• Last Seen: 8 yrs ago
  • Old Guild Username: FinderOfPaths
  • Joined: 12 yrs ago
  • Posts: 615 (0.14 / day)
  • VMs: 3
  • Username history
    1. Penultimate_Pi 12 yrs ago

Status

Recent Statuses

10 yrs ago
I keep coming back here very so often, as if it would make my wanting to return any better. I don't know why that would be. I would just disappear again and regret it again, I'm sure.
1 like
10 yrs ago
i give up. why do I even bother if I can't be consistent? it's over for me.
10 yrs ago
I'm just... really in a bad time. I feel awful. I'm don't think I have the strength of will to show my face here again after letting everyone down.
1 like
10 yrs ago
just gonna bash my head on a door or something
10 yrs ago
whatever
1 like

Bio

User has no bio, yet

Most Recent Posts

...Um, I hope there's still some room in this.

Name: Enthen

Gender: Male

Species: Cyndaquil

Abilities: Blaze

Concept: Unintentional Hero - With this sudden jarr into the life of a Pokemon, especially a hero expected to fight legendary Pokemon on an epic journey, Enthen is very unsure of himself, his involvement and his abilities. He tends to have trouble using his natural powers as a Cyndaquil, having to struggle to ignite the flames on his back.

Trouble: Self-Imposed Incompetence - Enthen is not a very social individual, moreso now that he a Pokemon among so many other different, potentially very harmful Pokemon. This is on top of the responsibility of the Great Seer to journey the world. Overall, Enthen feels he is incompetent and not deserving of the role he's been put under, despite the fact that he could be very powerful if only he tried.

Approaches: 9/9
Careful: 3
Clever: 2
Flashy: 0
Forceful: 0
Quick: 2
Sneaky: 2

Stunts: “Because I am a Level 5 Cyndaquil, I know Tackle and Leer.”
Sure, why not?
Interested, perhaps. Would cyborgs be outlandish at all? (Humans with some android abilities)
Already played Fire Emblem before.

I'm interested to see how this may turn out.
INTEREST!
Tell me if it's too powerful and I'll nerf some things.

-Pilot-
Pilot Name: Cormag Barreton
Age: 34
Gender: Male

Personal Info:
Barreton's the kind of hardened veteran one would expect in any war company, but one with a good amount of youth still left in him. He tends to be stoic and rather neutral regarding most arguments, but when it gets personal he gets brutal, especially in his Moblie Frame. Cormag has taken up experience with rifles prior to becoming a MF pilot, leading him to be proficient in combat in and out of his MF (sometimes both at the same time). He's become rather infamous among the mercenaries for devoting his expertise to the wide torso "flat-head" platform variants of Combat MFs, normally hard to master due to their unusual shape and poise as compared to the typical MF.

Brief Bio:
Born as the son to a high-ranking mercenary father and a kind-but-worried damsel mother, Cormag was inspired to take up after his father quickly. His mother knew that she couldn't really stop him nor his father, and so admitted to help him get to the point where he wanted to be. As soon as he was applicable, Cormag took up military training and made a very proficient rifleman, perhaps assisted in part by his father's side-hobby as a game hunter.

Of course, when Cormag eventually found the opportunity to train in a Mobile Frame suited for combat, he jumped on the opportunity. Turns out it was for a sideways kind of mech as far as combat suitability was concerned, bearing a widened torso. Despite serving as a good weapons platform, this type of MF bore a fazed mobility due to the huge structural differences and altered centered of gravity, and is thus largely kept off of the front lines of the battlefields.

Not one to be shot down, though, Cormag endeavored to defy those unwritten rules as best as he could. In spite of everyone who said he couldn't he actually did it, to some degree. While indeed not the most maneuverable machine, Cormag's skill and agility he could possess in the frame was unlike any other for that model.



Link to Theme Song: Joel Nielson - Rules of Nature
Personal Emblem:

-Mobile Frame-
Serial Number: S-C03 [U-type]
Designation/Nickname: Aegis

Weaponry/Equipment:
> Two 10mm rotary Machineguns on either side on the cockpit. General uses are against infantry and for suppression fire.
> Gau-12 "Shredder" 35mm drum-fed rotary Autocannon with slight armor-piercing capability. Intended for use against heavy infantry, armored vehicles and most Mobile Frame armor. Mounted on right 'shoulder'.
> A 5-tube silo of HEMP laser-guided missiles. Stored behind the left 'shoulder'.
> A drum-loaded 40mm 'Snipe Cannon', named for it firing at high velocities akin to a huge sniper rifle. Built for precision attack, and capable of rapid fire for quick anti-tank purposes. Good for disabling typical Mobile Frames if aimed correctly.
> Two 5-shot Flare launching systems on either side of the cockpit, farther than the guns. Deters missiles, hails assistance or causes mild smokescreens.
> A set of large utility arms on the cockpit. Normally used to load/unload reserve supplies located in packs upon the legs, and also used in this case to subdue infantry or light vehicles at close range.
> A huge Gauss-fired Pile Bunker loaded in the underbelly of the torso, beneath the cockpit. Capable of serious destructive power at close range, but unwieldy to use due to recoil on the entire frame and the inefficient rearming system. Not often used more than once in a combat.



Other: This Mobile Frame model is ambiguated for urban purposes, but there is no real difference between this and the 'desert' version besides a differed camouflage painting. The specific frame wielded by Cormag is only modified in the use of its utility arms, and the installation of the Pile Bunker, implying this machine was meant to be a versatile combat frame, if it were not for the unfavorable design.
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