Avatar of Lord Santa
  • Last Seen: 9 yrs ago
  • Joined: 12 yrs ago
  • Posts: 1336 (0.31 / day)
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  • Username history
    1. Lord Santa 12 yrs ago

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Recent Statuses

11 yrs ago
Current Opening a jar of honey didn't go so well. Washed most of it off, but my wrists are still sticky for some reason.
11 yrs ago
Summer is sooooo sheeeeeeeeeeeet
1 like
11 yrs ago
Finally have decent internet. Got connected to the National Broadband Network, see. With this speed, I can finally rule the world.
11 yrs ago
You know that rabbit I mentioned? Turns out there's 3 of them.
1 like
11 yrs ago
So, there's this rabbit outside my house, and I'm not sure what to do with it. It sits there sometimes, eating grass and staring into space. It isn't mine, though, so it runs off when we approach.
1 like

Bio



Most Recent Posts

Oh, okay.
Accepted, we're getting a pretty good amount of people.
Twistedgrin said
I have no problem making a villain, but I don't really see our heroes fighting off the gun.


What do you mean by fighting off the gun?
Your character sounds good, accepted.

In regards to the villains thing, It's kind of up to the players. I don't want to force people into doing something they don't want to do. So what's everyone's opinions on creating villain characters along with their hero characters?
[Double post]
Actually, if that's the case that could work. Let me think about it a little.
VitaVitaAR said
The thing is that with the characters as the are now there's going to be a lot more than just conflicts. Not all of them, but one thinks all crimes should be punishable by death, and one being introduced who will fight all the other heroes if they try to fight the villains.I honestly feel introducing player villains would help dial back a desire for the heroes to fight one another.


Problem with that is that it might be a bit hard to manage with all the people, and if they suddenly drop off it'll be pretty awkward and kind of hard to deal with, though this kind of applies to all the characters. Not to mention waiting for others to post can be kind of a bother so I'd like a small group, I guess.
yep
RBYDark said
His character


Sounds good, accepted.

VitaVitaAR said
Okay, um...I still really want to join this RP but I have some things to say. Conflicts between heroes is fine, but I also don't think they should be there to the point that it's incredibly obstructive to the rest of the RP. Someone who fights the other characters every time they try to take down villains I honestly feel would be a bit of a pain. I don't see why a character couldn't have a less extreme version of this. I would honestly get tired if every time I had my character fighting a villain another hero showed up to stop her. Especially when the villains are violent alien invaders or something like that. Maybe when they're more sympathetic or something, but, um... I don't even mind occasional fights breaking out but it shouldn't be a regular thing.I also think overplanning is a bit of a danger, and making sure you have unique villain figures is fun but is also a lot of work, especially for a first-time GM. I do have a suggestion in mind to remedy this, but it's one of those things that would need to be carefully regulated in order to work since...Sometimes people abuse being able to play villains and make kind of unfitting overly-dark characters.But it can also make for dynamic villains that the GM doesn't have to play.Perhaps you could make it so players MUST sign up as a hero before signing up as a villain?... And I'll emphasize the HERO part, even if they're kind of antiheroic they shouldn't basically be a villain calling themselves a hero or something.


With the whole hero conflict thing, I didn't mean that they would start fighting, I just figured that there might be some misunderstandings that lead to fights. I mean, my character looks like a demon and that could cause him some trouble. In reality, I want the characters to team up basically by circumstance to fight off whatever happens at night, So really, there won't be any unless someone really wants one... Also, in regards to the multiple villain thing, they're teaming up for the same goal in the end. They'll kind of end up coming out one at a time so it'll be easy enough to deal with, I think.
Oh, and I just noticed that we have around 5 Eevees (including the evolutions).

Specifically, that's 2 Glaceons, 1 Sylveon, 1 Umbreon and 1 Eevee.
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