Avatar of Kalamadea
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    1. Kalamadea 12 yrs ago

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Anyway, let's hope Revans notices the activity here. I've been trying to find a Transformers RP since the old Guild went down and the one I was in got lost. It doesn't seem to have made it over here, unfortunately.
I'd also be fine with Armada. Armada's got a special place for me since it's what got me into Transformers in the first place. Then the Bay movies rekindled my interest to where it is now. Honestly, I don't really see any issue with the Bay movies. I thought they were just fine.
Damn. Was worth a shot, I guess. One last thing, though. I tend to end up with completely different personalities than initially described, so don't be surprised if John's personality turns out differently than described.
Well, cartoon G1 is the one I'm most familiar with, but really, I was referring to the entire G1 umbrella, so a combination of all of them.
Personally, I'd like to see it set in the G1 universe. Not only is it the one I'm most familiar with, but it's also my favorite.
Forgive the personality and history sections. I suck at those. I prefer to develop the personality IC based on interactions with other characters. I also prefer to flesh out the history IC.

Name: Johnathon Harker

Gender: Male

Age: 40

Height: 6'1"

Weight: 225 lbs.



Personality: In stark contrast with the stereotype many have about Necromancers, John is not dreary or morbid at all. He is fairly serious and can snap at people if they're being idiotic, but overall, he's a fairly nice guy when you get past the rough first impression.

History: For most of his life, John kept his nature as a Wanderer under tight wraps. He was born in the wealthier part of Ceteris to parents who believe hiding their nature as Wanderers was best for their race, and disapproved of the highly public nature of Prometheus Academy. However, John disagreed, and enrolled at Prometheus as soon as he turned 14 despite his parents' protests. He graduated from Prometheus when he reached 22 years of age, and remained there to aid the Academy, eventually earning a teaching position.

Powers: Necromantic Primary Summoner
John uses his summoning powers to call upon the realm of the dead and bring them to his aid. His normal summons include zombies, skeletons, and wraiths. His grand summon is a greater lich, which itself is a far more powerful necromancer than John. This lich also wields Black Magic, using all of the elements to its will while staying behind the protection of its own undead underlings. Even when this protection is breached, however, the lich is a formidable adversary that doesn't go down easy unless banished by a White Mage. The summon takes a lot of energy due to the fact that John has to convince the lich that its aid is necessary, and if he fails to convince it, the energy is wasted. Calling the lich is a gamble not only because of time, but because the lich could refuse to show up.

Pyromantic Secondary Black Mage

Guild: Summoner
I'm always up for some Transformers. Count me in!
As soon as it became apparent that combat was already starting, Kalama was quick to leap off the cart and remove the silver ring. Several Templars rushing in to attack him visibly hesitated as his true appearance was suddenly visible, and he used that hesitation to his advantage. He ran into the group and choke slammed the first Templar he came to, but by then the rest had returned to their senses and moved in for the attack. Before they could get a blow in, however, a burst of Din's Fire ignited them and forced them away. That was when Kalama dropped his guard, however, allowing another to start pressing the attack. Kalama dodged as much as he could, but one attack seemed inevitable. Kalama decided to take a risk and form a disc of fire in front of him, but the blade shattered it easily due to Kalama's lack of master over this new technique. Until he got more practice, solid fire would be next to useless. The shield did, however, prove helpful even in how brittle it was. The Templar's blade was slowed enough that Kalama was able to dodge and find the time to draw his own sword. Gripping the hilt with both hands, Kalama ran the Templar through. He slumped on the Shifter's sword, after which Kalama kicked the dead man off the sword. He continued in this way, using his usual brute-force method of attack.
Aadab was not as quick to enter the fray. She continued her meditation, faintly aware of the battle. She realized the rest of her companions were enough to keep the Templars from thinking one was hanging back. She was a relatively new addition to the group, and, really, only Fiona had seen her other than Regol, and the Twili was now an ally, anyway. When she felt ready, her eyes opened and she slowly stepped out of the caravan, her spirit completely in tune with her body so soon after meditation. She drew her staff, her favorite weapon, and steadily strode into the fray with purpose in her stride. As she often did, she formed a spiritual barrier around her staff to protect it against battle damage. Such a small barrier required the barest minimum of effort for Aadab, a master of Spirit. She soon found her first opponent moving in, who she dodged whipped in the back of the head with the staff, sending them staggering forward. Frustrated, the Templar turned and tried again, only to have the same result. This was when Aadab stopped toying with him and pressed the attack, driving the Templar back. She was a flurry of staff strikes, never letting up and letting no openings in her defense show. After the man was worn down, she smacked his chin to stagger him, drew a dagger, and slipped the thin blade between the gap between the breastplate and left pauldron, through the chainmail, and directly into the Templar's heart. The man fell as soon as she withdrew the dagger, which she returned to its sheath.
I'll be trying to post here today as well, lol. I'm starting to get back into RP for at least a little while, since Metroid's been frustrating the hell out of me with its insanely difficult hard mode.
You could always try and simulate a group with this new site's awesome group conversation system that replaced PM's, assuming there's a way to add people after it's already created.

Anyway, I enjoy larger groups if done right. I'll try and get that CS put up sometime today.
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