• Last Seen: 10 yrs ago
  • Old Guild Username: Iarumas
  • Joined: 12 yrs ago
  • Posts: 266 (0.06 / day)
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  • Username history
    1. Iarumas 12 yrs ago

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Elendra said
Iarumas, counted your traits up twice, top down and bottoms up. I keep counting 58, meaning you have 2 left!


Ah thanks, i'll get to that. Also, I noticed you have 4 mechanist traits when you have mage traits

Another question:
-The *cults of xxxx* seems to be a much better flaw to choose than Dangerous Cults, whats the difference between them?

I really feel like taking Haunted by the Past cus it just fits so here are some basic Custom Trait ideas im gunna play around with:

-Spread the Word: Your preachers, diplomats, traders, hell even soldiers, basically anyone who goes out of the border carries with them the will and material to preach your religion to the uninformed and ignorant. They do so in more numbers and ability than simple preachers.

-Preachers of Steel: Your preachers can do far more than simply stand on a street corner and yell at the top of their lungs for hours on end. They travel in armed retinues and carry the garments of war, eliminating evil and aiding the needy in their travels to spread the word. In doing so they are mostly more than welcome in other lands and preach with more ease than normal. In times of need these preachers can even be drafted into the military, inspiring the soldiery by their presence, deeds and stories.




Symbol of the Angelian Faith









Do Pegasus and other winged mounts count as beasts?

What does Thunder of Hooves actually give you? A better cavalry charge?
A few things more, thanks for ansering the questions so far.

Would it not make sense for Legion to require Superior Training? Also possibly applies to the other traits that make Infantry/Cav/Archers better than average.

Also, would Warrior Monks cover things like Holy Orders or is that a trait I might need to develop? Though I dont really know what I can do to make Holy Orders a unique trait...
Can Celestial's die of old age? Do they function like normal humans in that department?

Again, not a confirmation of my joining. Just curious.
Im not confirming my joining but I do have some questions:

1) The Haunted by the Past Flaw seems to indicate that there was a traumatic event or period in the nations history but it was forgotten/written over, would a major scandalous secret about a divine being that is worshiped count as part of that? e.g God X is worshiped but has some skeletons in their closet and it affects the leadership?

2) With the Inbred flaw, what level stupid are we talking about? Completely inept, clueless, lacking common(and some other) senses?

3) Concerning the High Men, im assuming the level of Hemophilia they have is moderate to severe?

4) The We Stand as One! trait to me is a little too similar to Loyalty and Bravery, what is the difference? Or is this a trait that applies only when a leader is concerned and not something 'innate' within my people?

5) I assume I need to put all races that live within the borders of my nation even if they are not considered so in-game wise, like they are bandits or non-friendly cultists?
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