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  • Old Guild Username: Iarumas
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    1. Iarumas 12 yrs ago

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If we go by the story I have suggested, then the start point would probably have to be like a month or two into the war to give Kantle time to develop airship tech and for news of this development to spread. In the meanwhile the war up to that point and probably for a while longer would be characterized by armies of sky riders clashing, maybe these are the higher classes, people who could afford mounts or in the sake of Eve, those who could tame them.

I plan for Marren to be part of the upper echelons of Rosilian nobility, say the son of some well renown parentage or whatever. My idea for an adventure plot that would focus on the wild island would be that he desires the gem of immortality and to get there and have a good chance to get it he needs an adventuring team of some sort, and a way to get there. Hence come the desire to have an airship and a crew. To get this he sides with the factions that views them as a legitimate threat from Kantle and to counter it Rose would need a fleet of their own. However to convince the rest of the leadership for a full fleet would be near impossible so he proposes that they build one, let him captain it and sanction this expedition to the wild island maybe because of the hidden treasure and powers that reside there, maybe something there could make Rose completely safe against their enemies. This might be attractive because, even without their massive ground armies, Kantle could still field significant numbers of Sky Riders and Rose has only so many of it's nobility to lose before things start to get bad for them.

The first strike idea is still pretty good and I can do without the airship right at the beginning, or ever. However the first strike will really need to hammer in the message that Kantle can still cause significant damage even without the road connecting them and thus give convincing enough evidence that, the longer this war goes on in the same manner, Kantle will eventually win due to sheer attrition alone. Thus spawns the search for another way to either defeat Kantle completeley or to make the islands perfectly safe.
I am definitely bringing Marren over, just slightly different.
For the issue of the conflict, my one current idea I think is decent that would involve airships is thus:

When the war started Rose and Eve realized that they could not face the full might of Kantle, especially alone and to ally with each other would also be unacceptable or whatever attempts at an alliance broke down. However with Kantilian mobilization near completion they couldn't very well do nothing so they decided, in this one act of co-operation, to destroy the road that connected the islands to nullify Kantle main military advantage, it's armies.

However Kantle couldnt not just sit back and accept this. The Kantilian leaders had declared war and to have this war peter out without doing anything? It would have been humiliating and would greatly damage their reputation amongst their own people, especially the ever suffering poorer classes of Kantilian society. So they decided to invest in ways to fight the other islands without the need of the road, and thus the airship comes in. I think at first they would have begun with what they already knew, the taming and riding of the flying beasts that traversed the empty skies between the islands. However they found that this was not enough so they decided to construct the first model airships and this is where we are at in terms of airship technology, still in it's infancy.

On the other side Rose and Eve, thinking their work was done and the greatest threat to their existence nullified, went back to their islands and occasionally sent threats to each other and maybe had a few sky duels by their sky-rider people, maybe even raids. Like North Korea and South Korea. They would also do this with Kantilian sky riders too. Still most of their leadership now believe that Kantle is not a threat but maybe a few amongst their ranks know of the rising threat of the airships. Or maybe the airships are common knowledge amongst the leadership but not treated seriously, with a small ignored minority saying they are.

EDIT:

Also, do you think this kind of thing would fit the image of a Rosilian soldier/knight?

That looks a pretty damn cool world, I just have one main issue. If the connections between the islands has been severed, how do they actually fight each other?
If there aren't airships in this world I demand there to be!
Many things actually. It just depends on the character's we are making. For example some us may have an interest in joining the wars, maybe we're mercenaries or profit minded arms merchants, some of us may have an interest in stopping the wars, maybe some are refugees or other unfortunates that have been caught up. There may have been a mission set out by one of the faction that we want to fulfill that involves us traveling around territory the said faction cant get access to.
I agree with the drugged up unicorn. You do what you feel like is fun and managable, I wouldnt mind either way but I think you having a char and just controlling a few NPC's would be a good story facilitator.

#whotheheckisthisizakaguy?
Yeah that should just be fine, or whatever you're comfortable with.
Reboot time!

Also I think Marren is my first ever character on this site :p
*just movin it on*
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