Steel Release: Impervious ArmorSummoning: Iron Maiden (hers actually looks like an iron maiden)
Name: Steel Release: Iron Blood
Rank: S
Range: Short
Nature: Steel
Type: Ninjutsu
Effect: Any physical injury to May’s body is stopped by her metal blood and triggers deadly steel spikes to blossom from the wound instead of blood. The liquid metal then seals the wound and hardens.
Weakness: Don’t attack with taijutsu or kenjutsu maybe? Just a thought. Lightning might work, since steel is closely related to earth.
Name: Steel Release: Iron Cannon
Rank: B
Range: Long
Nature: Steel
Type: Ninjutsu
Effect: A very short piece of iron emerges from May’s palm with such speed and force as to launch whatever she’d holding over the far horizon, or at least a few dozen miles away.
Weakness: Depends on what she’s launching really, but the general rule is just to get out of the way. Neutralizing her arms might be a good plan as well, but that’s easier said than done.
Name: Steel Release: Iron Forge
Rank: A
Range: Short
Nature: Steel
Type: Ninjutsu
Effect: May shapes her metal blood into any shape she desires and then solidifies it to use as a weapon.
Weakness: Depends on what she shapes. I’d still try out the lightning jutsu though.
Name: Earth Release: Roulette Vacation
Rank: B
Range: Short (A very long short)
Nature: Earth
Type: Ninjutsu
Effect: Creates a deep depression in the earth, with May in the center and tall sloping walls forming a bowl. The entire structure spins at high speed, disorientating anyone trapped inside.
Weakness: The center of the bowl is safe, and May is also standing in the center of the bowl. It isn’t hard for any moderately competent ninja to escape.
Name: Steel Release: Infinite Pull
Rank: A
Range: Long
Nature: Steel
Type: Ninjutsu
Effect: Creates an enormous steel ball and then crushes it into a tiny space. May then adds more and more steel to the ball without making it any bigger, increasing its mass to critical level. Everything in the area is pulled towards the ball. She can then fire the ball end release it, which creates a massive explosion and pressure wave wherever it hits.
Weakness: Takes time to prepare, and May must focus on keeping the ball stable the entire time or else it will explode. The chakra cost is exponentially higher as she tries to add more and more mass into the ball and still keep it stable.
Name: Steel Release: Iron Fortress
Rank: B
Range: Long
Nature: Steel
Type: Ninjutsu
Effect: A very large and very hard wall of steel rises from the ground. That’s it, just a wall.
Weakness: Use those prepositions! It’s a wall people.
Name: Steel Release: Iron Chains
Rank: B
Range: Long
Nature: Steel
Type: Ninjutsu
Effect: Summons steel chains that May can control to attack her enemies.
Weakness: Electricity… again.
Name: Steel Release: Iron Haze
Rank: B
Range: Mid
Nature: Steel
Type: Ninjutsu
Effect: Scatters millions of microscopic droplets of metal throughout the air, deflecting and dispersing electricity.
Weakness: Don’t use electricity. Oh wait, but then how are you supposed to deal with her other techniques? Stop whining and figure that out for yourself.
Name: Fire Release: Burning Fever
Rank: B
Range: Short
Nature: Fire
Type: Ninjutsu
Effect: May increases her body temperature to a scorching level and then sends the heat through her metal constructs.
Weakness: She’s hot, so be cool and get her a nice cold drink, meaning water jutsu.
Name: Perfect Counterfeit Technique
Rank: B
Range: Long
Nature: Copy
Type: Copy / Hiden
Effect: Makes a perfect duplicate of the target. The target lasts until the chakra used to create it is depleted or the user releases the jutsu.
Weakness: Not too useful on its own, but it makes for one hell of a party trick.