I think that would be a good idea to work with, since I do agree with the fact that rp's that get stuck in a rut tend to die out rather quickly. But I think that if we are going with that idea then maybe each time skip could integrate each of Drummer's ideas. Say on the tenth floor that's when the game mechanics change and we have to hunt down the monsters and protect the cities from harm. Then on say, floor 22 the Guild Wars start, and on floor (insert floor #) the deaths in safe zones start happening and it's up to our characters to find and fix the problem. But again, that's just an idea that I am throwing out. Feel free to comment or make changes at your leisure. I think between the 3 of us we can work out all the kinks. Also, anyone else can chime in too, I think I speak for all of us when I say any suggestions are welcome :)
Oh, and I can set up the OOC shortly with a character sheet made up so we can start hashing out character mmkay?