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    1. Natsucooldude 11 yrs ago

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Recent Statuses

10 yrs ago
Current 2 more days and I will return to full availability
1 like
10 yrs ago
I will be gone for a week.
10 yrs ago
Roleplaying involves a commitment to others. And if you cannot keep that commitment I'd ask you to be honest with youself and just say so. It's by far the least painful way of leaving an rp.
10 yrs ago
I'm back in business baby
10 yrs ago
I will be gone for the following week. Posts are possible, but one should not count on it.

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Most Recent Posts

Jesus christ this rp moved fast. I looked away for three seconds and it's suddendly full.

I don't suppose there's any room left?
Right, I'll have a post up shortly@RainbowFactory
Sounds good... I'll just be sitting here... waiting... polishing the ol' warhammer.
name: Wolfram

Age: 24

Gender: Male

Mother: Kelda

Preferred Minions: Brown

Compatibility: Though he is ultimately only in it for himself (like everyone else really), Wolfram does recognize the worth of at least a few allies that have the faintest idea what they're doing. Of course, he'll subtly try to nudge everyone around to suit his own interests. He would risk his life to save someone else as long as there's a reasonable chance of succes. But don't count on him to go on some ill-conceived million-to-one chance of succes quest.

Weapon: A warhammer of considerable size. The head consists of cast tungsten, a metal considerably heavier than iron. This gives it more than enough weight to send whoever is unlucky enough to be on the receiving end of a strike on an extended flying lesson.

Spells:
Iron fist: No, this is not a figure of speech. It is a literal fist of conjured cast iron launched at the noggins of the enemy with predictably messy results.
Lead blockade:It is a block of lead large enough to take cover behind. That's really all there is to it... Wolfram isn't particularly inclined towards flashy overcomplicated magic.
Concussion: Dazes people as if they were hit over the head with an ingot of copper. See above sentence.
Minion MK2.0: Temporarily infuses a minion with magical metals. Considerably increasing their size, strength, endurance and unpleasantness.

Worshipers: Dwarves, humans.
Name: Wolfram

Age: 24

Gender: Male

Mother: Kelda

Preferred Minions: Brown

Compatibility: Though he is ultimately only in it for himself (like everyone else really), Wolfram does recognize the worth of at least a few allies that have the faintest idea what they're doing. Of course, he'll subtly try to nudge everyone around to suit his own interests. He would risk his life to save someone else as long as there's a reasonable chance of succes. But don't count on him to go on some ill-conceived million-to-one chance of succes quest.

Weapon: A warhammer of considerable size. The head consists of cast tungsten, a metal considerably heavier than iron. This gives it more than enough weight to send whoever is unlucky enough to be on the receiving end of a strike on an extended flying lesson.

Spells:
Iron fist: No, this is not a figure of speech. It is a literal fist of conjured cast iron launched at the noggins of the enemy with predictably messy results.
Lead blockade:It is a block of lead large enough to take cover behind. That's really all there is to it... Wolfram isn't particularly inclined towards flashy overcomplicated magic.
Concussion: Dazes people as if they were hit over the head with an ingot of copper. See above sentence.
Minion MK2.0: Temporarily infuses a minion with magical metals. Considerably increasing their size, strength, endurance and unpleasantness.

Worshipers: Dwarves, humans.
shall we an OOC up and running so this can start in earnest?
killing edward cullen is motivation enough for me. I would do anything to take out such a prissy boy.
is this still open? I' love to join
A figure searched through the bushes at that same moment. An older man that had dropped something on the ground and was looking for it. He hadn't paid any attention to his surroundings during his search. For all he knew, there was an entire gang of robbers hiding in the bushes around him.

Finally, he found what he was looking for. It was nothing more than a pair of reading glasses. A banal thing, but necesarry for his attempts at reading the map the local yokels had given him. He hadn't much faith in the piece of paper seeing as their 'help' had already seen him completely lost in this accursed place.

Then, his attention was gripped by something. he cleared his throat and looked up towards a articular tree. "The shadows whisper to me about a spy in the sky. Hiding just makes me suspicious, so I suggest you come on down and speak to me."
The Old World was never a place of peace, wars are nigh on endless and simply never seem to cease. In the dark underworld, Skaven scrape and scratch at the earth, planning the downfall of their foes. Orcs and their diminutive Goblin cousins bide their time, growing their WWAAGHH's to ever greater proportions. Even the foul north-dwelling humans, the worshippers of the Chaos gods themselves, slowly wear away at the northern kingdoms bringing their tainted gods ever further south. You are one such creature. Not a mere lapdog of good, no shining paragon of honour and justice.

Lord Gnawsqueak, a Skaven warlord of relatively high repute and infamy, has amassed his forces and his numerous, and varied, allies. His armies plan to wage vile war upon the Empire of Sigmar and the lands of Bretonnia, and if his conquests are successful, then the Skaven blight shall carve out a slice of hotly contested human land and Gnawsqueak himself shall be elevated to the ranks of the vaunted Council of Thirteen, the ruling council over all Skaven...that is...if, he succeeds...

You and your group has been hired, forced, and cobbled together for one job, and one job only. The elimination of an Imperial Count of high esteem and prestige. His actions are proving, difficult, for those that forced or bought your blades to this. But their grasp over you is limited at best, and creatures such as yourself were never ones to merely be lapdogs, were you?

Template for the characters: Honestly, I leave this up to you. I trust that everyone has their own prefered template layout, and as such they are free to do as such.

(Note: Apperance can literally just be an image. I am not someone that is picky on that matter.)

Racial selection: As one of the many foul denizens of the Warhammer world, the creatures that you may be a spawn of are rather idfferent than what you may be used to. Instead of grand majestic Elves, you may well be a backstabbing Goblin, or perhaps a dimwitted Orc.
(Races will not be explained here. Instead links to the 'Lexicanium' will follow a brief summary of the race)
(Also, should you wish to play a subrace, PM me and I shall disscus it with you.)

Races-


Magic
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