on the whole fairly simple, I'm just putting all the information out there to make this easier from the get-go.

Unlike the standard Grail War System, the system of this roleplay is such that the ordinary cap of seven Servants is not in place, however the ordinary Class System of the Fuyuki Grail War is nonetheless in place. Further, to prevent something like a Grail War entirely made of Casters, as fun as that would be, classes will be capped OOC. The starting cap is two of each class, if we get enough Servant apps that caps are met for almost all classes (unlikely), then the cap can get raised.

There will be a Ruler, who will take up residence at the Temple. He/she will preside over the war and things of that nature, however if you want to try and take down that Ruler so you can do whatever, feel free, it's not an impossible task in the slightest. So long as the Ruler is around, common sense in the war applies, for instance not fighting during the day when in populated areas. Ergo, if you want to go crazy, be wary and expect Ruler-sama to be unhappy. That said, Ruler aside there isn't any IC intervention by the GM, so have fun.

Here's the map of Fuyuki. Everywhere with a name is treated as a Map Location. You can only post in Map Locations, see Rule 21 for more detail. The Emiya Residence, Tohsaka Mansion, Einzbern Castle, and Matou Mansion are all abandoned. That said, feel free to make them your base, if you're so inclined.



If you have any questions, let me know. With that said, let's get to the bulk of it all.

Rules:


First, some foreword.

You are expected to treat your fellows courteously. As this is a TYPE MOON Forum, debates are welcomed in the OOC section and may become heated, but please refrain from degenerating into name-calling and unnecessarily harsh language. "Trolling" in the OOC section is disallowed. Be a decent human being.

1. This RP takes place in the Canon Universe. The story may differ but all rules and systems in place will be the same. That being said, please apply your characters in such a way that they would flow well with the current place in RP.

2. Servants are limited to three Personal Skills, and one Noble Phantasm. The exception is Servants summoned in their Culture Sphere.

3. Absolutely no controlling other people's characters without their permission.

4. A person is limited to one Master and one Servant. You cannot Master your own Servant.

5. If someone disputes a servants stats, you must use feats to back up their stats. Canon feats and subsequent stats will be used as reference in this case.

6. Plus modifiers are treated as "always active", so no abusing them when apping. You're not allowed to use minuses.

7. There is a twenty four hour time limit to respond to a post or say why you can't respond. If you say why and how long you are gone, then this time will certainly be extended. This applies to fights or situations where many OCs rely on your own OC to perform an action.

8. If your OC is put in a situation where he should die, and you have no way to escape, he dies. Exceptions will be made if the RPer of the killer decides to be merciful.

9. You are free to do anything. However, except a reaction. Betray your teammates, they'll probably kill or want to kill you. Don't complain about that. That being said, betrayal and backstabbing is encouraged. There can only be one winner.

10. A Servant's parameters and skills can be lowered in the event a rule is broken. If a master breaks these rules, then he or his servant will be given handicaps.

11. No metagaming. What metagaming will be defined as is up to the GM.

12. The final interpretation on 'what is canon,' and how far canon is taken, is up to the GM. Sometimes canon may be bent because of flow or story, however this does not apply to mechanics.

13. No Magicians.

14. App your servant without buffs to the staging ground. The GM will determine what buffs you will get. Parameter ups will be low, but an increase in skills or Noble Phantasms allowed may be necessary.

15. You start with what you carried in with. No one gets prep time for this Holy Grail War.

16. There will be a cap of two second owners to start. If one of your characters is in a Second Owner relationship, you cannot have your other one be such as well. Furthermore, only second owners are considered rich enough to have rooms of mystic codes. Second owners may summon on their own land rather then Japan, meaning the servants they summon may get bonuses due to staging ground or cultural sphere. For instance, the Second Owner of Athens could summon Heracles on his Staging Ground. However, being a Second Owner means everyone will automatically know everything on both yours and your Servant's profile.

17. Visual Novel, Word of God, Materials, etc. all trump Animu in terms of canonical weight. It's best to pretend the anime never happened.

18. Your posts are entirely based on your character's perspective. Your character may be wrong; however, it is up to subsequent posters to correct you if you are wrong.

19. A Personal Skill is not considered used unless you explicitly as it is being used. The same applies to abilities such as Master's Clairvoyance. The same applies to making Bounded Fields, and anything of that nature. When you're not sure, either check with the GM or err on the side of overexplanation.

20. You may loot another person's equipment. However, you cannot loot your other character's equipment.

21. Begin all posts with the following format: [Name of Character, Sub-Area, Map Location]. For instance, [Emiya Shirou, Kitchen, Emiya Residence]. When you're changing locations, do it in two posts. Announce you’re leaving at the end of the first post. In your next post, you can post from the new location. However, you must wait an adequate amount of IC time before showing up at the new location, appropriate to travel time.

22. Rules are not limited to just these rules.

Phase System:


A day is divided into four Phases. Dawn, Afternoon, Dusk, and Night. For the sake of skills like Murderer of the Misty Night, Dusk and Night are counted as "night Phases" while Dawn and Afternoon are counted as "day Phases". A phase is a unit of measurement regarding time for the RP. A phase ordinarily lasts until everyone who had something they wanted to do that phase has done so, at which point the GM will post that the phase has changed in the IC. Most actions regarding prep time are reliant on taking phases to use them. Examples include:

-Boundary Field creation (1 phase per Boundary Field)
-Setting traps (1 phase per trap)
-Creating Mystic Codes (1 phase per rank of the Mystic Code)

Magecraft Application


Masters are limited to "six points". What this means is explained below and in the app itself, which is below.

The Magecraft part of the application is every magecraft your character knows as well as every magecraft inside the magi’s crest.
You can put systems, magecrafts, genre of magecrafts, and individual spells in here, but each one is -1, except for runes which has its own rules.

Skills: There are three kinds of skills; fluff, utility, and combat.
Fluff skills are like cooking, linguistics, etc. and have little bearing on your OCs ability to win the Grail War.
Utility skills are like maintaining and altering firearms, repairing a car, or making advanced traps
Combat skills are like sword fighting, or marksmanship
Fluff skills are free. Any Utility or combat skill is -1. You may complete actions that require utility skills by researching the subject or reading a how to book or something. However that means it will take two phases to complete the action you originally intended to do, which is much slower then just knowing it.

Runes are subjected to the culture system. However, just for runes a level of proficiency must be applied. They are as follows:
Prodigy: Able to use combinations of runes. -3
Master: Able to use all meanings of runes. -2
Basic: Able to use the basic elemental meaning of the rune. -1

Amplification: Amplification of power shows its self when clashing with a magecraft of equal power. Amplification of speed shows its self when clashing with magecraft of equal power. In either case, they will be more powerful, or faster respectively.

General Magecraft is a -1 group of magecraft, which includes the following.
Magecraft Shields: Protection, however one’s senses are amplified. Eg Protecting against blinding will make your eyes water, protection against suffocation will increase the smell, etc.
Nightvision: The ability to see in the dark.
Basic familiar creation: Creating familiars. These familiars are only for spying. They cannot speak, use magecraft or fight.
Formalcraft: Drawing magic circles and using catalysts to perform rituals.
Basic suggestion: Suggestion using the eyes to make magical energy flow into the targets body. This magical energy is stagnant.
Basic Bounded Fields: Intruder alert, Soundproofing, Taking control of the mana in area.
Basic Bounded Field Removal: Removal of intruder alert, soundproofing, and taking in the mana in the area.
Locking: Locking doors with magecraft.
Threads of Consciousness: Using one’s consciousness for scouting. Basic magus detection magecraft.
Make body lighter: -
Make body heavier: -
Floating: Manipulation of mass and air currents.
Looking through familiar: Transferring one’s consciousness to a familiar
Basic clairvoyance: X-ray vision, operation of a crystal ball
Geis: Officially a type of curse of coercion. Basically makes someone do what you want them to do unless that action threatens their life. A black magic.
Fixing glass: Fixes glass, up to a couple of hours.
Making a mystic pass: What it sounds like.
Contracting: Making a contract with something.
Curse of Self-Healing: General healing magecraft. Works by stimulating the cells and making them regenerate faster than normal. It is possible set as a program that activates when one is unconscious, however it then becomes impossible to control how much prana is used.

Battle System:


When a fight begins it operates on a "reply clause". What this means is that if you have a post in which your character does actions that take up X amount of time, the opposing character has X amount of time to do their own action, which will be counted as happening at the same time as your post. For instance, you punch someone. That's a single action, so their reply post can be the single action of dodging. Or your enemy decides to cast a Ten Count spell at you, then you have twenty actions with which to beat them up while they're chanting. This can be summed up with "you can reply to your enemy's actions with actions of equal time".

A post order does exist when battles are in play, decided by the order in which the RPers post when the battle begins. You cannot post out of order. For instance, if the order is "Servant A - Master B - Servant B - Master A", then Servant A and Servant B can't have ten posts of back and forth without the Masters posting at all, unless the Masters' RPers grant permission.

Regarding actions, a single action is something like punching, running, or casting a Single Action spell. Two single actions is a One Line, and so on from there. A Servant's actions are necessarily faster than a human's, meaning that if a Servant punches a Master, the Master can't use the reply clause to dodge because "both were single actions". Exercise rationality with regards to that.

Aria and Spell Ranks:
Single Action: E
One Count and Two Count: D
Three to Five Count: C
Six to Nine Count: B
Ten Count and Above: A
5 Count will beat 3 Count. However a C rank attack will nullify both.

Servant Ban List:


All canon Servants.
Pre-Gilgamesh Servants
Writers/Authors
Scathach
Aoife
Kaguya
Lugh
Merlin
Enkidu
Ur Nungal
Ineligible people (Not human, still alive, etc)

Misc Information


Prana Conversion, MAN to units:
A = 1500 units
B = 1200 units
C = 950 units
D = 770 units
E = 615 units

The range function as seen on Noble Phantasms does not have an exact scale, but there are comparisons.
1=Dagger
1-2=Sword
2-4=Spear(Two meters)
5-40=Thrown Projectile
2-50=Mount
10-50=Arrow

Master’s Clairvoyance: One must explicitly say they are using masters clairvoyance to get information. At first a Master will get a Servant’s basic parameters. When the Servant shows it’s class through it’s weapon or speech, then Class Skills will be obtained. Personal Skills are obtained when a Servant uses them. Noble Phantasms through seeing them being used or being told about them from the Servant owning them. True name is gotten from seeing a Noble Phantasm used or being told about them from the Servant owning them, or simply being told. For passive Noble Phantasms, all Personal Skills must be seen and the passive Noble Phantasm seen in action before getting the Noble Phantasm and True Name. No random guessing of True Names. Servants are only know as much as the Master unless they knew the other Servant in life in a non passing fashion.

Prana Regeneration for Servants:
Using a Command Seal to force your Servant to eat the body of a dead magus = one NP use back
Resting for 3 Phases = One NP use back
One day passes = One NP use back

You can use a Noble Phantasm more than once without getting an NP use back, though it depends on your Servant's MAN and the NP in question. Altria would be able to use Invisible Air quite a few times without much incident, Excalibur is a different story.

It is good to know that normal attacks and noble phantasms are not operating on the normal scale for END. There is an END:HP ratio such that it's not that easy to kill other Servants. The ratio's value however is [le secret].

Master Character Sheet


Name(s): Names, Nicknames, Titles

Gender:

Age: How old is your character?

Height: cm

Weight: kg

Birthday: dd/mm/yy

Nationality: Where they were born or what country are they affiliated with.

Personality: One liner suffices. We want to leave room for development.

Appearance: This is what your character looks like exactly, unless stated otherwise.

Objective for the Grail: Or expectations for the Grail War.

Biography:

Second Owner: Y/N and where they are Second Owner of.

Family History:

Equipment: Weapons, Compass, Watch, Alchemy set, Extra Food, Torch, etc. Non magical items.

Origin: Basis of one's existence, the impulse or the Alaya in Buddhist terms. For those with elements that aren't part of the five great elements their origin is usually their element.

Elemental Affinity: It may be the same as the origin in some cases. Average Ones are acceptable, and dual elements are not unheard of. Having three elements, however, is. For each additional element -1. If you have an element that isn't part of the great five you can only have one element.

Number of Magic Circuits: A-E. No modifiers. Number of circuits.

Quality of Magic Circuits: A-E. No modifiers. Amount of magical energy one circuit can safely hold.

Composition: Makeup of the magic circuit. Default is default. Don't mess with it unless you are sure you know what you're doing.

Magic Circuit Switch: (What activates your magic circuit. For example, Tohsaka Rin activates hers through the sound of stabbing herself in her heart. Emotions and feelings such as pain or sexual arousal also work)

Prana Tank: A-E. No modifiers. How much prana you can store. If a Magic Circuit is a hose, this is the tank connected to that hose. Prana Tank only affects battle in Bounded Fields that designate mana.

Crest: Yes or no. If yes how old is it? Where is it? What does it look like?

Sorcery Trait: Rather than something learned, this is something inborn that affects one's magecraft. Bloodline Limit in Naruto, basically. Can be sometimes related to origin. Remember, two people who have a sorcery trait having children doesn't always result in super special awesome genetic offspring, as it can mess up at times. 'Is unnaturally good at fire magecraft,' can be an effect of a sorcery trait, not a trait itself. An example of a trait getting you good at fire magecraft could be your prana is especially flammable. Composition of a magic circuit is not counted as a sorcery trait though. Each Sorcery Trait is -1.

Magecraft: Includes all magecraft and magecraft related abilities like High Speed Aira the magus knows as well as that in the crest. If it's not here then your magus does not know it. Each entry is -1 so it is unwise to app single spells, but you can do that.

Finality: Sub-section, -1 to access.

Name:

Aria Length: How many lines? If it's a Ten-Count is it a Grand Ritual?

Description: A Finality is a magus family's secret or hidden spell. This is completely optional.

Mystic Codes: A magus' tool. Usually either an amplifier, or limited effect type. Each mystic code apped is -1.

Non-Magecraft Related Skills:

Fluff: Skills that don't affect the RP. Cooking, cleaning, can do handstands. 0 each

Utility: Mechanical skills like construction, disassembling a gun, modifying a car -1 each

Combat: Fighting skills marksmanship, hand to hand, karate -1 each

Points Left: 6 minus the number of points used.

Servant Character Sheet


Name:

Title:

Class: Saber, Archer, Lancer, Rider, Assassin, Caster, Berserker

Gender:

Birth and Death Dates: Approximate if there isn't a definite one.

Alignment: Lawful Good, Lawful Neutral, Lawful Evil, Neutral Good, True Neutral, Neutral Evil, Chaotic Good, Chaotic Neutral, Chaotic Evil, Chaotic Mad, Runaway Mad Enchancement

Height: cm

Weight: kg

Personality: Feel free to fill in as you like

Appearance: This is what your character looks like; describe armor in Noble Phantasm's if it's special. Unless stated otherwise pictures will be what your character looks like, exactly.

Weapon: Some Servants may use non Noble Phantasm weapons in combat. If your Servant uses a Noble Phantasm as a weapon state that here as well.

Parameters:

Strength: Damage. A rank STR means one attack can destroy a small house.

Endurance: Damage one can take. How much HP one has.

Agility: Dexterity or reaction time.

Mana: How much Prana one can handle.

Luck: Ability to defy fate.

Class Skills: For all skills. Please do not just put name and rank. Give an explanation of what it does.

Bio: Heroic Spirit's biography. If you're too lazy to write one use Wikipedia or another website for this, but this is your Servant's legend.

Personal Skills: Certain abilities a Heroic Spirit may have, such as Charisma, Artistic Talent, etc. Keep close to the legend. Three maximum.

Noble Phantasm: Limit one.

Name:

Title: Kanji name. Usually an explanation like "Sword of Promised Victory."

Rank: E-EX. Plus modifiers are possible

NP Type:

Range: 1 is minimum, 99 is maximum. Format is usually something like 2-50, that's Via Expugnatio and Bellerophon's range. That means Via Expugnatio cannot attack you if your range is 1 from it.

Maximum Number of Targets: 1 to 1000. The format is usually a single number. This may get weird depending on your classification.

Description: What does it do?
"Let's begin. I hope we can have fun together~"


Every self has a different way of making a Form. A room containing a set of tapestries which thrum with the life of their crafter. A forest overgrown with Eldritch abominations that only exist within a twisted mind. A flawless sky, overladen with the white-gold light of the sun.

Now wipe it all away. Wipe it away and picture a void. A black void, endlessly expanding in all directions.

Litter this void with stars, stars of every conceivable size and color, myriad to the point where merely trying to understand their impossibility of quantity could break your mind and shatter your soul.

This is the inside of the devil's die.

You stand in the center of this void, an empty husk.

Set.

-Initiate.

The starting penalty is three.

Death by madness. Death by happiness. Death by love.

To begin, understand that the world is an illusion. Understand that you are a sleepwalker, blind. Understand that the web of interactions you believe to have constructed with other selves is a mere falsehood created by a monster dangling a reflective surface before your nonexistent eyes and that the second you close your eyes to escape the monstrosity you have created for the most transient instant when you reopen then to see your good work you find that it has all been wiped away.

You are the Other. You are the world. You are the demon of Laplace who creates the illusion.

You must understand this. You must, because soon it will begin. Soon the damned event of your own devising shall begin and it will all come shattering apart.

You created something. Thus, the intermediate penalty is five.

Death by electrocution. Death by suffocation. Death by burning. Death by stabbing. Death by dehydration.

I am a mere construction, a mere basis for the overseeing of preordained events with preordained consequences. You know this. You've known this your whole life, but if you insist that you have forgotten then it is no matter, for one day you will recall its true nature.

Do not curse your world, for to curse it is to curse yourself. Do not curse yourself, for then this game will all be for naught.

Have you understood yet? I hope so.

If you have not understood yet, you will surely lose to those that have. You will lose to those instances of "you" which surpassed you.

What it means, indeed.

For if the world is an illusion.

If the man is an illusion.

If the knife is an illusion.

There is nothing wrong with it. There is nothing wrong with nothing killing nothing.

So then, go forth. Go forth and explore the depths of depravity you sought to create. Nobody will blame you but yourself.

The end has not yet been given.

The starting penalty was for understanding. The intermediate penalty was for creating.

-But you created something greater than your mind could comprehend.

Thus, the true penalty is one.

The final penalty is a hapless suicide which you yourself will perform in the evanescent dance to the end of eternity.

Let the devil's die roll, and the game begin.
Time.

It's weak.

It's utterly, incomprehsibly weak.

The Inside of the World. A reality within Reality that houses things which should no longer be.

And it is this tome.

It is this existence that brings them about.

At the moment when Kalameet stopped time, the "instant" after Chandra's words, it had already been too late.

It had been too late because before the Caster had said a word, "it" had been summoned.

A being from the Inside of the World.

And even if the timing had been off? It was irrelevant, for beings of this scope are immune to the time axis. They exist outside of time, immune to its existence.

But what sort of being had been brought about?

The Mystic Eyes of Death Perception can be called a circuit that opens up in the brain and eyes to allow the user to "perceive death", the conceptual "Death of an Existence", as visual signals in the form of Lines of Death and Points of Death.

Their usage is not entirely dependent on the eyes of the user, as they can still "see" lines should they go blind or gouge them out. Rather than "seeing", it is more like they are "observing" everything at a higher level.

They are invisible to normal people, only accessed through perceiving the natural flaws with overly strong spiritual sight by looking through channels that normal people cannot perceive.

In perceiving death, it can be said they see the Root itself.

Or at least, that is the derivative.

That is the human version. The version of Tohno and Ryougi Shiki.

They can kill "anything" so long as it is.

Ryougi Shiki can kill concepts. In fact, she has killed "futures" in order to thwart users of precognition.

You can say that "time" is beyond death, but even the concept of time can be killed as such. Nothing is immune to the stalwart march of "death".

But this is irrelevant.

Utterly and completely irrelevant.

Because the book had brought forward something far greater. The root from which the well springs.

Balor. God of Death.

The eyes that "kill anything" simply by observation.

And this is why it was utterly hopeless.

Maximum Number of Targets: 200

200 of a forgotten world appeared, and among them one acted.

Before time had been stopped, before will had been exerted, before the word "kill" left Chandra's lips, it had been done. This is the difference between a Servant and a God.

The ability to stop time was killed.

The Authority over time was killed.

All other Authorities were killed.

The connection to the Grail was killed.

The World in this designated zone was killed.


Killed. Killed. Killed. This chair. This chair. This chair.

And yet, that was not the end.

That could not be the end.

For there were 199 other beings called into existence.

And each of them was equally capable of defeating such a meaningless concept as the existence before them.

Now how is this possible, you ask?

Marble Phantasm.

Imagination Realization.

As the name suggests, it is the ability to manifest anything you can imagine.

It is the ability possessed by elementals, which are the sense of touch of the natural world. By connecting their will directly to the world, they are able to transfigure the world into whatever environment they imagine.

But...those worlds, those existences, are not needed to be covered, are they?

Listing them all off would take ever so long, so let's leave them from description for the time being.

If you defeat Death, then perhaps we'll discuss why they would not fail.
Set. Set. Set.

Ten points cut through the world.

Look beyond the veil, beyond the self, beyond the Truth.

Burn all creation. Conquer all.

The golden king who towers above. The sword which is not. The 'she' who split Void into Truth.

I will surpass them all.

Chandra nodded slightly as Kalameet spoke, before offering his response.

"Kill yourself."

And at the same these words were uttered...

-The book in the Caster's hands flared to life.

-The vimana, with Caster atop it, sped backwards out of the church.

-The tragedy had begun.

After all...

What is a war, what is a story, without a tragedy?
Well, that was a welcome reaction.

"It's based on a sort of ship from Ancient India, rather interesting, isn't it?" Chandra remarked with a grin of his own as he stepped onto the ship in turn, the pilot throne atop it retracting into the center of the ship. With a single fluid motion the Caster-class Servant snatched his Master up and jumped down into the interior of the ship, the throne rising back up to fill the hole moments later.

"As I said, Syndra, I am the one who makes the legends into legends. What genre your story is in is up to your own discretion. A conqueror, a devil, a benevolent queen, what sort of legend you wish to make is up to you, it's simply my job to make it into a reality. I ask that you consider what you'd wish to be while I attend to a brief concern."

With that, the golden ship roared to life.

It took an "instant". Perhaps less, for that ridiculous golden ship had already surpassed the laws of physics.

An impossibly rapid deceleration made the collision with the church incredibly minor, considering the result had it rammed through the wall at full speed. Instead there was merely a vimana-shaped hole in the wall of the church.

And from the top of the vimana, a chair appeared from the interior, Chandra seated on it.

"Hello there! Sorry about that wall, I'll repair it in a moment. But first, you're the Overseer, correct? I have a favor to ask you." He stated, speaking to Kalameet as he drew out the second of the two books he had made moments before.
"What do I do?"

Chandra loosed a slight chuckle, flipping through the pages of one of the books before stopping on a seemingly random one.

"Magecraft from an era that has long since passed, though that is...brutish, in my opinion. However, my true power lies in the nature of my status as a Servant. Other heroes star in legends, I on the other hand make them into legends. These books are two...early-game measures, as it were, to deal with any individuals who wish to take us out before our power surpasses the realm of possibility. As for what they do exactly, I'll leave that as a surprise for a dramatic reveal."

"But the true power of what I can achieve...there is a rule, Syndra, 'a human cannot fight a Servant'. I can make you an exception to that rule. If you give me the time to make you into a legend, I will turn your existence into a dazzling star that exceeds the gods. But for now..."

A lengthy pause, a flash of light, and the appearance of a new construct amongst the trees. A golden UFO.

"Let us make our way to the Church. I have something I wish to do."
"I see. Good, you're the sort who lives, then, rather than those wrapped in layers of falsehood. A good nature in essence, though we may have friction here and there as the war goes on. As the Grail has likely told you, the world has changed quite a lot, seeing it firsthand would in fact be interesting. As to what I'm doing, I'm simply preparing some runic arrays for later use. My particular style of magecraft works well when compounded with preparation; while I can fight without it, it's best that we give ourselves a suitable inherent advantage in some form." William explained, pausing for a moment as he heard the explanation of the Gardener's abilities, and abruptly switching to telepathic communication.

'That last skill of yours...I have something of a plan. Give me [ , , and ]. This could end very well for us, if so.'
"Oh, careful with those! Trigger a wrong spell and you could level this entire area to a wasteland, you know." Chandra remarked offhandedly as he took back the two books he had materialized. "They're not ordinary things, no not at all. Very dangerous items if misused, not that I mistrust you, but the hero's not allowed to start using the Ultimate Power until they've gone through a hefty dose of character development, you understand that, correct?"

"A writer? Ah, not quite. Well, in a way. I consider myself more of a 'recorder' or a 'compiler', I watch legends and spin them into stories. You must understand Syndra, the line between fiction and reality is a falsehood! Don't humans consider Frankenstein's Monster, or Heracles of Greece, or even the great Gilgamesh and Enkidu to be fiction? Ah, well perhaps one of those three never existed, but the legend lives on, the strength of the legend exists all the same! Fiction becomes reality when it enters the fold of the world, that is the greatest power of humanity!"

The theatrics continued, Chandra bellowing a grand exposition towards the heavens.

"If you do not wish to be called Master then you will not be, but do not underestimate your aptitude as a protagonist! It is always those who dismiss their capability to do so that end up firmly in the spotlight, and so as your partner I will ensure that you are taken to the top of the world! As for my name...simply call me Caster. The wise teaching figure who starts the protagonist on their adventure can never reveal his background until moments before his dramatic death, after all."
"You misunderstand. I just wish to crush this farce."

The almost thespian-esque behavior of William melted into a sober visage, the look of a magus, a true magus unlike the heretics that populated this war. His words cut through the air before his partner moved to leave.

"The Holy Grail War is a backwater ritual created by magi to make a shortcut to [ ]. A wish, it sounds so fanciful, so wondrous, doesn't it? After all, if that omnipotent cup filled by 'God' can grant any wish, what human wouldn't traverse heaven and hell to find it? That's the premise that lures fools in. They seek to throw aside principle, logic, and generations of toil, all to chase after a shortcut that never existed. This Grail is a sham."

Continuing the inscription of runes as he walked, the magus of Ellis went on.

"The Holy Grail is a creator of fakes. It takes the base Heroic Spirit and copies them. So then, what does that mean? What is the point of that little ritual where I drew lines in the earth and chanted a little bit? I didn't summon you, that's the answer that nobody seems to realize. I can't summon you, that's what everyone should realize. It's not a difficult principle to understand, but everyone is too wrapped up in their lust for a wish to notice. The 'summon' is done by the Grail, and the 'summon' merely binds the Servant. Even you, the Heroic Spirits, have been tricked. You're here by choice, brought to this ritual, and thus you have been fooled just as much as any magus. So then, what does that mean?"

"From the very first step you take, the Holy Grail War is a sham. Magi 'prepare' for it, but that's utterly nonsensical. Preparing for an absurdity of this nature...it makes you even less than incompetent. So, from the premise taken by everyone else, what should be counted as a sham is counted as legitimate, the ephemeral is made material."

"This war is a farce, an impossible dream that vanishes when you reach out to grab it. I am here to show the magi who lust after a wish and who seek to toss all aside in favor of their desires what the foundation of magecraft truly is, and what this backwater ritual truly represents. The Holy Grail War is an illusion, and I have joined to crush it."

The words of a man who could be called a genius or a fool. The simple fact that he spoke such words to a Servant that could crush his skull for spewing such blasphemies shows that he is indeed the latter, while the content of those words marks him as the former.

Another explanation was that he simply had chuunibyou.

"But enough of that. A partnership is nothing without information. Tell me about yourself. Your nature, your abilities, your dream. Our death will be assured if we do not understand one another. And besides, if I am left alone, I simply become bait for any Servant, particularly those who lurk in the shadows."
The invisible Servant turned to the impossible Servant as his Master motioned to leave.

"I have no preference as to which role I take, so I will leave it to you. My abilities aren't impaired in either case, so if yours are the same way then pick whichever option is subjectively preferable."

Simple words with little weight behind them. Such was the temperament of Zhong. Little else needed to be said.
Heroic Spirits are beings cut off from the time axis and can be summoned in any era, regardless of past and future. However, the only one that can summon the main body of the Heroic Spirits is the "world", and alas, humans can't summon the main body and can only summon their emanations, the Servants.

Speaking of which, the information, ergo the souls, making up the Servants return to the main body at the same time as the death of the Servant, and the main body can know, as records, about the actions of the Servants as if reading a book.

This was what he was informed of by a cup. However, that cup may or may not have been trying to trick him. He didn't think cups made good expositionary tools, what would a cup be doing thinking anyway? Was the cup just sentient because it could be? Did someone with dubious cup-based motives program the cup into thinking? Chandra didn't know, but what he did know was that...

"-A new story begins once more, and I shall compile it into an Epic that reaches the stars!"

Arms were spread wide as the Servant was bound as it was meant to be, the Caster-class existence loosing an airy laugh at his own exaggeration.

The burst of light and wind faded, revealing Chandra's full form as he went on.

"Ah, right, yes, are you my-...no, no, that's horrible. That won't work, everyone else does that, if we do it too then we won't have any different of a first impression on the audience. Maybe do an inversion? No, too trite, besides that the temperaments don't match. Hm..."

Chandra ruminated to himself for a handful of seconds before snapping his fingers and looking back up.

"Yes, that's it!"

A brief flash of light appeared in the Caster's hands as a pair of books manifested themselves, each one glowing with a faint otherworldly light.

"My Master, are you ready to take this story by the horns in your quest to become the protagonist?!"
New guy, fresh and ready to go.

"I have no ambition for the Grail."

William spoke calmly as he pulled out a can of spray paint and a stencil for said spray paint.

"I've simply entered this war to show the magi who wish to seek the Holy Grail the utter power of a true distinguished magus, and the insurmountable gap in abilities. Though, when I do obtain it, access to the Akashic Record is certainly a bonus."

In other words, he was here for pubstomping.
I am also curious as to what happens then.
© 2007-2026
BBCode Cheatsheet