Avatar of InfiniteEmbers
  • Last Seen: 7 yrs ago
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    1. InfiniteEmbers 12 yrs ago

Status

Recent Statuses

9 yrs ago
Donate just a small sum of money to save a character's family today.
1 like
9 yrs ago
All it took was one click. Now my Pinterest wall has been tainted by furries. Make it stop, make it stop!
2 likes
9 yrs ago
If I were a wizard, the most satisfying spell to cast would be a hangover.
2 likes
9 yrs ago
When your sibling totally fucks up the porridge ratio and you end up having to eat a mixing bowls worth of porridge so it doesn't go to waste.
4 likes
9 yrs ago
Wishing people weren't assholes would only make them dicks.
2 likes

Bio


"Leave lurker, I'm busy."

Most Recent Posts

Name: Arathel Siliva

Age: 24

Race: Human

Side: Armanian Union

Appearance:

Personality: Loyal, Friendly, Fierce, Brave, Kind-Hearted.

Backstory: The last war waged between Razgar's tribes and the Armanian Union, Arathel's father which was the former commander of the White Paladins was the first to meet the shear brutality of the Drake forces. As the king's forces were battling the majority of the horde, the battlefield a few miles away consisted of only Drake and White Paladins. Arathel's father was sent to stop the Drake forces from outflanking the Armanian Union as they battled the horde. Arathel was expect her father home after the battle had finished and everyone arrived home but all she got was a helmet with a blade cut in it. The White paladins fought until some of the King's forces came to support them which in return made the Drake's retreat. Arathel couldn't control her anger for his father's death. She felt lost ever since and has wanted to take revenge for something that was so cruelly taken from her. As she came to age Arathel took command of the White Paladins which look a lot like Spartan soldiers expect from the fact that they had white capes, different shields, iron armour and black manes on their helmets. Now that war has came once again, It will be the Drakes who will be taken under the wrath of the White Paladins.

Weapon: In the picture, No special abilities.

Magics: N/A.

Other: N/A

Strength: Skilled swordsman, light and flexible in battle, Leadership.

Weakness: The hatred in battle could knock her concentration, especially if it'll be Drake's she's fighting.
The warriors acknowledged what to do, to march into battle. They all spotted each other in the crowd frenzy and looked at each other with the deepest understanding. That could be their last moments as city guards, now they are soldiers and in the most devastating war to come. It will scorn the earth and leave the mud stain red with blood. Each of them went back to their homes and suited up in their identical armours and weaponry. Gathering in the city centre where the crowd was cheering them on and celebrating their bravery, they mounted large wildebeest looking creatures, packing supplies and fitting their helmets. "Ragr brothers! We ride as one!" The guard chief Ammok shouted. The warriors raise their sword high in the air as the large oak gates creaked open. Armed and ready for battle, The Ragr warriors ride to Tizt, the Drake capital. There the Drake forces will assemble and support Razgar's forces in battle. The wildebeest's kicked up dirt as they stormed through the open gates. Crowds still heard cheering in the distance.
News of war freshly meets the Ragr settlement. The Drake overlord, Azarth has commanded his finest warriors to take arms against the Armanian union. The settlement elder has assembled the majority of the population to the centre to give off the announcement. Young and old gather to hear the reports. "Finally war has broken out between the factions! Razgar has informed Azarth to join him for a war to end all wars. Annihilation of the Armanian union is close! Azarth has sent word for the Ragr warriors to march once again! Take arms my children for victory is now ours to grasp!" The town elder shouts. The crowds go wild with excitement for this is their true point in time to honour their god Waak. Soladaak stood proud and might as the news hits hard. He will be ready to spill the blood of his foe once again and this time, no mistakes.
Name: Soladaak

Age: 30

Race: Drake

Side: Razgar's Tribes

Appearance:

Personality: Incredibly skeptical, Withdrawn, Mean-spirited, hostile and Aggressive.

Backstory: Soladaak is incredibly religious towards his god "Waak" which is a god known to all Drake's and a handful of other races. He honours his god by spilling the blood of his enemies, any act towards an enemy of Waak is highly honoured in the Drake settlements. His home consists of a shrine to which he prays to his god to give him courage and strength. He carries a symbol of his god Waak which is a newt skull on a dull rope strand necklace. Soladaak is withdrawn in the sense that he does not tell others about his feelings nor past memories, it's only the way of a warrior within the ranks of Razgar's tribes. Weakness is highly frowned upon. Soladaak is mean-spirted, he does not show mercy for the families of the enemies he kills, he is too drawn into honouring his god to care the slightest. Nor is he the kind to rise and help an ally. Soladaak is quite sort tempered especially when it comes to others disrespecting his god. He was raised just like any other Drake. The settlement he lived in, Rugr. Rugr was cultivated by the Drake god Waak. Male Drake's within the settlement at a certain age tend to become and train as warriors. Whenever the Drake's went to war whether it was for Razgar or personal affairs, Rugr warriors would also be chosen to join the army as they are more skilled due to training at the very start of adulthood. Soladaak along with his fellow warriors from Rugr are now marching to gather for the offensive against the humans.

Weapon:

The flower within the sword is actually a magical plant that grows quite sufficiently around the Rugr boarders. It's effect coats the metal within the sword which sharpens it to an extreme point. The weight of it itself can cut through weak metals like butter. This sword is issues to all Rugr soldiers once trained to a consistent point. They are made by the blacksmiths within the settlement and some are also sold to dwarves for gold.

Magics: None.

Other: N/A

Strength:

The climb ability for Drake's are high good due to their use of their claws to lunge into wood or gaps.

Their extremely sharp and powerful jaws make a deadly weapon and Drake's tend to use it to their advantage by going for the throats of their enemies creating a quick kill.

Leaping, Drake's also leap at their enemies using their powerful legs, knocking them to the floor in shock, either stabbing them or ripping the flesh from their throats.

Thick skinned, Drake's scale act as a coat of thick leather, making it much harder to pierce.

Weakness:

Non-magic, The Drake's never use magic due to it being disrespectful to their god. They don't mind the use of magic in other races but A Drake is forbidden from the use of magic.

Non-Swimmer, Drake's haven't adapted the ability to swim therefore drowning is more than lass possible.
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