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  • Old Guild Username: mdk
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    1. mbl 12 yrs ago

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In Pun Husky 12 yrs ago Forum: Spam Forum
The only MMO I'm bothering with right now is hearthstone. Not much people could do there but duel eachother, don't think there's a trading system or anything.
Dervish said
Snip


I always assumed this was how it was done in the great wilds of canada.


I don't particularly love or hate math, but I will probably be working with the complex maths for the rest of my life.
ESO wasn't really a disappointment for me. I had low expectations for it coming in, and it managed to meet them. The first-person camera works well enough; the combat can be a bit slow due to everything having annoyingly low damage outputs compared to the amount of health, but it still manages to be a better merge of standard MMO combat and TES combat than I was expecting. Graphics and world design are pretty, but the writing is really dull.

I was a bit annoyed to see how far they strayed from the standard TES character progression and abilities, don't even see why they felt the need to do it.

Also seemed like they were heavily under-utilizing NPCs, I know they can be pretty server-intensive but what I saw of them was just pathetic.

I'd rank it as on of the better MMO's out there, but I won't be willing to pay $100+Subscription fees to play it.
Dervish said
But... there's literally no questions. Everything's a statement.


The statements are referencing questions.
I'm in, not sure how much I will be playing, though.

I also got a invite key to give away, if someone who hasn't gotten one wants in.
This thread's dumb questions really make me feel like going into a deep explanation of relationships, standards, and love in human psychology, but I know it would just be a waste of time.

So we've got a basic drawing of the whole party, you all should be able to pick out who your character is. I'll be doing better quality profile pics for all your CSs eventually, probably some point after we get everything started.

*Expect proportions and design to change based on my mood. I'll be trying to go with a more stylized art style for in-game updates, so I might draw your characters in a very cartoon-like way or a more realistic way based on what I feel works best for the frame.

I'll also be changing Jilocasin's size frequently in the same way I'll be changing Innuk's mustache. He might appear very small or very large in some frames, but just remember that until I say he is large enough, he is not large enough to be ridden by humanoids.

Jilocasin:

+High Natural Damage
+High fatigue and good Health
+Natural Defense and Evasion
+Average or above for most abilities
+Strong skills
+Can fly
-Does not know common, can only communicate in draconic (Rare language)
-Viewed as a monster by commonfolks, expect strange or even hostile reactions by normally friendly NPCs.
-Terrible convincing
-Can only equip armor/clothing/weapons specially made for dragons


Vendiriel:

+Good Aiming, and infiltrating.
+High Bonus to alchemy and identifying ingredients/potions
+Good Fatigue
+Natural Evasion
+ Start with weapon and some alchemical tools
-Low brawling and thinking,
-Below Average Health


Nox:

+ High brawling
+ High Health
+ Natural Evasion
+ Start with minor armor (Shoulder pads)
- Low Maging and Thinking
- Racism, Drow can often be viewed as evil-elves by the commonfolks.


Haven't done Jilocasin, Vendiriel, or Nox's actual CSs yet, I'll try and get them up in a bit.
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