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You may, just this once.
Feel I should probably mention; no other governments have currently recognised the CSA. In your first post, it might be a good idea to mention if you will recognise them or not.
Added Giant as Colombia. Lay off the drugs.

@Narc: Unless someone is, for some strange reason, desperate to play as the Papal States, they will be controlled by me as needed, and will most likely follow the OTL. If you wish to invade them, you will need to declare war like everyone else.
The War Between States


As the year of 1861 had come and started to tick away, several more Southern States declared their independence from the United States. On January 9th, Mississippi declared Independence from the United States, followed the next day by Florida. While Alabama had been debating long into the night, on January 11th, they too declared their secession from the Union. A tense week passed, and the day before Abraham Lincoln's inauguration, Georgia too declared their independence from the United States. Upon taking office, President Lincoln refused to recognise the fact that these states were nations, or that they even left the Union in the first place. He called for restraint in the current situation, and asked that no rash actions be taken.

Not a week later, Louisiana declared secession from the Union. On the 1st of February, Texas declared her independence as well. The rest of the slave states sat and watched as the Deep South slowly removed themselves from the United States, still pondering on their actions. Tensions were headed in the Virginia Legislature, but no vote was called yet. The representatives of these seven states met in Montgomery, Alabama, ready to discuss the bonds they held with each other, and to plan for the future, away from the United States.

The Montgomery Convention, which had adopted a resolution to form the Confederate States of America, drafted a Provisional Confederate Constitution, and proclaimed themselves as an independent nation. As this was going on, former United States Senator Jefferson Davis was declared the Provisional President of the Confederate States. The convention was re-named to be the Provisional Confederate States Congress, operating as the proto-Legislative branch of the Confederate States. Any talks of Union with the United States failed, and President Davis, acting in his boundaries as President of the Confederate States and Commander in Chief of the Armed Forces, began to draw up plans for an army, ready to defend the new nation.

With the capitol designated as Montgomery, Alabama, the Confederate States of America entered into her first steps as an, unrecognised, independent nation. A long shot away from lonely South Carolina separating from the Union, the Deep South, which held almost 18 per cent of the nation's wealth, broke their bonds with the United States and desired to chart their own future, their own path. Many did not believe the secession movements were over, and the entire world waited and watched as the United States and the Confederate States prepared for what seemed to be an intense showdown.


Bombardment of Fort Sumter in Charleston Harbour


As this was being done, President Lincoln decided to call up an army volunteers, which would help to restore order to the South. Upon news of this raising of the army, even the assurances by President Lincoln that this was a war to defend the unity of the nation, the state legislatures saw that this was, on the part of the Union, of being an aggressive act against their own people. Even while it may not have been a war to defeat Slavery, the remaining Southern States decided to meet to call for a secession vote.

The first of which took place in Delaware, which voted overwhelmingly to stay in the Union. Kentucky was next, which voted to stay in the Union, with only a few legislators opting to separate from the United States. Arkansas quickly adopted the resolution, and joined the Confederacy. Tennessee followed after them, pledging to support the Confederacy to the best of her ability. The North Carolinian legislature had no votes against the measure. Missouri did not even call a vote due to the lack of support. Only in Virginia did the debate continue to rage on.

Eventually, secessionist heads prevailed, and Virginia, the pride of the South, declared independence from the United States, and joined with the Confederate States, pledging to defend her Southern brothers and sisters at all costs from the United States and their tyrannical war. This sudden move was met mostly with gratitude around the entire state, although a small selection of citizens in the west did not wish secede, although they did not have much support. In Washington, D.C., the armies of the United States were officially mustered into service.

On the high seas, the United States Navy began operations against Confederate ships, denying them entrance into their ports, and effectively creating a blockade around the Confederacy, stifling their trade, and severely hampering their ability to pay their continued operating costs of running the country. This seemed to be, what many considered, an act of war. Federal soldiers in Washington, D.C. as well as Confederate soldiers quickly moving up to Richmond, seemed to show that the situation in the United States was slowly descending into armed warfare.

The Indians in the Indian Territory quickly took the stand against the United States, gaining full representation in the Confederate Congress. Even while the secession movements seemed to die down, in the southern half of the Arizona and New Mexico territory, the Confederates were able to proclaim the Confederate Territory of Arizona, which the colonial legislature signed, and ratified, technically seceding from the Confederate government.

The tensions were high, but the stakes were even higher for both countries. As both sides prepared for open warfare, the world held its breath, waiting for the bloodshed that was now sure to come.
Stats are up. Hope you all like debt. I've only posted the stats for the nations already claimed, because I'm lazy, but I can easily post more if new players sign up. I'll post a brief IC in a sec, and then its all go, but of course the first update won't be for a while unless I get everyones orders in soon and decide to move the first update earlier.

Recruitment is still open. I'd love to get another South American nation or two - don't want Rare getting lonely by himself.
Wow, this blew up while I was asleep.

Out of curiosity how is colonization going to be handled? I figure we don't want everyone going crazy colony happy.

Colonies are expensive, difficult, and often dangerous to maintain. I won't be placing restrictions on colonizing unless it gets way out of hand, but nations who try and set up colonies without the income and infrastructure required will quickly find themselves in hot water.

Also, how long are we looking at running this behemoth of a game?

As soon as it becomes stale and repeditive, or the era changes, I will bring this game to an end, take a break, and start up a new WiR from a different starting date. I'm not expecting this one to go past the year 1900.

Updated OP with new players, gonna have breakfast then post stats. Feel free to begin making alliances, but remember they have to go through me also. Don't forget to read the rules.
OOC is up. Recruiting here is closed, recruitment in the OOC is open.

@Sovi3t - mixture of both. Mostly fictional, but I don't want people going overboard, and there may be the occasional mini-update that features OTL events.

@Pasta - newbies are fine. It's an easy concept once you have the hang of it, and I'm always here to help.

First developed by Frymonmon, presented here by Outcast


Hello and welcome to World in Revolution; 1861. The date is April 15th, 1861, and the Confederate States of America has just fired the first shots of the US Civil War. You, the player, must now take the reigns of a nation and lead it through this turbulent and troubling time. Although the US Civil War will be a big part of the early stages, it is not the only focus of the game, and any nation is up for grabs.

Nation Registration: open/CLOSED

Procedures
The procedures for this game will be fairly simple. You send orders to me, Outcast, or another GM should this game get too large for one person to handle (as has happened in the past). The orders will then be rolled and presented by me (or another GM) in an update. Each round of orders will be the span of one year, with the exception of the first round which begins in April and ends in December. There will also be war updates, which occur (obviously) during a war, as well as mini-updates which can happen at any time.

Orders work as thus: each nation is given one national focus order and three normal orders. The national focus order will always succeed to a degree, but it can only be used internally (ie, improving infrastructure is ok, taking a colony is not). During a war, a nation also gets three war orders. War orders can only be used for things such as raising troops, launching attacks, etc.

Orders are due every Wednesday with the update posted on Saturday, unless I say otherwise.

Orders are sent to the GM via private message with the title formatted as; 'WiR - Nation Name - Year'. Example (and this is a heavily simplified version):

WiR - Belgium - 1881

Order One (nf): Increase the level of factories.
Order Two: Perform naval exercises off the coast.
Order Three: Build a railway from Ghent to Antwerp.
Order Four: Spread Belgian influence in the Congo further east.


IRC Channel
The IRC channel is where a great deal of discussion, both in character and out of character, takes place. However, I cannot promise that I will be active.
IRC channel

National Statistics
National Statistics, also called "Stats", are the main thing that keeps World in Revolution moving along. They are mostly all automated and kept in a Microsoft Excel Document, but they are quite complex. But for you, the player, it is rather simple. Let us take a look at Belgium to display how they work:

The Kingdom of Belgium
Bank: -£2,143 (1)
Income: +£612 (2)
Population: 5,153,421 (3)
Population Growth: 0.89% (4)
Industry Level: (2/5) Average (5)
Education Rate: 65% (6)
Prestige: 13 (7)
Public Support: 78% (8)
Infrastructure Level: (3/5)Average (9)
Army Level: (2/5) Average (10)
Equipment: 56.00% (11)
Regulars: 48,000 (12)
Conscripts: 0 (13)
Navy Level: (4/5) Poor (14)
Ironclads: 0 (15)
Ships-of-the-Line: 2 (16)
Screw Frigates: 3 (17)
Sail Frigates: 6 (18)
Transport Ships: 3 (19)
Nation Ruler: King Leopold I (20)
Played By: John Smith (21)


1 - This is how much money (or dept) you currently hold.
2 - This is how much money you gain (or lose) in a year.
3 - This is the population of your entire country and colonial holdings.
4 - This is how fast your Population is growing (or shrinking).
5 - This is the industrial output of your nation
6 - This is how good your Education system in your country is, including literacy.
7 - This is how well your country is viewed on the World Stage
8 - This is how much support you have from the population, and if you let it get too low, you will have a Revolution on your hands.
9 - This is the total value of your Hard Infrastructure (Roads, Railways, and Bridges), as well as your Soft Infrastructure (Bureaucracy, Government Structure).
10 - This is how advanced your Army is, and how well it will be able to fight other armies.
11 - This is how well equipped your army is. All of your soldiers will have weapons, but how good they are and what else they have is determined here.
12 - This is the number of Regular, trained Soldiers in your army.
13 - This is the number of Conscripts, Citizen Soldiers, in your army.
14 - This is how well your Navy is able to fight, and how advanced it is.
15 - This is the number of Ironclad Ships you own.
16 - This is the number of large, Sail ships you own.
17 - This is the number of Steam-Powered Frigates and Commerce Raiders you own.
18 - This is the number of Sail-Powered Frigates you have.
19 - This is the number of Transport Ships you have. They can transfer 1,000 Soldiers in a year for each ship.
20 - This is the in-game ruler of the Nation.
21 - This is who plays the country.

Rules
1) Remain civilised at all times.
2) I am not the US Marines, and I do leave people behind. If you don't get your orders in on time, you will not be included in the update, and you will have to catch up next week.
3) Keep things realistic. I understand that it is unlikely that we will be following the OTL to the letter, but that doesn't mean you can go and invent nuclear weapons in 1880 or release a tribe of smallpox-infested African Gorillas in downtown London.
4) Don't be afraid of losing a war.
5) Don't be too harsh in war settlements/reparations. This is how Fascists are created.
6) THERE IS NO RULE SIX.
7) Don't start wars unnecessarily or at the drop of a hat. Try diplomacy first.
8) All treaties/alliances made secretly MUST be sent to me also. Don't worry, I won't tell anyone.
9) No editing IC posts except to correct grammatical errors.
10) Wars can only end with a mutually agreed upon Peace Treaty. This includes if a nation is wiped out completely (see rule 5).
11) Declarations of War are final, and cannot be taken back. Only a Peace Treaty may resolve the conflict, even if no fighting occurs.
12) All Mobilization by countries must be announced 24 Hours before the official order deadlines.
13) All IC posts must include either your nation's name or flag.
14) If you are AWOL for more than three updates, you will be dropped and your nation up for grabs. You can reapply, but someone else may have taken your old nation. Warnings will be given out first.
15) I am not infallible. In fact, I fall pretty often. If you have a concern, feel free to ask, but don't get snarky with me.
16) My word is the final word.

List of Nations


Nations that NEED to be filled:
United Kingdom - Pasta Sentient
USA - Byrd Man
CSA - AegonVI
Germany - So Boerd
Austro-Hungary - Pepperm1nts
France - solamelike
Russia - thorgili
Ottoman Empire - Maxwell500
























Main Updates
1861
1862
1863
1864
1865
1866
1867
1868

War/Mini Updates
The War Between States
The Battle of Bogotá
Guns Blazing, Decisions Made, And The Snake That Lost Its Head
For Queen and Country
The Tennessee Valley Campaign of 1862
The Fall Campaigns
Retaliations
A Scrap of Paper
The Virginia Campaign 1863
German Dualism
First Clash of the Giants
The Gruelling Effects of War
The Soft Underbelly of the Enemy
Stonewall Jackson
The Noose Tightens
The War Moves East
Last Blow of the Confederacy
Eye of the Storm
Proclamation of the German Empire
Outbreak of the Paraguayan War
The Siberian Campaign
The Age of Explorers and The Fall of The Emperor
Siege of Corrientes

Treaties
The Treaty of Friendship and Trade 1861 (Great Qing, UK)
Treaty of Vienna 1861 (Austria, Ottoman Empire)
Treaty of Constantinople 1861 (various nations)
FFGB-Mexican Alliance 1862 (UK, France, Mexico)
Second Treaty of Friendship and Trade 1862 (Great Qing, France)
Treaty of Bucharest 1863 (Ottoman Empire, Romania)
The Kyoto Agreement 1863 (USA, Japan)
Treaty of Rio 1864 (various South American nations)
Allied Forces - Greece Treaty 1864 (Britain, Ottoman Empire, Greece)
Treaty of the Brandenburg Gate 1864 (Prussia, France, various nations)
Peace of Venice 1864 (Italy, Austria, various nations)
Treaty of Brussels 1864 (France, Netherlands, Prussia)
Dutch-French Wartime Reciprocity Treaty 1865 (France, Netherlands)
Promise of Vienna 1866 (Prussia, Austria)
Treaty of Rotterdam 1866 (various nations)
Treaty of Quebec 1866 (USA, UR, France)
Naval Purchase Treaty 1866 (UR, France)
Granadine Confederation-Argentine Republic-United Republic Non-Aggression Pact 1866 (Granadine Confederation, Argentina, UR)
Confederate Surrender 1866 (USA, CSA)
Treaty of Odessa 1867 (various nations)
Treaty of Versailles 1867 (France, Prussia)
Treaty of Tbilisi 1867 (various nations)
Falklands Exchange 1867 (UR, Prussia)
Anglo-Dutch Colonial Exchange 1868 (UR, Netherlands)
US-German Pact 1868 (USA, Germany)
Rijseen Agreement 1868 (various nations)
Anglo-Austrian Peace Agreement 1868 (UR, Austria)
Seward-La Valette Treaty 1868 (France, USA)
Various Treaties involving Sweden and just about every other nation on the planet.
Various treaties involving Portugal and other nations relating to the sale of Portuguese colonies.

Recruitment is Closed. Unfortunately, recruitment for this RP is now closed. However, dropouts are relatively common, so if you still wish to take part, make it known and I will put you down on a waiting list.

Other Matters
-27/06/14 Stats will be posted once all the required nations are filled. If not all required nations are filled, this RP will not begin. If you can't decide which nation to pick without stats being available, you are playing this game for the wrong reasons (that is, to win, rather than to create an interesting story) and I don't want you.
-28/06/14 Stats are up.
-05/07/14 Stats revised.
AegonVI said
Awesome. But in truth I've always been slightly confused by WiR...EDIT: And any reason we're going with April of that year? I'd love if it was March;)


This is only the Intcheck, so it doesn't go into as much detail of the procedure as the OOC will. Don't worry, it's a simple process once you get the hang of it. And I chose April as it meant the whole Fort Sumter situation had already occured, so the Civil War couldn't be avoided.
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