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    1. Malan 10 yrs ago

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Rhys walked through the scanner without any troubles, because he didn't dare to bring anything with him. They can't take my mind from me, he reminded himself as he tried to be brave. Nobody can. Rhys was quiet on the trip, mostly because he was so fascinated. He came from a very poor home in a New York inner city apartment. He always dreamed of going up into space, living on Mars or the Moon, but he never had a realistic chance at it. He would always retreat into his mind, through reading or just imagining other places he could be. Rhys couldn't pinpoint the first time the hypothetical actually turned into his soul leaving his body, but it was just another release. He'd been doing it for over ten years when he was discovered and finally taken away.

Rhys appeared asleep as the ship traveled through space, but he was really flying behind the ship. His Astral Projection was, anyway. He hated to admit it, because he hated everything the academy stood for, but he loved it. It was the best moment of his entire life. When they arrived Rhys reluctantly returned to his body, but he was in a much better mood. He almost forgot about why he was even there.

Rhys found that Astral Projection often made him feel faint, airy and far-away, almost as if part of his soul wasn't completely connected to his body yet. It caused him to sit alone, fading in and out of reality. The command to "REMAIN SEATED" drew him fully back to reality. The soldiers were a slap in the face to him. This was not some adventure. You're not better off here than in your apartment. This was real. The dracula woman's presence made him sit up straighter, be more alert. Over and over the term was repeated. Public dangers. Rhys was not a public danger. He never was. It was just insulting. Rhys rose from his seat rather suddenly and ended up knocking it to the ground, making an bang that dominated the room. His face flushed bright red and he considered just sitting down on the floor, but he resolved to move towards a group of people. He was going through an emotional roller coaster right now. He was never good with handling his emotions like that. Maybe other people could help stabilize him.

The 16 year old approached March and Cormac. "Hi," he began, still trying to get his face to return to its normal shade of red. "I'm Rhys. Treharne. Wish we were meeting under better circumstances..."
Well the goal of the High King having children is so a good heir can step forward. The legitimate children are trained to rule, and those who are not elected High King are usually given governor positions after their parents' death. Royal bastards are more like the wildcards in the Game. They can come from any background (their birth would have been recorded). Lowborn bastards wouldn't have been raised in court. but bastards of noble women could have been raised alongside the others, but with more freedom.

You could write more than one character or add your own NPCs, I'll do the same. Magic and races wise, we'll treat it as a traditional high fantasy game, so Elves and Dwarves, although Matal is a human Kingdom. Magic is prevalent and a skill to be learned just like swordsmanship.

Matal itself can be compared to old France, with a powerful upper class, established priesthood and poverty stricken lower class.
You could be full siblings or bastards. The only one who wouldn't approve of the High King taking mistresses would be his wife.
I'd expect a few posts a week, and I'd be glad to provide more lore if I get an OOC up. My plan was for the inheritors would be all brothers and sisters to the 56 year old Erasmus, so that would make the age range anywhere between 16-40. But if you really wanted you could play a relative coming in to try and win the vote, although you'd have a harder time of it.
The High Kingdom of Matal is deeply steeped in tradition. The reigning High King comes from a very ancient and magical dynasty, one rumored to predate humanity. It has been heavily diluted by the years, but one trait stands out: One week and one day before the death of every member of the dynasty, their eyes turn bright purple in color.

And in his 56th year, High King Erasmus bears the Mark of Death. Thus begins what the citizens of Matal have dubbed 'The Inheritance Game'.

Every High King (or Queen, but it will be referred to as a King for simplicity) is not only expected, but obligated to have as many children as he possibly can. This is to ensure that come the Inheritance Game, there will be a worthy ruler able to step forward.

Over the next week and a day, the High King's children will have to compete for the throne. The Conclave, a group of 100 predetermined, trusted men and women selected by Erasmus and kept in anonymity until the Mark of Death, will decide at the end of the Game who shall inherit the throne. The High King's children will have to prove themselves in the next few days in order to get the throne, in any way they can.

But they have to watch out. As one scholar famously quoted, "The High King does not leave this earth without taking a few of his children with him". Intrigue, deception and sabotage will all come into play here. As some Heir Potentials view it, the goal is not to come out on top, just to be the only one to come out alive...

Will you play the Inheritance Game?
So anyone else want to try this out? It'll basically be a sandbox - I'll present you with jumping off points, but as a child of Erasmus you can do whatever you want to get elected. Murder, sabotage and anything you can think of to hurt your brothers and sisters is not out of the question. This will seriously be a test of how creative you can be to influence the Conclave to elect you High King, and how clever you can be to avoid being a victim of the Inheritance Game. We throw fairness out the window here - this will be a shorter RP because of course anyone can die. But to avoid a slaughter of your characters, I'll provide a variety of NPCs that can influence the election in one way or another, that you can focus your plotting on.
You can use Pai Min as an undercover specialist or as a tech specialist, as most of her job entails hacking computers to find hidden files. It could transfer over to most other technology too.
I read the title as super-granny cyberpunk. So I'm interested if I can make a badass grandmother.
Here's my c-c-c-combo breaker by bringing in a human.

Name: Pai Min

Race: Human

Call sign/ nickname: The White Lotus (Well, Min tries to get people to call her this. She also likes Lady Shadow and Agent Zero)

Age: 27

Weight: 110 lbs

Height: 5'6''

Appearance:

Personality: Min is naturally deceitful. She likes lying to people and enjoys a certain thrill when they believe her lies. She's a daredevil and finds excitement through violence and danger, wherever she can find it. She boxes as a hobby and is strong despite her small size, and often will hustle men at bars by challenging them to fights. She gets bored easily and is hyperactive. She always dreams of being out in the field and often has dreams of grandeur where she fantasizes herself as being the next Commander Shepard. Shepard is her personal hero. She also can relate to Kasumi Goto and basically sees Kasumi as her evil counterpart (In a good way? In the sense that she want to be independent and daring). Min has a penchant for acting and has played both Kasumi and Shepard in plays before (And once Wrex, but that was a really weird play). She is very social and is uncomfortable being in total silence. She'll always try to lighten the mood any way she can. Although she's social, because of her job she views friendships as a hassle. Although she works with technology, she absolutely despises it and always wishes she could be the kind of person who uses shotguns and charges into battle.

Class: Engineer (Operative)

Powers: Decryption, Hacking, Electronics, Fitness

Biography: Min was born in a small fringe colony of humans. She always dreamed of seeing the world and solving injustices. As soon as she turned 18 she left the colony to go to the Citadel, where she worked with C-Sec for two years. She never liked being a cop, but it satisfied her urge to see the world and meet new people. When that wonder associated with C-Sec faded away, Min quit the force and joined a private corporation, Discovery Co. Discovery Co. was basically a private investigative service, but on a larger scale. Min would infiltrate companies, corporations, cults, gangs, drug rings, and even governments when hired to do so, and uncover their dirt. Discovery Co. would then sell that to whoever hired them, who would use it either for blackmail or to have the group exposed (if a secret criminal operation) or arrested/shut down (if corporate rivals). Min did that for four years, where she became one of Discovery Co.'s best agents. She loved infiltrating these groups and sleuthing around and gaining their trust until she had access to their secrets.

Min was always the subject of assassination attempts after she came out of being undercover. Once, three years ago, an assassin broke into her apartment on Illium where she was working to reveal a child slavery ring and shot her three times. Min managed to kill him, but was hospitalized for four months. In order to protect herself, Min quit Discovery Co. She was then contacted by the illusive Shadow Broker. (S)he liked Min's work and promised her protection should she act as an undercover operative for hire in the Shadow Broker's employment. Min received much better pay working for the Shadow Broker, but her work really didn't change, except she found that she was acting as spy more often. She successfully infiltrated the Alliance by posing as a senator and uncovering a black op intended to assassinate an anti-human Turian extremist who was gaining political success on the Citadel.

Last month Min was released from the Shadow Broker's service very suddenly. Little did she know that the Council had made a deal with the Broker and bought Min's services. The Shadow Broker was fond of Min and fudged her record by eliminating any record of government infiltration, which made her attractive to the Council. Min was made a Spectre immediately, becoming the tenth Human Spectre in history. Min was overjoyed, believing that this was her chance for adventure and action that she couldn't get pretending to be some criminal mastermind's secretary or a corrupt businessman's intern.
Speaking of mind control, it was my intention for Rhys to eventually learn possession. It's a lot more complicated than mind control though... he'd have to battle the original conscious for control, and of course when he's doing this his real body is in a coma. But if that's not alright then I'll stick to possessing inanimate objects or animals or even the dead. (And this would only be later down in the roleplay, if he grows as a character and becomes stronger).
I think after the Reaper War the Council would be less concerned over having non-Citadel races (Quarians, Krogan, Batarian, Geth) on their side.

But... if the Reapers were destroyed, wouldn't that mean that Shepard also carried out the Geth holocaust? They're tied into each other. Also EDI and every other AI.
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