Zealous, accepted.
This is our current map, I will probably be accepting 2 more Character/Gang Sheets, but the RP has already begun and first IC Post will be going up today.





Liriia said
[Name:] Jacqueline "Jack" Gauner
Didos said
Micah Villiados
Hyperdrive said
: Alfonse Dullahan:
Work_U_Dumb said
Main Character's/General's Name: Makeen bin Sayidul Mursaleen
Structures: (100 SP)
(Required 1)
1 --Medium Empire: 250,000 Population -15 SP)
1 --Capital Building (15 SP): All great empires need a central hub of information exchange and strategic planning. (Required: 1)
1 --Mining Camp (25 SP): Iron, Coal and other ores necessary to produce weapons and armor can be found here. Although only 1 is necessary to gather materials which will produce weapons and armor, having multiple [Mining Camps] will speed up the process and quantity of Resources you gather. (Required: 1)
1 --Blacksmith (35 SP): Unless you're preparing for War in the immediate future, not too many of these are needed since Blacksmiths can continuously produce items. However, having multiple armories can give you a chance of creating stronger/sturdier products on occasion. (Required: 1)[/i]Resource Gathering: (100 Resource Point -RP)
1 --Idol Worship (35 RP): Worshipping the various wooden and golden idols may provide unexpected periodic gifts to your empire, as well as increasing the popularity of their [Hood Religion] everywhere. Sends [Missionaries] to another Neighborhood of your choosing. This converts a certain percentage of their population, leading to a variety of bizarre effects for the other player, including a boost to your population.
1--Book Worm (35 RP): Your Neighborhood may only produce world-renowned [Literature] if this trait is active and gains Tourism and respect from other [Gangs]. When enough Tourism is gained, Casts temporary [i][DEBUFF: [Tourism]] on any Neighborhood of player's choosing. This Tourism debuff forces a certain percentage of a [Gang's] population to visit the Capitol of your Neighborhood..
--Neighborhood Traits: (100 Neighborhood Points -NP)
1 --Missionary Style (65 BP): Neighborhoods/Gangs with at least [1 Hood Religion] gain additional [Missionaries] units to send into other neighborhoods, providing additional blessings by deities as well as occasional boosts to national population. Atheist Neighborhoods become nearly immune to population-stealing if they have this trait.Gang Points: (100 GP)
--Bushido: (50 GP) Your Military's [Morale] stat increases.
--Rally to the Cause: (50 GP) When you and your Ally attack the same Neighborhood, both Militaries receive a [BUFF: [Aggression]]
Character Sheet Template:
[Name:]
[Age:]
[Gender:]
[Appearance:] (Photo or description)
[Glamour Form]:
[Short Bio:] (Your character's history is not particularly relevant in this RP, since Darktown is a place people go to to escape and begin anew.)
[3 Strengths:]
[3 Weaknesses:]
[Magical Artifact]:
(Miscellaneous magical item/good luck charm/trinket with no apparent function.)
Liriia said
Love me some urban magicks.I'm inOne question though, what kind if pictures are you expecting for appearances?