Avatar of Lennon79
  • Last Seen: 9 yrs ago
  • Joined: 12 yrs ago
  • Posts: 2464 (0.54 / day)
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  • Username history
    1. Lennon79 12 yrs ago

Status

Recent Statuses

9 yrs ago
Current From Tokyo with whisky
10 yrs ago
I live.
1 like
11 yrs ago
Posrage will be up soon, please bear with me.
11 yrs ago
It's exam season, boys and girls, so postage should be up over the weekend. If you don't hear from me by Monday, honour my memory.
1 like
11 yrs ago
Me Mam always told me I was special.
2 likes

Bio

Well then. I'm exceedingly British, rather sarcastic and I love a good shipfest in my RPs. Also male. Funny, that. Fair warning, I will treat you like an adult. That means I will mock you, point out your mistakes and most likely /cringe when you do something really autistic. Being an adult means accepting criticism and working to improve yourself, not ignoring it. And if I need calling out on my bullshit, just do it. Please. Nothing is worse than not realising that you've said or done something stupid til a week after the fact.

I currently live in Japan, so my posting hours are... weird. Please bear with me.

Most Recent Posts

Back at the safehouse the radio chatter was getting intense. Yoko paced up and down the briefing room frustrated by her own uselessness; Mr Lerwick had ordered her to remain behind, both to command the remaining SeeDs still at the base and to ensure continuity of command should anything happen to him... And it sounded like something was happening, though the confused chatter on the airwaves gave no hint as to what. She eyed the remaining SeeDs within the bunker with a calculating gaze; the non-combat team couldn't be sent out, competent fighters though they were, and most of the remaining SeeD soldiers were all but unknown to her. Rapidly deciding that she needed more information to make her decision, Yoko approached them in their barrack room. 'You can probably hear the radio from here... things aren't going well.' An analytical gaze slid from one to another, taking note of their weapons and perceived attitudes; it didn't help much. 'I'd like so send a few more to support the assault team. Two volunteers please, ideally people with the restraint to not kill the HVT.' Yoko's gaze lingered meaningfully on one older SeeD, who at least had the grace to look embarrassed.




Laying prone on the other side of the complex, Duncan could barely see through the windows into the tight corridor where the team was fighting. Dialling his sights in a close as he could, he fired a few careful shots, scoring at least one hit; from what little he could see of Wiggs though, he doubted the soldier even felt it. As his radio crackled and Xerox's voice broke in, Duncan was already diving from the tower and heading for the entrance. 'Go, meet me at the front door. Leave the others to keep the engine hot.'




Only two traitors had stepped forward to resist him; pathetic. The massive hulk dodged to and fro, flowing through a dozen flashing blades like water; for a man of his size, Wiggs was unnaturally graceful, with a fluid gait reminiscent of a striking viper. Nevertheless one strike got through, a line of bright red drawn across one arm; Wiggs smiled. The pain was good. Refreshing. He repaid the favour, launching the traitor off his feet with one fist. The traitor tried to taunt him, unaware of how little the Major cared for the men under his command; the only one he treasured was His Excellency. All others were expen- He was almost too late, sensing the attack from his rear just in time to shield himself from the icy blades and counter another wretched traitor. The two of them sparred for a time, trading blows and dodges like a hurricane, but Wiggs smiled once more. If this one had expected another to come to his aid, he was mistaken. The Major took a heavy step forward, flinging the shield toward the traitor like a spinning blade before kicking off toward two more who hadn't joined in yet, two filthy women traitors who were about to die like dogs. His gauntlets glowed bright orange and blue as he swung for the first of them, one wreathed in flame while the other crackled with electrical power.
The squad will be getting some new supplies in after the first mission, so probably then, unless we nick it from the Imps on the battlefield.
Very nice intro, I like.
You may just be in time; I'm closing recruitment but I'll let you have a chance first.

Also, Paladin has been moved to the inactive section, giving us a total of 12 regular squad members between six players.
Not a bad roster.
It'd be best if they're already at the base, maybe watching the practice match or something. It'd be awkward to get them directly into the squad right now, so we'll have to wait until after to get them properly involved.
Alright then, post them to the Character's tab and I'll update the roster. Welcome aboard.
For the moment, I think having the tank destroyed is the best bet. I have plans for the tank situation to be sorted in the future and we have a moddable APC with a driver.
Alright then, accepted.

The story started out in the town of Rinneheim, where the 12th Company of the 9th Militia Regiment was being raised am few days after the war broke out. Squad 4, commanded by a Darscen, Sergeant Harald, had just gotten together and starting exchanging introductions when the lead elements of an Imperial regiment hit the town. The squad fought despite being underequipped and undermanned, but ultimately the town was lost. They retreated northward, picking up survivors from a few other squads along the way, along with the company's commanding officer, Captain Meulemann. After nicking an Imperial APC enroute, the squad travelled to Fort Breda just south of the capital and have spent the last week there in training. They're just gearing up for their last mock battle against Squad Six, who defeated them earlier in the week, before their first real deployment.
Hm...
Actually, I really like it. There are just two major problems; one, the characters need to be part of Squad 4, a Militia unit and two, we don't have any tanks. The Gallian Army is something like an antagonist for a lot of this RP and the lack of supplies given to Militia forces is gonna be a big plot point.
I really like what you've got there though, which makes things difficult... Might be willing to have them transfer to the squad after their tank is destroyed, pending a new one being issued or (more likely) and Imperial tank getting nicked.
All done.
^Cheers. Hopefully fixed.
Not 100%, but I think micro espers work via personal reality, i.e. the reality they make for themselves through which their abilities manifest... or something. Whereas macro uses technology to boost abilities, stuff like suits of armour or (I think) Accelerator's Misaka clone box thing.
I think. Don't quote me or anything.
Esper
[Student]
[Micro Type]




Name: Satou Wataru

Nickname/Alias: None

Position: Judgement, Junior Member

Faction: None

Seat Number: #19

Nationality: Japanese

Age: 15

Gender: Male

Blood Type: O

Biography: As one of the lucky few to live in Academy City most of his life, Satou Wataru has attended school here since he was a child. He never really stood out much, coasting along comfortably intul the end of middle school where he finally mustered the will to do something with himself. Opting to join Judegment at 14, Wataru spent the next year undergoing the ruthless training regime suffered by all new recruits. By the end of it his confidence had grown immensely, even if his nature as a social satellite had not.

He settled in well with his new co-workers in Judgement's Hybrid Academy branch, earning himself a valued place as an informant and tracker. While his record of arrests was relatively low, his assistance was often a decisive factor when dealing with a delinquent with a strong combat ability. While he had a few good friends within Judgement that he trusted implicitly, Wataru hadn't made much headway with his classmates; something he planned to address in the coming weeks.

Personality: Gentle, relaxed, quiet. While many enjoy the limelight and being the centre of attention, Wataru prefers life on the outskirts of the social group, close enough to join in but distant enough to not be noticed. Despite this, he isn't of a nervous disposition or unsure of himself; he simply enjoys a quiet life without the petty bickering so common among people his age. Wataru's sense of humour is somewhat snide at times, but he generally acts with the best of intentions if not the best of results.

Likes:
- People watching
- Animals
- Reading
- Urban exploration
- Western food
- Outwitting people and people who can outwit him

Dislikes:
- Robots
- Cameras
- Explaining himself
- Scary movies

Skills:
- Keen eyed observation
- English and Japanese literacy
- Knitting
- Always armed for duty, in one way or another

Ability:
Mirage, Level 3
While his ability grants him no real fighting power, Wataru can manipulate the local AIM field to warp what others perceive. Normally he uses it to conceal himself or change his appearance, but can use it to create phantoms to frighten and confuse his opponents, giving him the opportunity to attack in more conventional ways.

Magic: None

Extras: Because his ability is of limited use in combat, Wataru has learnt to be proficient in other weapons to carry out his role with Judgement. His is pretty handy with a wooden cosh and always keeps a taser on his person.
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