Avatar of Ostarion
  • Last Seen: 6 yrs ago
  • Joined: 12 yrs ago
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  • VMs: 3
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    1. Ostarion 12 yrs ago

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BECAUSE I AM SWITCHING ACCOUNTS TO POKE, THIS ACCOUNT WILL NOW SERVE AS A MEMORIAL TO THE ONLY KING THAT MATTERS.


Ostarion, the Skeleton King

"Bone is strongest where it's mended."

The victim of a longevity spell that backfired, the Skeleton King Ostarion has built an empire from the bones of his enemies. He lives only to extend his reach, for as long as he is perpetually building and adding to his domain he cannot die. The walls of his palace are formed of fired bone; the streets are paved with bones of every sort of creature and every enemy; and even the wood and other natural features of his land have been swept away and replaced with replicas formed of bone. From the Ivory Forest to Ostarion's towering Throne of Bone, nothing happens in the Empire of Bones without the full knowledge of its Skeleton King.


Most Recent Posts

Not sure whether I've missed the interest train for this or not, but I'll express mine anyway just in case.
McFazzer said
I'm trying to remember the rules for food in Log Horizon. I know that ingredient items taste like salty mush, but what about fruits and such that require no preparation? I'm sorry if this has been explained before.

Yep. Fruits and such still have taste, as do raw edible ingredients. Trying to create food without the proper prerequisites is what causes the salty mush effect.

EDIT: We never did specify this in the OP though, as it's something that needs to be figured out over the course of the Roleplay - like a lot of the newer mechanics in Elder Tale.
Yep. Still here.

My next course of action should be for me to format all of the accepted applications, and put them onto the OP. Also, I may make some icons which should help identify each of the characters when you guys post. The latter will take a while, but the former will take even longer.
McFazzer said
Is this still a thing I can join? I was hoping to be a bard that before the apocalypse roleplayed as a true wandering bard that just went wherever.P.S. Log Horizon is great, I'm currently halfway through season 2 and just waiting for it to finish so I can binge watch the rest :P

Yep. Still a thing you can join.

Also, the IC will be up today. So stay tuned.
AliceZaru said
@_@..H-..high casual, aye? I want to join but..I'm like a medium-casual RPer...

If we're being honest, it's technically/secretly Medium-High. (We I messed up on specifiying that and made a typo in the Interest Check title)
Looks nice, interested.
THIS HAS NEVER HAPPENED BEFORE, IN THE HISTORY OF DOTA1

In all seriousness, the OOC is finished: Here.
INFORMATION COMING SOON


* = Optional Information.

.

Adventurer CS



In-game Appearance

<Quote goes here>

*Name:
(The name of your character)

Username:
(Your character's username)

*Age:

Race:

Class and Level:

Subclass and Level:

*Guild:

Background:

*Personality:
(This is optional as you may want to keep the personality a secret until the RP begins)
Stats

HP:

MP:

STR:
(Strength. The equivalent of damage for weapons which require strength, such as hammers and greatsword. Higher strength equals more damage when using strength weapons)

DEX:
(Dexterity. The equivalent of damage for weapons which require finesse, such as rapiers or spears. Higher dexterity equals more damage when using dexterity weapons)

Physical DEF:
(Defence against physical damage)

Magic DEF:
(Defence against anything that isn't physical damage)

INT:
(Intelligence. The equivalent of magical power. Higher intelligence equates to more magical power)

WIL:
(Willpower. The equivalent of restorative and healing energies. Higher Willpower means stronger healing and regenerative effects)

AGI:
(Agility. Increases your evasion rate. Higher AGI means a higher dodge chance)

Spell/Skill List:

Equipment:



.

People of the Land CS



In-game appearance

<Quote goes here>

Name:

Age:

Race:

Class and Level:

*Profession:
(Much like a subclass, but more realistic)

Background:
(Your character's background, were they born into a noble family? Were they a peasant? Tell us their story)

*Personality:
Stats

HP:

MP:

STR:
(Strength. The equivalent of damage for weapons which require strength, such as hammers and greatsword. Higher strength equals more damage when using strength weapons)

DEX:
(Dexterity. The equivalent of damage for weapons which require finesse, such as rapiers or spears. Higher dexterity equals more damage when using dexterity weapons)

Physical DEF:
(Defence against physical damage)

Magic DEF:
(Defence against anything that isn't physical damage)

INT:
(Intelligence. The equivalent of magical power. Higher intelligence equates to more magical power)

WIL:
(Willpower. The equivalent of restorative and healing energies. Higher Willpower means stronger healing and regenerative effects)

AGI:
(Agility. Increases your evasion rate. Higher AGI means a higher dodge chance)

Spell/Skill List:

Equipment:



.

NPC CS: Adventurer



In-game appearance

<Quote goes here>

*Name:

Username:

Age:

Race:

Class and Level:

Subclass and Level:

*Guild:

Personality:
Stats

HP:

MP:

STR:
(Strength. The equivalent of damage for weapons which require strength, such as hammers and greatsword. Higher strength equals more damage when using strength weapons)

DEX:
(Dexterity. The equivalent of damage for weapons which require finesse, such as rapiers or spears. Higher dexterity equals more damage when using dexterity weapons)

Physical DEF:
(Defence against physical damage)

Magic DEF:
(Defence against anything that isn't physical damage)

INT:
(Intelligence. The equivalent of magical power. Higher intelligence equates to more magical power)

WIL:
(Willpower. The equivalent of restorative and healing energies. Higher Willpower means stronger healing and regenerative effects)

AGI:
(Agility. Increases your evasion rate. Higher AGI means a higher dodge chance)

Spell/Skill List:

Equipment:


.

NPC CS: People of the Land



In-game appearance

<Quote goes here>

Name:

Age:

Race:

Class and Level:

*Profession:
(Much like a subclass, but more realistic)

Personality:
Stats

HP:

MP:

STR:
(Strength. The equivalent of damage for weapons which require strength, such as hammers and greatsword. Higher strength equals more damage when using strength weapons)

DEX:
(Dexterity. The equivalent of damage for weapons which require finesse, such as rapiers or spears. Higher dexterity equals more damage when using dexterity weapons)

Physical DEF:
(Defence against physical damage)

Magic DEF:
(Defence against anything that isn't physical damage)

INT:
(Intelligence. The equivalent of magical power. Higher intelligence equates to more magical power)

WIL:
(Willpower. The equivalent of restorative and healing energies. Higher Willpower means stronger healing and regenerative effects)

AGI:
(Agility. Increases your evasion rate. Higher AGI means a higher dodge chance)

Spell/Skill List:

Equipment:


Rules

0.) The decisions of the GMs and Co-GMs are final. Respect them.

1.) General RP rules. (No Godmodding, metagaming etc)

2.) I'm expecting casual standards for this RP. A decently sized paragraph (Five. Lines.) or more per post. If you want to write a page describing the colour of the grass, I won't stop you.

3.) No, you may not go above level 90 in your application. This one is non-negotiable.

4.) Not necessarily a rule, but I suggest that you PM me if you have any questions. There are some things that may not have been clarified as well as they should have been, which may confuse a few people.

5.) Put a 'XYZ' somewhere in your application if you're actually reading this. There aren't any consequences for not doing it, I'm just curious as to whether or not it works.

6.) Even if you do not want to reveal your character's backstory OOC, you are still required to inform me in a PM what you're actually going for.

7.) No Canon characters or guilds.

8.) Yes, NPCs are there for you to control at times. But make an attempt to keep them in character.

9.) If you have ideas for the story, then PM the Co-GMs or myself, we'll take it into consideration.

10.) Have fun. Or don't. Can't really force you to.

11.) I probably should not have saved this for the last rule, but no, you may not have an Overskill/Teaching in your application. That comes much later in the RP. It's like having training wheels with no bike.
(Not sure about that analogy. If it doesn't make sense, pretend it doesn't exist)
Class Notes

Currently, you are will have a maximum of 20 different skills at level 90 - excluding basic attacks, which would simply be hitting an enemy with whatever you're holding.

14 Skills
4 Subclass Skills
2 Necessary Passives

You would gain one ability every five levels, logically. As for what you would have at level one...ignore that. Also, there are currently no racial skills, but it's being worked on. Feel free to PM one of the Co-GMs or I if you wish to brainstorm
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