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    1. HHShetland 11 yrs ago

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10 yrs ago
Current Please note: I feel like I'm not cut out for RPing, so I've chosen to leave. Will log off now.

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@HHShetland
Because I don't want people having characters too young or too old. Besides it makes for awkward roleplay when characters are really young or really old and the fact that I think most people find that age area a good area to roleplay in.


I see your point, but on the other hand, it severely limits the types of characters people can make. In a Zombie apocalypse sort of scenario, dealing with ordinary people thrust into a dangerous situation (as opposed to professional soldiers and the like) you're going to have extremely diverse groups of people from all walks of life, and those would realistically include people younger than 17/older than 25. And I've seen plenty of people RP as characters who aren't in their 20s; granted, the majority of characters I've seen are, but that doesn't really warrant restricting things for people who might want to go outside their comfort zone (or happen to be older/younger than that themselves). And when I do see older/younger characters, they don't make things awkward at all; it may seem awkward in-character, but that's probably the point, because most people tend to interact better with people their own age, I think. If anything, the awkwardness makes the RP better, by introducing a new dynamic through which characters can conflict and build relations with each other. For instance, a generational gap leading to a different worldview, or different levels of experience in their field of expertise.

Apologies, I've sort of gone into a ramble. I'll be honest, I don't intend on joining this one because I have a very short attention span and I'm kind of burnt out with Zombie-themed RPs right now, I just wanted to know your reasoning behind the age restriction. Because I, as someone who enjoys making unusual characters (more than actually RPing, it seems... :V), likes to have freedom (within reason, obviously), and I know I'm not the only one. Oh, and sorry if I've come across as rude so far. I actually think this RP could be a lot of fun, I just thought it could be better for its participants if there wasn't an age restriction. But, at the end of the day, you are the GM. I know my limits.
This sounds like it could be fun. ...Would you accept fighters with Psychic powers?
Can I just ask, why is there an age restriction?
Name: Frango Bloodfeathers
Species: Chicken-Man
Appearance:

Role: Guard, Swordsmanship Instructor
Skills: While Frango has no innate magical power, both his sword and shield (dubbed 'Pulli Vindictae' and 'Pulli Sanctuarium', respectively) are enchanted. On top of this, he is a very skilled and agile swordsman, who relies more on technique and speed than raw power. Some of his more 'unique' techniques include:
V-Shine: When held with both hands and focus is applied, Frango can channel his sword's magical energy into a diamond-hard coating, enabling it to cut flawlessly for brief moments. For some reason, he always cuts in a 'V' shape when this happens, hence the name.
Sword Wind: When Frango's sword is spun in the air rapidly, it can whip up enough of its magical energy to shoot projectiles, in the form of razor-sharp blades of wind.
Charge Targe: With similar focus applied, Frango activates this ability by crowing to the air. He then raises his shield and propels himself magically across the room, effortlessly knocking away smaller enemies in his path, or stunning larger enemies.
Reflect: If he raises his shield and stays perfectly still, Frango can apply similar coating properties as V-Shine to his shield. It does more than that, however; for a few seconds, anything that hits his shield will prompt a sudden burst of force, knocking the enemy back; effectively reflecting their attack back at them.
Head Slash/Back Slash: These abilities are purely physical, relying entirely on Frango's own agility. With averagely human-sized enemies, he is capable of jumping right over them, spinning in mid air to slash at the top of their head. He can also roll around them to slash at their back. Useful for dealing with heavily-armoured enemies.
Multi-Strike (AKA Chicken Legion): Of all his abilities, this one takes the longest to charge up, especially when combined with other abilities, and leaves him exhausted afterwards. However, it can also be said to be his most lethal technique; the harnessed magical energy of both his weapons enables him to create solid after-images of himself whenever he moves. This effectively enables him to strike enemies multiple times with only a single slash.
NOTE: All of the magically-derived abilities require time to charge, and there is a cooldown period afterwards before they can be used again.
Personality: Frango is a diligent and humourless fellow, who always stays focused on the task at hand. Considering himself the embodiment of the vengeance of all chicken-kind, he has vowed to always fight fairly and with honour, to contrast with the sneaky, underhanded methods of Human butchers. As such, he is generally rather humble, but will not hesitate to lecture a defeated opponent on their failures, or take the initiative when the situation is dire.
Background: Originally an ordinary Rooster that escaped from a nearby town and wandered into the dungeons above the tomb by accident, the Rooster was captured by the local monsters who desired to eat him. Before they could, however, he was rescued by a monstrous Mage, who also happened to be a Vegetarian. The Mage, looking for a bodyguard, transformed the Rooster into a humanoid Warrior, instilling him with the virtues and skills of a Knight of Human legend. After the Mage was killed in an early surprise attack by an adventurer, he dedicated his life to defending his new home from the 'real monsters' who slaughter hundreds of his own kind for food.
Other: He has a weakness to fire magic. Feathers don't go out easily, you know.
<Snipped quote by HHShetland>

Yesss, the chickens will have their revenge! Character accepted, feel free to post him in the characters tab when ready. Also, does Frango already have a home within the labyrinth, and if so, which cell?


Thanks very much. He does have a home, two cells directly below the Fire room on floor 1, though it wasn't originally his. He inherited the property from the monster Mage that made him into what he is, so it still has a Wizard's Tower sort of vibe to it. Incidentally, I imagine the Mage to have also enchanted the nearby Llama room, since he was obviously skilled with transformation magic.

Frango would be likely to go towards any adventurers the moment he hears about them, though. "NONE shall pass, b'kawk!"
Alroight, now I gots me a CS. Take a gander:

Name: Frango Bloodfeathers
Species: Chicken-Man
Appearance:

Role: Guard, Swordsmanship Instructor
Skills: While Frango has no innate magical power, both his sword and shield (dubbed 'Pollo's Revenge' and 'Pollo's Sanctuary', respectively) are enchanted. On top of this, he is a very skilled and agile swordsman, who relies more on technique and speed than raw power. Some of his more 'unique' techniques include:
V-Shine: When held with both hands and focus is applied, Frango can channel his sword's magical energy into a diamond-hard coating, enabling it to cut flawlessly for brief moments. For some reason, he always cuts in a 'V' shape when this happens, hence the name.
Sword Wind: When Frango's sword is spun in the air rapidly, it can whip up enough of its magical energy to shoot projectiles, in the form of razor-sharp blades of wind.
Charge Targe: With similar focus applied, Frango activates this ability by crowing to the air. He then raises his shield and propels himself magically across the room, effortlessly knocking away smaller enemies in his path, or stunning larger enemies.
Reflect: If he raises his shield and stays perfectly still, Frango can apply similar coating properties as V-Shine to his shield. It does more than that, however; for a few seconds, anything that hits his shield will prompt a sudden burst of force, knocking the enemy back; effectively reflecting their attack back at them.
Head Slash/Back Slash: These abilities are purely physical, relying entirely on Frango's own agility. With averagely human-sized enemies, he is capable of jumping right over them, spinning in mid air to slash at the top of their head. He can also roll around them to slash at their back. Useful for dealing with heavily-armoured enemies.
Multi-Strike (AKA Chicken Legion): Of all his abilities, this one takes the longest to charge up, especially when combined with other abilities, and leaves him exhausted afterwards. However, it can also be said to be his most lethal technique; the harnessed magical energy of both his weapons enables him to create solid after-images of himself whenever he moves. This effectively enables him to strike enemies multiple times with only a single slash.
NOTE: All of the magically-derived abilities require time to charge, and there is a cooldown period afterwards before they can be used again.
Personality: Frango is a diligent and humourless fellow, who always stays focused on the task at hand. Considering himself the embodiment of the vengeance of all chicken-kind, he has vowed to always fight fairly and with honour, to contrast with the sneaky, underhanded methods of Human butchers. As such, he is generally rather humble, but will not hesitate to lecture a defeated opponent on their failures.
Background: Originally an ordinary Rooster that escaped from a nearby town and wandered into the dungeons above the tomb by accident, the Rooster was captured by the local monsters who desired to eat him. Before they could, however, he was rescued by a monstrous Mage, who also happened to be a Vegetarian. The Mage, looking for a bodyguard, transformed the Rooster into a humanoid Warrior, instilling him with the virtues and skills as a Knight of Human legend. After the Mage was killed in an early surprise attack by an adventurer, he dedicated his life to defending his new home from the 'real monsters' who slaughter hundreds of his own kind for food.
Other: He has a weakness to fire magic. Feathers don't go out easily, you know.
Hmm... this RP looks like it might keep my attention, and I always love the idea of RPing as the monsters. I'll try and make a CS for this.
In No Hope 11 yrs ago Forum: Casual Roleplay
Ooh, I have another question, just to clear up the NSFAQ (not-so-frequently asked questions) before it exists;

Do these Zombies attack animals? Or just ignore them, like in the Dawn of the Dead remake?
In No Hope 11 yrs ago Forum: Casual Roleplay
Just so y'all know, I re-posted my character. Don't plan on (re?)-entering the RP immediately, though.
In No Hope 11 yrs ago Forum: Casual Roleplay
<Snipped quote by Anodyne>

With pleasure.


I don't think that's the correct response; that sort of implies that character deaths are decided solely by their personality or morality, whereas I'm pretty sure it was based more on how careless they are. Am I right?
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