Avatar of Ostarion
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    1. Ostarion 12 yrs ago

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BECAUSE I AM SWITCHING ACCOUNTS TO POKE, THIS ACCOUNT WILL NOW SERVE AS A MEMORIAL TO THE ONLY KING THAT MATTERS.


Ostarion, the Skeleton King

"Bone is strongest where it's mended."

The victim of a longevity spell that backfired, the Skeleton King Ostarion has built an empire from the bones of his enemies. He lives only to extend his reach, for as long as he is perpetually building and adding to his domain he cannot die. The walls of his palace are formed of fired bone; the streets are paved with bones of every sort of creature and every enemy; and even the wood and other natural features of his land have been swept away and replaced with replicas formed of bone. From the Ivory Forest to Ostarion's towering Throne of Bone, nothing happens in the Empire of Bones without the full knowledge of its Skeleton King.


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Is there still space for this?
I'm kinda awaiting Lordmidget's judgement before I do anything, to prevent my post from unintentionally conflicting with it.
Veilnus had travelled for a long time since he left Air Temple Island, he had visited many settlements, and learned many things. Sometimes he would meditate to concentrate and contemplate on the important things he has seen or learned. This was one of those times. Veilnus had found a quiet place - perfect for meditation, except there was another there; a monk? He would have asked if he could meditate also, but she did not speak. Instead, she remained silent. Veilnus assumed he could remain; she likely would've had stopped him in some way had he not been allowed to stay here.

He sat, and concentrated. A harsh, yet concentrated and controlled wind swirled around him naturally, it happened whenever he began to meditate, and it somehow made him calmer, despite the nature of the wind. He remained in this state for a long while, even when the two mysterious creatures arrived. One when to the monk, while the other went to him. Veilnus never noticed this, and the create simply stared at him - occasionally tugging his clothing; until it decided that he wasn't going to leave his trance. It instead pulled the letter out of it's mouth, leaving it on the ground next to Veilnus before departing. Perhaps it was better for Veilnus to not see such a thing.

He left his trance not soon after, and immediately noticed a letter on the ground. He opened it up, and read it. He knew who this was from. "Of course." he mumbled.
He stood, and looked at the silent monk; he could see that she had a letter too. Did that mean that she was going to accompany him? Probably.

"Are we leaving?" He asked.
Me, SkrubLord, SkrubMage and TBKrunk are still here. We're just waiting for the host.
This is still alive, right? I've finished my clan, I guess.
Still here,


"Pacifism is a wondrous thing. But so is combat."

Name:
Veilnus
(Call him 'V' and he'll kill ya)

Age:
19

Nationality:
Western Air Temple

Affinity:
Airbending

Occupation:
Ninja, Wanderer and Teacher.

Advantages:

- Strategist: Veilnus develops and adapts to the situation around him, much like any other airbender would.

- Moblity: Like most if not all airbenders, Veilnus excels at mobility, he is able to run extremely quickly by reducing air resistance around himself, also allowing him to sprint up vertical surfaces. By creating and riding gusts of wind, Veilnus can also jump tremendously high, landing safely by creating a cushion of air as he descends.

- Wind Sickles: Similar to Air blades, but on a much lesser scale. While Air blades cut through stone with ease, Wind Sickles are smaller and less destructive, meant to be used in quick succession and only cutting and damaging actual organisms.

- Poisonous Gases: Veilnus has many glass jars which contain different poisonous gases. He uses his bending to control their movements, even being able to make the gases return into the bottle. One of his glass jars contains a paralyzing poison, which he occasionally uses for pranks, due it being relatively harmless and having a short duration.

- Stealth While he does not mind conflict, Veilnus is still capable of avoiding it by sneaking past his opponents, although he normally sneaks around in order to silently gain the upper hand with a sneak-attack.

- Weapons For when airbending simply will not work, Veilnus also has two daggers which have oddly shaped edges in order to make a wound which won't close easily.

Disadvantages:

-Stubbornness: Based upon the situation, Veilnus' may see his word as law. This especially applies to situations where he may be teaching the Avatar. This is a problem, as there may be better ways to go about a situation, yet Veilnus won't care.

- Refusal: Veilnus refuses certain airbending techniques, simply because he sees them as useless, despite the fact that they could be employed in certain ways which makes them useful. Some of these techniques include Air Funnel, Air Bullets and Breath of Wind, but this is mainly due to the fact that his mouth is always covered.

- Fragility: Focusing on mobility, assassinations and counter-attacks, Veilnus is fairly fragile, and like most airbenders, would not take direct attacks very well.

Personality:
Veilnus, for the most part is social, he does not mind the company of other people. Unlike the average airbender, he harbors a distaste for pacifism, which he believes that it at least contributed to, if not secured the success of the Air Nomad Genocide. When it comes to teaching, Veilnus tends to be close-minded in his opinions. He does not teach pacifism whatsoever, but does teach freedom, flexibility and being able to adapt to a situation. He embraces an airbender's offensive (and defensive) capabilities with open arms - save for the few that he chooses not to use. When it comes to companions, Veilnus is very rarely concerned for their well-being, but assumes they are able to hold their own most of the time.

History:
Airbending is the art of defense and mobility, avoiding conflict in most cases, but striking in a way which tends to leave an adversary as unharmed as possible, the users of this technique are carefree and peaceful. Veilnus however, is not. The child grew up on Air Temple Island as the son of Jinora. One of two brothers and one sister, the family was fairly large, yet Jinora was capable of giving attention to all of her children. She read books to them, and taught them about the spirit world, and her adventures in it alongside Korra. These interested Veilnus to no end, but of all of her teachings, the only one Veilnus did not enjoy were the teachings on pacifism.

Veilnus had heard yet another story, passed down from Aang, to Tenzin and his siblings, to Jinora and her siblings, and now to Veilnus and his own siblings. It was the Air Nomad Genocide. How the Fire Nation had once launched a surprise attack on the carefree Air Nomads, rendering them near-extinct due to their lack of an army, and Sozin's Comet. Veilnus them realized that the only reason he existed was because of something he saw as luck. He believed that the Air Nomads would have had a better chance at survival had they had a dedicated army, and employed more than simply evasive maneuvers and less-than-fatal bending moves. Veilnus seeked to develop and perfect his own technique. It took a long while, but he did in fact create his own form of technique: Wind Sickles. Weaker and smaller than Wind Blades but meant to be used in quick succession, it would likely shred a target if it was used enough times. He also took it upon himself to find new offensive ways of using his bending.

Travelling beyond the confines of Air Temple Island, Veilnus discovered he could control gases by bending the air which would mix inside of them. Using this, he stored the gases in bottles, to be used for offensive purposes.

Since then, Veilnus has been a wanderer, taking any job he could find. Somewhere along the lines, he came across the Avatar, and at the request of the Avatar, became his 'teacher' of sorts.
Alright, finished my application. TBKrunk n' SkrubMage will have their's done soon, too.



"Pacifism is a wondrous thing. But so is combat."

Name:
Veilnus
(Call him 'V' and he'll kill ya)

Age:
19

Nationality:
Western Air Temple

Affinity:
Airbending

Occupation:
Ninja, Wanderer and Teacher.

Advantages:

- Strategist: Veilnus develops and adapts to the situation around him, much like any other airbender would.

- Moblity: Like most if not all airbenders, Veilnus excels at mobility, he is able to run extremely quickly by reducing air resistance around himself, also allowing him to sprint up vertical surfaces. By creating and riding gusts of wind, Veilnus can also jump tremendously high, landing safely by creating a cushion of air as he descends.

- Wind Sickles: Similar to Air blades, but on a much lesser scale. While Air blades cut through stone with ease, Wind Sickles are smaller and less destructive, meant to be used in quick succession and only cutting and damaging actual organisms.

- Poisonous Gases: Veilnus has many glass jars which contain different poisonous gases. He uses his bending to control their movements, even being able to make the gases return into the bottle. One of his glass jars contains a paralyzing poison, which he occasionally uses for pranks, due it being relatively harmless and having a short duration.

- Stealth While he does not mind conflict, Veilnus is still capable of avoiding it by sneaking past his opponents, although he normally sneaks around in order to silently gain the upper hand with a sneak-attack.

- Weapons For when airbending simply will not work, Veilnus also has two daggers which have oddly shaped edges in order to make a wound which won't close easily.

Disadvantages:

-Stubbornness: Based upon the situation, Veilnus' may see his word as law. This especially applies to situations where he may be teaching the Avatar. This is a problem, as there may be better ways to go about a situation, yet Veilnus won't care.

- Refusal: Veilnus refuses certain airbending techniques, simply because he sees them as useless, despite the fact that they could be employed in certain ways which makes them useful. Some of these techniques include Air Funnel, Air Bullets and Breath of Wind, but this is mainly due to the fact that his mouth is always covered.

- Fragility: Focusing on mobility, assassinations and counter-attacks, Veilnus is fairly fragile, and like most airbenders, would not take direct attacks very well.

Personality:
Veilnus, for the most part is social, he does not mind the company of other people. Unlike the average airbender, he harbors a distaste for pacifism, which he believes that it at least contributed to, if not secured the success of the Air Nomad Genocide. When it comes to teaching, Veilnus tends to be close-minded in his opinions. He does not teach pacifism whatsoever, but does teach freedom, flexibility and being able to adapt to a situation. He embraces an airbender's offensive (and defensive) capabilities with open arms - save for the few that he chooses not to use. When it comes to companions, Veilnus is very rarely concerned for their well-being, but assumes they are able to hold their own most of the time.

History:
Airbending is the art of defense and mobility, avoiding conflict in most cases, but striking in a way which tends to leave an adversary as unharmed as possible, the users of this technique are carefree and peaceful. Veilnus however, is not. The child grew up on Air Temple Island as the son of Jinora. One of two brothers and one sister, the family was fairly large, yet Jinora was capable of giving attention to all of her children. She read books to them, and taught them about the spirit world, and her adventures in it alongside Korra. These interested Veilnus to no end, but of all of her teachings, the only one Veilnus did not enjoy were the teachings on pacifism.

Veilnus had heard yet another story, passed down from Aang, to Tenzin and his siblings, to Jinora and her siblings, and now to Veilnus and his own siblings. It was the Air Nomad Genocide. How the Fire Nation had once launched a surprise attack on the carefree Air Nomads, rendering them near-extinct due to their lack of an army, and Sozin's Comet. Veilnus them realized that the only reason he existed was because of something he saw as luck. He believed that the Air Nomads would have had a better chance at survival had they had a dedicated army, and employed more than simply evasive maneuvers and less-than-fatal bending moves. Veilnus seeked to develop and perfect his own technique. It took a long while, but he did in fact create his own form of technique: Wind Sickles. Weaker and smaller than Wind Blades but meant to be used in quick succession, it would likely shred a target if it was used enough times. He also took it upon himself to find new offensive ways of using his bending.

Travelling beyond the confines of Air Temple Island, Veilnus discovered he could control gases by bending the air which would mix inside of them. Using this, he stored the gases in bottles, to be used for offensive purposes.

Since then, Veilnus has been a wanderer, taking any job he could find. Somewhere along the lines, he came across the Avatar, and at the request of the Avatar, became his 'teacher' of sorts.
Oh, I'd like to reserve Airbender, if that's alright.
I'm still here, just waiting on someone else to post.
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