Avatar of Ostarion
  • Last Seen: 6 yrs ago
  • Joined: 12 yrs ago
  • Posts: 416 (0.09 / day)
  • VMs: 3
  • Username history
    1. Ostarion 12 yrs ago

Status

User has no status, yet

Bio



BECAUSE I AM SWITCHING ACCOUNTS TO POKE, THIS ACCOUNT WILL NOW SERVE AS A MEMORIAL TO THE ONLY KING THAT MATTERS.


Ostarion, the Skeleton King

"Bone is strongest where it's mended."

The victim of a longevity spell that backfired, the Skeleton King Ostarion has built an empire from the bones of his enemies. He lives only to extend his reach, for as long as he is perpetually building and adding to his domain he cannot die. The walls of his palace are formed of fired bone; the streets are paved with bones of every sort of creature and every enemy; and even the wood and other natural features of his land have been swept away and replaced with replicas formed of bone. From the Ivory Forest to Ostarion's towering Throne of Bone, nothing happens in the Empire of Bones without the full knowledge of its Skeleton King.


Most Recent Posts

Golem said
@Ostarion: Accepted. Are you sure you want to be that underskilled? You may, of course, but I wouldn't recommend it. Being a child could open up some options for intrigue later; maybe Tarak wasn't accepted by the fellow travelers at first, but is tracking them up the mountainside? And then, when they're resting at soem point or other, he could put in an appearance. They couldn't exactly send a child down the mountain alone, so they'd have to keep him with them until later. And by then he could've proved himself useful, or something.Just an idea. The child thing is an downside, but there are ways to make it good story-wise.


What if he also focused in Alteration? I just looked through all of the applications and I'm fairly sure nobody else has it. Since it does things like illuminating areas (Magelight and Candlelight) and eventually allows Detect Life, it could be seen as significant and useful.
The reasoning behind bringing Tarak along would have to be significant.

Being rich is out of the question, as is some sort of prodigal ability. Enchanted item would be...bad.

I dunno.
Mr_pink said
I don't mean to be rude but, I thought this was a group of people who equivalate the dragonborn all together and are all like brilliant warriors. No offence but why would they let a 13 year old who condescends a lot of them and has the lesser abilities of one of the members?


Because nobody expects a child to kill them!

In all seriousness, I have no idea. I'll think about it.
Finished. Although as a note: The adeptness in speech is simply because he's basically a child. I thought it made sense, if not I'll change it.

Name: Tarak Buluphont
Race: Breton
Gender: Male
Age: 13
Appearance: Eh, I couldn't find any good images. you'll have to accept my crappy drawing.

Personality: Tarak is seemingly always unhappy. As long as he is able to practice and better his magical abilities, he doesn't mind what side he's on. Tarak cares more about abstract thought rather than practical thought, and tends to be more curious on magic-based subjects. In times where he would need it, Tarak prefers the company of mages and spellcasters. He treats non-magic users with a condescending demeanor. He has respect for all magic schools, but focuses solely on the conjuration and illusion schools of magic. While many frown upon and fear necromancy, Tarak sees it as a tool - like any form of magic (although he's never used it). He is also interested in supernatural creatures such as Daedra and Spriggans, and would jump at the chance to study any.

While he does not hate conflict, Tarak sees it as pointless: especially in Skyrim. For him, it's just barbarians hitting eachother with metal until they die. The ability to manipulate the field of battle is what interests him, which is why he decided to focus on the conjuration and illusion schools; rather than kill people himself, Tarak uses his illusion magic to try and turn friend against foe - and more. Conjuration is for when there are no people to control, or if he wants to add more creatures to the battle. He does all of this from farther back, in order to prevent getting hit by crazed brutes.

Background: House Buluphont was originally a family in The Reach, similar to the Silver-Bloods who controlled Markarth. House Buluphont controlled Karthwasten and both of it's mines after Ainthach died due to "unknown" causes. Since then, Karthwasten has been fairly successful in it's existance. All of the members of House Buluphont were of a Breton heritage, and would actively study magic as a necessity, as the strongest magic user would become the head of the house. Because of this, nearly all of the children of House Buluphont were content with destroying things with arcane fire and ice. However, Tarak took a different approach. He thought that outnumbering the opposition was the best way to win fights, and the power to control a battlefield was a necessity. Both the Illusion and Conjuration skill suited his needs, while he studied magic often and had an above average understanding, Tarak still had difficulties replicating certain spells such as calm and fear, and summoning anything that wasn't an animal familiar resulted in...undesirable repercussions.

Luckily, Tarak still maintained an open mind, and tried new techniques in order to cast these spells. When that failed, he simply assumed that he lacked the necessary experience - which was true, but his desired 'fix' to the issue was to travel to Markarth with the assistance of a spellsword from House Buluphont, which was nearly unsuccessful due to the Forsworn and Bandits. From there, he would attempt to locate a group which he could follow around until he had sufficient knowledge of magic. This was obviously a stupid decision; he wouldn't be able to travel back to Karthwasten alone, and there was the even more obvious danger of him dying. But Tarak was somewhat determined to perfect his magical skills - not because he wanted to become the head of House Buluphont, but simply to prove to them that his choice of magic was the best.

Equipment:

. Three Potions of Minor Magicka
. Two Potions of Minor Healing

. An iron Dagger

.College Robes (No Enchantments)

Skills:

Mage
Conjuration - Apprentice
Illusion - Apprentice

Warrior
One-handed - Novice

Thief
Speech - Adept
Nearly done with my character, but I have a question (onlee oblivion rpee kidz will get dis)

What's the age limit for the characters, how young can they be?
I'll make my character in a second.
My feels. I can feel them.
I'd like to join this if it can get off the ground.
© 2007-2026
BBCode Cheatsheet