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  • Old Guild Username: Jiskastya
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    1. Jiskastya 12 yrs ago

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Right. Then, onwards we go. Thanks for taking the brief interruption.

I'm feeling pretty good about what separates Daywalkers and Nightwalkers now. It really is directly connected to the day and the night, even if some of the connections are more implicit.

Which means we are back to the mixed children thing. Which I am also feeling better about. A choice could be a thing, but once the choice is made it isn't exactly something that can be switched again. My problem with the choice was that, if there was the chance to choose once, why couldn't a second choice be made. But I'm thinking that is a little easier to work around...
As I said, I can't really blame you for it, and I can't force you to do anything else. I'm not sure I would even if I could. I'm not ready to give up on this yet, either. I think, if we can figure something out, this will flow quite well.

In all honesty, I haven't been poking you because my other partners have taught me it is rude to poke someone more than once a week. If I really can poke you every twenty four hours or so, I gladly would. This is a partnership, so keeping each other on task is hardly a big trial. I wanted you to know how I was feeling about it, because not saying anything wouldn't have solved anything. I certainly don't want to be a quitter.
Pope, I'm sorry to need to say this, but it is still something that needs to be said. I know you've been at the convention, and because of that things have been going exceptionally slowly from you, but I also perused some of the activities you have, and I found at least 25, probably more, roleplays that you are involved with. Most of them as complicated as this one.

Now, I can't know how much you can handle, but, even before the convention, your replies were slow. And I get why that would be the case, I really do. But at the same time, I'm struggling to work with it. Waiting five, six days, even a week for a reply once the roleplay has actually started is all well and good, but when there are gaps this long in the planning stage... things start to fall through.

I write because I love it, because I love the world that is being created, and because I love the character I have placed in that world. But having to wait so many days at a time to get back into the world, I lose the passion for it, especially since at this point there is very little for me to truly care about. I love this idea, it is wonderful and unique. But every time you reply I have to go back, reread almost everything, remind myself of why I care so much. And then, once I have remembered, once I do care again, I have to hope that you will reply quickly, before my passion fades back to a slow burn. And every time it gets harder to remind myself that I should keep trying.

I still want to roleplay with you. I truly do. But at the same time it is hard and uncomfortable to approach this story with such a cyclical pattern. I don't know what I want from you. I can hardly ask you to ignore other people to satisfy me, but, at the same time, if you tell me that there is nothing else you can do and it is either this or nothing, I'm not sure that I won't take nothing.
Can you elaborate a bit more on what you mean by some of those? Sleep patterns makes perfect sense, and history also works, but I'm imagining that disposition and intelligence doesn't mean that all the good, stupid species go to the Daywalkers and the evil, smart people go to the NIghtwalkers. So how would intelligence and disposition play into the decision? Also, what would they be worshiping?

I won't deny, I'm still slightly concerned about how... abstract it seems. But maybe I'm missing something again.
One thing first. Don't be so afraid of saying something I won't like. I'm not afraid of a little bit of healthy argument, especially if it will lead for a better idea. I'm not looking to have you accommodate me, really. I'd rather create a great, believable, realistic world. Cool?

Before we continue, though, there is one thing I would like to understand a little better. What separates the Nightwalkers and the Daywalkers? I agree that it wouldn't be just one thing, but I also don't think it would just be our random selections, right? I mean, we couldn't just flip a coin, and if it is tails the are Nightwalkers, right? So, what does separate them? I'm thinking, if I know this, it may help me quite a bit in understanding the question with which we are dealing right now.
Ok. Here we go.

Do you think all that separates the Daywalkers and the NIghtwalkers could really just be a choice? I mean, it is possible, but it also seems more likely that there would be something... tangible. And while it may not be just one thing that makes the distinction, it also seems reasonable that there would be some things that would make you shunned very much by one group or the other. Nor am I sure how valid your example of the children are. If these two sides hate each other as much as we have laid out thus far, wouldn't children between Daywalkers and Nightwalkers really not be a... thing?

Because I do think that varieties within the species are a grand idea. And I'm all for avoiding generalizations like "always" and "never". Which means, maybe, a choice would be a thing. But it seems to me like the choice would kind of be like a white child from the pre civil-war time period choosing to go live among the slaves, or a black child being adopted by a white family. There are certain cases where certain things just... don't happen, right?
Sorry, Pope. This very much deserves a long, detailed response. I however, am on spring break, and this is the first real internet access I've had all week. :0

I should be home tomorrow or Friday, and I promise I will address everything you said then.
Yeah. Like I guessed.

Next? :)
It took a bit, but I got it! I just needed to put it into some context that is better for me. :)

I'm ready to move on to the next thing, but at some point I'd also like to look into the leaders of each side. But that will probably be after we have the world all constructed.
Yes, I know. :) Isn't going to stop me from trying.

But, one dinner later, and I'm starting to get things a little better. This magic that caused such a disastrous effect is new, right? Kind of like how, now that we know that the atomic bomb is a thing, a WWIII would pretty much obliterate everything? The children are gone, people are dying, and if the fighting continues after the cease-fire necessary for both sides to heal, it is likely that the weapon, or, more accurately, an adapted and narrower targeting version of that weapon, would be used again. The leaders of each side would see this, and know that if they started fighting, ever again, not only might it alert the humans, but it would likely cause the complete obliteration of one side, or both, depending on who it was that created the new magic. Since no one knows, except for the person who set it off, neither side would be willing to risk it, since it might belong to the opposing side.

But that isn't going to stop the Daywalkers and NIghtwalkers from fighting. So they make the Organization the "bad guys," because they punish both/all members who participate in violent activity, not just the "victims". With neither side coming out on top, everyone just hates the Organization, and there is peace. At least, so long as both sides are balanced in power.
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